Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Envidius-step
Nemesis
Level 97
God Stats
11W - 17L
1,489 SR
Queue Stats
253W - 280L
1,295 Elo+
Party 2
Maui
Maui
Frenchy1717
Maui
Level 55
God Stats
0W - 4L
1,291 SR
Queue Stats
139W - 161L
1,344 Elo+
Party 1
Poseidon
Poseidon
Ivan_VanHelsing
Poseidon
Level 55
God Stats
7W - 9L
1,574 SR
Queue Stats
158W - 185L
1,353 Elo+
Party 2
Bellona
Bellona
iTz-sSachi
Bellona
Level 72
God Stats
1W - 1L
1,766 SR
Queue Stats
44W - 26L
1,524 Elo+
Solo
Team Averages
Level 70
1,524 SR
1,403 Elo+

VS

Team Averages
Level 76
1,553 SR
1,582 Elo+
Ares
Ares
BUTTHOLELICKER67
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,732 Elo+
Party 3
Gilgamesh
Gilgamesh
CuteDoGgy2309
Gilgamesh
Level 49
God Stats
1W - 5L
1,173 SR
Queue Stats
166W - 193L
1,308 Elo+
Solo
Set
Set
JOECBT
Set
Level 20
God Stats
4W - 1L
1,875 SR
Queue Stats
74W - 13L
1,867 Elo+
Party 3
Loki
Loki
iWillTbAgYoU00
Loki
Level 119
God Stats
18W - 11L
1,577 SR
Queue Stats
221W - 226L
1,360 Elo+
Solo
Ra
Ra
ihearthannah
Ra
Level 128
God Stats
2W - 0L
1,641 SR
Queue Stats
97W - 61L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 5 / 0
4,585
417
2,067
6,175
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
9
1 / 2 / 0
5,382
489
1,692
7,103
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,881
444
1,326
11,607
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
9
0 / 4 / 0
5,178
471
3,026
7,599
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iTz-sSachi
Bellona
10
0 / 1 / 0
6,008
546
5,682
7,641
7,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
6,108
555
6,888
6,530
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
CuteDoGgy2309
Gilgamesh
10
0 / 0 / 2
5,575
507
4,431
8,089
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
JOECBT
Set
12
7 / 0 / 1
7,324
666
9,804
6,318
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 0
6,208
564
3,801
8,314
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 3
6,727
612
1,999
3,585
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
14
14
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
3
0
7
6.5
W
Gilgamesh
CuteDoGgy2309
Gilgamesh
0
0
2
1
L
Nemesis
1
2
0
0.5
L
0
2
0
0
L
Poseidon
0
4
0
0
W
Set
JOECBT
Set
7
0
1
7.5
L
Bellona
iTz-sSachi
Bellona
0
1
0
0
W
2
1
0
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
26,923
40,125
Taken
32,836
21,209
Mitigated
13,265
9,396
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,067
927
0
450
6,175
1,488
0
1,351
4,824
0
21,463
W
6,888
353
0
1,163
6,530
2,716
80
1,354
5,120
21,562
4,457
W
Gilgamesh
CuteDoGgy2309
Gilgamesh
4,431
1,116
0
2,071
8,089
3,749
0
244
7,845
0
30,273
L
Nemesis
1,692
718
0
1,015
7,103
2,788
0
1,134
5,969
0
31,875
L
1,326
491
216
3,505
11,607
6,532
0
2,107
9,500
16,841
0
L
Poseidon
3,026
425
0
1,580
7,599
2,809
0
3,533
4,066
33,683
0
W
Set
JOECBT
Set
9,804
6,305
0
2,985
6,318
2,723
0
576
5,742
0
59,836
L
Bellona
iTz-sSachi
Bellona
5,682
2,128
0
2,630
7,641
7,592
0
390
7,251
0
41,707
W
3,801
615
0
4,491
8,314
2,802
0
477
7,824
0
40,343
W
1,999
667
554
2,244
3,585
1,275
274
1,510
1,953
51,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,034
Gold Earned
31,942
263
Minions Killed
373
0
Camps Cleared
0
1,023,513
Distance Traveled
1,116,904
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,585
417
32
3
0
200,843
1
W
Ares
6,108
555
39
4
0
225,826
2
W
Gilgamesh
5,575
507
54
5
0
199,256
3
L
Nemesis
5,382
489
58
5
0
187,834
2
L
Maui
4,881
444
29
3
0
224,593
1
L
Poseidon
5,178
471
62
6
0
194,655
2
W
Set
7,324
666
97
9
0
241,408
1
L
Bellona
6,008
546
82
7
0
215,588
2
W
Loki
6,208
564
82
7
0
247,070
1
W
Ra
6,727
612
101
9
0
203,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role