Player Matchup

Cupid
Cupid
ApparentRain221
Cupid
Level 84
God Stats
7W - 7L
1,457 SR
Queue Stats
87W - 85L
1,540 Elo+
Party 2
Anubis
Anubis
SIEJUS
Anubis
Level 95
God Stats
3W - 2L
1,292 SR
Queue Stats
64W - 63L
1,534 Elo+
Party 2
Maui
Maui
hYPEdADDYU420
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,424 Elo+
Party 2
Team Averages
Level 88
1,416 SR
1,499 Elo+

VS

Team Averages
Level 65
1,500 SR
1,274 Elo+
Maui
Maui
UWU K1LL3R
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,026 Elo+
Party 1
Ne Zha
Ne Zha
ValorianPrince
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,388 Elo+
Party 1
Scylla
Scylla
botactual445
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,140
904
9,222
4,889
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SIEJUS
Anubis
11
3 / 1 / 8
7,365
818
10,324
7,026
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 8
8,266
918
3,237
5,141
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,288
699
2,515
9,355
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 3 / 1
5,730
637
5,267
10,635
6,011
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
1 / 5 / 0
6,276
697
2,241
7,766
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Anubis
SIEJUS
Anubis
3
1
8
7
L
0
3
1
0.17
L
0
3
1
0.17
L
Scylla
1
5
0
0.2
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,783
Damage
10,023
17,056
Taken
27,756
11,001
Mitigated
16,478
6,607
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,222
6,934
541
1,593
4,889
2,191
1,587
647
4,242
0
37,060
W
Anubis
SIEJUS
Anubis
10,324
837
398
2,669
7,026
3,475
664
2,338
4,688
26,633
0
L
2,515
395
0
504
9,355
7,999
0
4,591
4,764
7,810
0
L
5,267
667
0
467
10,635
6,011
0
3,694
6,941
0
20,616
L
Scylla
2,241
497
0
574
7,766
2,468
0
5,968
1,798
12,594
0
W
3,237
1,653
73
1,333
5,141
5,335
400
2,039
3,102
8,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
18,294
102
Minions Killed
56
7
Camps Cleared
2
511,202
Distance Traveled
472,347
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,140
904
57
6
1
180,802
1
W
Anubis
7,365
818
34
4
5
149,229
1
L
Maui
6,288
699
12
1
0
153,134
2
L
Ne Zha
5,730
637
16
2
1
182,836
3
L
Scylla
6,276
697
28
3
1
136,377
0
W
Maui
8,266
918
11
1
1
181,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role