Player Matchup

Khepri
Khepri
BigDaddyPenny
Khepri
Level 19
God Stats
6W - 7L
1,472 SR
Queue Stats
85W - 111L
1,410 Elo+
Party 1
Scylla
Scylla
DavePie
Scylla
Level 69
God Stats
10W - 12L
1,446 SR
Queue Stats
102W - 99L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
Pectan
Danzaburou
Level 45
God Stats
85W - 63L
1,517 SR
Queue Stats
253W - 280L
1,475 Elo+
Solo
Hercules
Hercules
RyBeard28
Hercules
Level 18
God Stats
3W - 3L
1,521 SR
Queue Stats
5W - 11L
1,296 Elo+
Party 1
Ne Zha
Ne Zha
basketballpro33
Ne Zha
Level 44
God Stats
10W - 2L
1,830 SR
Queue Stats
415W - 161L
1,641 Elo+
Solo
Team Averages
Level 39
1,557 SR
1,472 Elo+

VS

Team Averages
Level 45
1,667 SR
1,731 Elo+
Set
Set
B000tyWrangler
Set
Level 13
God Stats
4W - 1L
1,854 SR
Queue Stats
13W - 1L
1,823 Elo+
Party 2
Geb
Geb
CORNMAC
Geb
Level 44
God Stats
70W - 11L
1,997 SR
Queue Stats
295W - 38L
1,961 Elo+
Party 2
Maui
Maui
flooppyy
Maui
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 51L
1,911 Elo+
Party 2
Ra
Ra
sodone
Ra
Level 44
God Stats
47W - 59L
1,490 SR
Queue Stats
267W - 266L
1,486 Elo+
Solo
Chernobog
Chernobog
天池耿大仙
Chernobog
Level 45
God Stats
3W - 5L
1,494 SR
Queue Stats
169W - 177L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 8
10,054
1,005
7,133
12,413
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
DavePie
Scylla
16
7 / 4 / 1
11,113
1,111
18,046
10,965
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Pectan
Danzaburou
15
2 / 3 / 5
10,309
1,031
13,366
14,441
8,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
RyBeard28
Hercules
16
0 / 0 / 7
9,389
939
10,244
16,978
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 0 / 7
9,609
961
10,416
12,631
10,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

272

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 2
10,751
1,075
19,089
14,398
15,895
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Geb
15
0 / 3 / 5
10,050
1,005
7,525
15,541
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
15
1 / 2 / 5
9,383
938
9,072
15,463
22,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
15
1 / 1 / 5
9,613
961
16,726
8,053
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
天池耿大仙
Chernobog
15
0 / 2 / 7
9,345
935
12,340
12,759
6,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
10
Kills
8
8
Deaths
10
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
0
1
8
4
L
Geb
0
3
5
0.83
W
Scylla
DavePie
Scylla
7
4
1
1.88
W
Danzaburou
Pectan
Danzaburou
2
3
5
1.5
W
Hercules
RyBeard28
Hercules
0
0
7
3.5
W
1
0
7
4.5
L
Maui
1
2
5
1.75
L
Ra
1
1
5
3.5
L
Chernobog
天池耿大仙
Chernobog
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,205
Damage
64,752
67,428
Taken
66,214
56,145
Mitigated
64,597
13,632
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,089
8,170
0
374
14,398
15,895
0
3,903
10,327
0
42,735
W
7,133
244
0
1,350
12,413
12,072
0
5,843
6,366
11,177
0
L
Geb
7,525
543
0
1,184
15,541
15,615
0
6,550
8,810
16,009
0
W
Scylla
DavePie
Scylla
18,046
1,536
0
287
10,965
4,903
0
4,728
6,070
45,143
0
W
Danzaburou
Pectan
Danzaburou
13,366
6,217
0
2,465
14,441
8,148
0
6,421
7,820
0
30,920
W
Hercules
RyBeard28
Hercules
10,244
1,552
0
5,566
16,978
20,062
0
10,013
6,872
0
16,252
W
10,416
1,938
0
3,964
12,631
10,960
0
5,387
6,977
145
22,926
L
Maui
9,072
1,491
784
1,931
15,463
22,677
0
4,339
10,711
10,248
0
L
Ra
16,726
1,350
2,503
2,597
8,053
4,242
0
4,117
3,847
42,101
0
L
Chernobog
天池耿大仙
Chernobog
12,340
7,066
0
1,346
12,759
6,168
0
6,415
6,306
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
49,142
168
Minions Killed
176
4
Camps Cleared
8
996,095
Distance Traveled
1,019,169
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,751
1,075
44
4
4
203,363
1
W
Khepri
10,054
1,005
7
1
0
205,302
0
L
Geb
10,050
1,005
13
1
0
209,225
2
W
Scylla
11,113
1,111
68
7
0
191,292
0
W
Danzaburou
10,309
1,031
51
5
4
192,202
1
W
Hercules
9,389
939
21
2
0
211,325
0
W
Ne Zha
9,609
961
21
2
0
195,974
0
L
Maui
9,383
938
7
1
2
208,646
0
L
Ra
9,613
961
71
7
1
211,851
1
L
Chernobog
9,345
935
41
4
1
186,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role