Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
BloodCults
Nu Wa
Masters
Level 81
God Stats
1W - 3L
1,232 SR
Queue Stats
17W - 14L
2,802 MMR
Party 3
Ullr
Ullr
Masters
Lοgіc
Ullr
Masters
Level 155
God Stats
52W - 35L
1,847 SR
Queue Stats
281W - 251L
2,509 MMR
Party 2
Sobek
Sobek
Masters
Psvchο
Sobek
Masters
Level 115
God Stats
5W - 0L
2,035 SR
Queue Stats
139W - 101L
2,713 MMR
Party 2
Neith
Neith
Masters
hjkhkhfklhdflfd
Neith
Masters
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 61L
2,578 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 112
1,623 SR
2,420 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,599 SR
1,926 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
 
Agni
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Masters
HnGo PHANTOM
King Arthur
Masters
Level 153
God Stats
3W - 3L
1,743 SR
Queue Stats
228W - 229L
2,909 MMR
Party 1
Geb
Geb
Diamond IV
Jet-lou56
Geb
Diamond IV
Level 160
God Stats
15W - 9L
1,750 SR
Queue Stats
368W - 362L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
9 / 0 / 10
9,574
684
13,131
12,003
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
17
5 / 0 / 3
10,296
735
11,211
7,257
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Lοgіc
Ullr
14
6 / 0 / 10
8,998
643
11,207
10,499
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Psvchο
Sobek
12
1 / 1 / 13
7,825
559
4,396
13,251
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 7
8,588
613
7,388
8,536
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
LancelotHadesAresThor

VS

Bans
Ne ZhaThanatosKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 5 / 1
7,069
505
6,928
12,861
5,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
12
0 / 4 / 1
6,925
495
8,833
9,112
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
10
0 / 8 / 1
6,283
449
6,805
16,987
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
HnGo PHANTOM
King Arthur
13
0 / 4 / 0
7,390
528
4,419
11,819
6,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 1
6,796
485
4,325
13,917
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
25
Kills
2
2
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
0
10
14
L
Heimdallr
 
Heimdallr
1
5
1
0.3
L
Agni
 
Agni
0
4
1
0.13
L
Ao Kuang
 
Ao Kuang
0
8
1
0.06
W
Nu Wa
5
0
3
6.5
L
King Arthur
HnGo PHANTOM
King Arthur
0
4
0
0
L
1
4
1
0.38
W
Ullr
Lοgіc
Ullr
6
0
10
11
W
Sobek
Psvchο
Sobek
1
1
13
7.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,333
Damage
31,310
51,546
Taken
64,696
29,798
Mitigated
37,724
22,290
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,131
4,080
0
8,259
12,003
5,436
56
4,118
7,885
0
71,545
L
Heimdallr
 
Heimdallr
6,928
2,780
0
2,700
12,861
5,870
0
1,360
11,441
0
59,171
L
Agni
 
Agni
8,833
1,191
0
1,018
9,112
3,453
0
1,838
7,196
64,514
0
L
Ao Kuang
 
Ao Kuang
6,805
2,165
0
4,153
16,987
5,693
0
3,674
13,197
46,852
0
W
Nu Wa
11,211
2,162
0
3,103
7,257
2,512
494
908
6,349
87,131
0
L
King Arthur
HnGo PHANTOM
King Arthur
4,419
1,227
0
3,298
11,819
6,514
0
6,086
5,340
0
64,329
L
4,325
467
0
2,420
13,917
16,194
0
2,196
11,643
16,181
2,003
W
Ullr
Lοgіc
Ullr
11,207
5,598
0
2,641
10,499
4,495
1,126
3,494
7,005
0
67,439
W
Sobek
Psvchο
Sobek
4,396
904
0
4,498
13,251
13,466
154
5,044
8,207
15,888
0
W
7,388
3,530
0
3,789
8,536
3,889
1,436
6,287
2,249
0
71,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,281
Gold Earned
34,463
530
Minions Killed
430
0
Camps Cleared
0
1,490,670
Distance Traveled
1,344,928
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,574
684
109
8
0
353,442
4
L
Heimdallr
7,069
505
94
7
0
246,526
4
L
Agni
6,925
495
123
9
0
258,891
4
L
Ao Kuang
6,283
449
75
5
0
279,967
4
W
Nu Wa
10,296
735
164
12
0
294,045
1
L
King Arthur
7,390
528
115
8
0
296,068
5
L
Geb
6,796
485
23
2
0
263,476
3
W
Ullr
8,998
643
105
8
0
269,653
0
W
Sobek
7,825
559
18
1
0
306,092
6
W
Neith
8,588
613
134
10
0
267,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role