Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold IV
Dr3aMzZ_MaGiiC_-
Thor
Gold IV
Level 143
God Stats
37W - 28L
1,518 SR
Queue Stats
181W - 188L
1,386 MMR
Party 1
Agni
Agni
Gold V
Menodan
Agni
Gold V
Level 154
God Stats
21W - 21L
1,528 SR
Queue Stats
287W - 284L
1,329 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
jaylfc001
Danzaburou
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,406 MMR
Solo
Sylvanus
Sylvanus
Gold V
xMightyOwlx
Sylvanus
Gold V
Level 153
God Stats
2W - 1L
1,638 SR
Queue Stats
276W - 278L
1,371 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,537 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,474 SR
1,391 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold III
Kyofu_Vz
Hera
Gold III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,543 MMR
Party 3
Fenrir
Fenrir
Silver II
Sir-Chromosome
Fenrir
Silver II
Level 129
God Stats
5W - 4L
1,422 SR
Queue Stats
51W - 51L
1,250 MMR
Party 3
Horus
Horus
Gold IV
Yc-ToXyKoZ-Yc
Horus
Gold IV
Level 65
God Stats
64W - 44L
1,591 SR
Queue Stats
263W - 271L
1,390 MMR
Solo
Loki
Loki
Gold IV
rejirop10
Loki
Gold IV
Level 68
God Stats
5W - 5L
1,358 SR
Queue Stats
184W - 177L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 0 / 0
8,366
558
8,983
13,001
13,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 0 / 1
7,189
479
2,784
9,133
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Menodan
Agni
12
1 / 2 / 0
7,616
508
4,963
6,806
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jaylfc001
Danzaburou
10
0 / 3 / 0
6,249
417
3,684
6,847
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
xMightyOwlx
Sylvanus
12
0 / 1 / 0
6,755
450
5,010
8,519
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliLancelotHadesGebPersephone

VS

Bans
MulanBastetThanatosKumbhakarnaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 0 / 0
8,789
586
6,937
9,183
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
13
0 / 2 / 1
7,542
503
4,835
8,500
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 0
7,591
506
2,512
10,557
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 0 / 1
7,135
476
2,027
8,665
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Loki
14
0 / 1 / 0
8,090
539
7,285
9,461
4,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
6
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
W
Neith
 
Neith
5
0
0
5
L
1
0
1
1.5
W
Hera
0
2
1
0.25
L
Agni
Menodan
Agni
1
2
0
0.5
W
1
0
0
1
W
0
0
1
0.5
L
Danzaburou
jaylfc001
Danzaburou
0
3
0
0
W
Loki
0
1
0
0
L
Sylvanus
xMightyOwlx
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
23,596
44,306
Taken
46,366
29,493
Mitigated
23,871
18,910
Healing
23,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,983
984
0
8,525
13,001
13,736
0
0
13,001
0
65,380
W
Neith
 
Neith
6,937
1,665
0
3,112
9,183
4,800
2,426
854
8,329
0
77,795
L
2,784
328
0
5,014
9,133
3,721
0
1,265
7,868
0
52,362
W
Hera
4,835
1,224
0
1,845
8,500
3,343
0
3,608
4,566
76,025
0
L
Agni
Menodan
Agni
4,963
106
0
840
6,806
2,686
0
2,944
3,862
55,600
0
W
2,512
624
0
5,834
10,557
4,742
0
721
9,836
0
55,506
W
2,027
680
1,910
5,828
8,665
6,983
246
3,378
5,149
252
14,269
L
Danzaburou
jaylfc001
Danzaburou
3,684
1,028
0
1,644
6,847
2,116
0
0
6,847
0
39,537
W
Loki
7,285
2,430
0
5,139
9,461
4,003
0
237
9,224
0
65,078
L
Sylvanus
xMightyOwlx
Sylvanus
5,010
1,464
522
2,365
8,519
7,234
0
878
7,641
35,969
11,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
39,147
507
Minions Killed
510
0
Camps Cleared
0
1,436,542
Distance Traveled
1,445,692
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,366
558
131
9
0
325,385
4
W
Neith
8,789
586
145
10
0
265,341
6
L
Thor
7,189
479
92
6
0
333,112
2
W
Hera
7,542
503
120
8
0
279,465
7
L
Agni
7,616
508
122
8
0
298,569
5
W
Fenrir
7,591
506
102
7
0
315,624
2
W
Horus
7,135
476
29
2
0
279,492
1
L
Danzaburou
6,249
417
73
5
0
213,533
1
W
Loki
8,090
539
114
8
0
305,770
2
L
Sylvanus
6,755
450
89
6
0
265,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role