Player Matchup

Morgan Le Fay
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
Level 85
God Stats
6W - 5L
1,479 SR
Queue Stats
444W - 441L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
LONG CUCUMBR
Ne Zha
Level 105
God Stats
16W - 18L
1,718 SR
Queue Stats
204W - 189L
1,484 Elo+
Party 2
Thanatos
Thanatos
MR P1CKLE JR
Thanatos
Level 117
God Stats
3W - 4L
1,576 SR
Queue Stats
367W - 352L
1,442 Elo+
Party 2
Maui
Maui
armire
Maui
Level 86
God Stats
14W - 19L
1,500 SR
Queue Stats
415W - 424L
1,411 Elo+
Party 1
Ishtar
Ishtar
xLiveByTheCreedx
Ishtar
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
272W - 270L
1,429 Elo+
Party 1
Team Averages
Level 91
1,554 SR
1,440 Elo+

VS

Team Averages
Level 117
1,520 SR
1,338 Elo+
Sylvanus
Sylvanus
Birritem420
Sylvanus
Level 129
God Stats
4W - 2L
1,385 SR
Queue Stats
454W - 463L
1,396 Elo+
Solo
Izanami
Izanami
Bonesaw02
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 104L
1,214 Elo+
Solo
Maui
Maui
DockingChiaPets
Maui
Level 105
God Stats
6W - 8L
1,696 SR
Queue Stats
247W - 217L
1,450 Elo+
Solo
Agni
Agni
Negligent_Lawyer
Agni
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,232 Elo+
Solo
Lancelot
Lancelot
xstormform
Lancelot
Level 108
God Stats
2W - 3L
1,519 SR
Queue Stats
174W - 212L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
16
5 / 2 / 7
11,017
501
17,520
15,271
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
10 / 2 / 7
12,041
547
14,815
22,630
10,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
MR P1CKLE JR
Thanatos
17
8 / 5 / 3
11,389
518
19,478
21,303
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
armire
Maui
15
0 / 1 / 8
10,237
465
6,412
15,936
17,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 1 / 7
9,616
437
15,659
10,744
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Birritem420
Sylvanus
16
2 / 6 / 6
10,645
484
13,459
21,923
19,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Bonesaw02
Izanami
14
2 / 3 / 1
9,714
442
6,912
14,176
5,292
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 2
7,916
360
6,291
19,761
18,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 1
9,784
445
8,103
18,697
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xstormform
Lancelot
15
6 / 7 / 3
10,469
476
16,160
24,374
9,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
25
Kills
11
11
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
5
2
7
4.25
L
Sylvanus
Birritem420
Sylvanus
2
6
6
0.83
L
Izanami
Bonesaw02
Izanami
2
3
1
0.83
L
0
2
2
0.5
W
Ne Zha
10
2
7
6.75
W
Thanatos
MR P1CKLE JR
Thanatos
8
5
3
1.9
L
1
7
1
0.21
W
Maui
armire
Maui
0
1
8
4
W
2
1
7
5.5
L
Lancelot
xstormform
Lancelot
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,884
Damage
50,925
85,884
Taken
98,931
55,384
Mitigated
59,940
34,016
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AGR_HURTLOCKER
Morgan Le Fay
17,520
2,533
141
3,325
15,271
7,384
1,031
7,691
7,580
75,465
0
L
Sylvanus
Birritem420
Sylvanus
13,459
2,964
2,395
8,248
21,923
19,255
1,494
3,025
18,089
56,116
11,268
L
Izanami
Bonesaw02
Izanami
6,912
3,780
0
3,079
14,176
5,292
3,013
2,636
11,540
0
64,731
L
6,291
1,314
1,534
5,449
19,761
18,261
0
5,623
14,086
31,397
0
W
Ne Zha
14,815
5,661
0
8,176
22,630
10,907
93
4,022
17,717
0
98,454
W
Thanatos
MR P1CKLE JR
Thanatos
19,478
6,770
0
14,879
21,303
14,185
0
6,170
15,133
0
77,043
L
8,103
824
50
2,909
18,697
7,185
0
7,252
11,293
80,955
0
W
Maui
armire
Maui
6,412
1,589
155
4,151
15,936
17,994
28
6,074
9,862
31,757
0
W
15,659
9,264
553
2,636
10,744
4,914
2,134
3,207
7,537
0
79,064
L
Lancelot
xstormform
Lancelot
16,160
2,739
0
3,427
24,374
9,947
0
5,396
18,032
0
62,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,300
Gold Earned
48,528
480
Minions Killed
497
0
Camps Cleared
0
2,103,188
Distance Traveled
1,958,917
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,017
501
108
5
0
425,802
5
L
Sylvanus
10,645
484
130
6
0
299,598
0
L
Izanami
9,714
442
114
5
0
400,926
5
L
Maui
7,916
360
38
2
0
408,565
1
W
Ne Zha
12,041
547
126
6
0
479,398
5
W
Thanatos
11,389
518
101
5
0
383,571
4
L
Agni
9,784
445
138
6
0
396,363
1
W
Maui
10,237
465
30
1
0
424,121
1
W
Ishtar
9,616
437
115
5
0
390,296
1
L
Lancelot
10,469
476
77
4
0
453,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role