Player Matchup

Sol
Sol
EyeTakeWifi
Sol
Level 120
God Stats
9W - 2L
1,888 SR
Queue Stats
46W - 53L
1,489 Elo+
Party 1
Ares
Ares
Goatlius
Ares
Level 128
God Stats
4W - 4L
1,762 SR
Queue Stats
159W - 175L
1,436 Elo+
Party 1
Chiron
Chiron
KvngSliik
Chiron
Level 63
God Stats
6W - 7L
1,519 SR
Queue Stats
143W - 161L
1,537 Elo+
Party 1
Maui
Maui
ShodPhoenix24
Maui
Level 55
God Stats
2W - 6L
1,334 SR
Queue Stats
54W - 102L
1,327 Elo+
Solo
Yu Huang
Yu Huang
slashdownfall
Yu Huang
Level 60
God Stats
13W - 26L
1,363 SR
Queue Stats
321W - 390L
1,359 Elo+
Solo
Team Averages
Level 85
1,573 SR
1,430 Elo+

VS

Team Averages
Level 119
1,515 SR
1,456 Elo+
Bellona
Bellona
Critical-Cryptid
Bellona
Level 36
God Stats
3W - 9L
1,397 SR
Queue Stats
20W - 23L
1,453 Elo+
Party 2
Agni
Agni
Darck-azrael
Agni
Level 145
God Stats
16W - 18L
1,552 SR
Queue Stats
667W - 726L
1,498 Elo+
Solo
Maui
Maui
FizzierThunder
Maui
Level 160
God Stats
10W - 10L
1,500 SR
Queue Stats
139W - 154L
1,489 Elo+
Solo
Ishtar
Ishtar
MrNerdzilla
Ishtar
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,352 Elo+
Party 2
Chang'e
Chang'e
popito123
Chang'e
Level 125
God Stats
17W - 10L
1,624 SR
Queue Stats
110W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
10,668
889
9,993
13,097
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
15
1 / 1 / 12
9,666
806
8,085
16,766
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
KvngSliik
Chiron
18
7 / 0 / 3
10,484
874
13,312
10,189
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 0 / 9
8,933
744
5,326
8,892
9,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
slashdownfall
Yu Huang
16
3 / 1 / 4
9,152
763
12,894
9,300
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,670
639
7,198
15,633
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 0
7,937
661
5,714
2,675
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,093
674
2,768
13,141
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
13
0 / 3 / 0
7,493
624
4,385
9,466
4,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
popito123
Chang'e
15
0 / 8 / 2
8,097
675
10,005
18,371
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
0
0
1
W
5
1
4
7
L
0
2
0
0
W
Ares
1
1
12
7
W
Chiron
KvngSliik
Chiron
7
0
3
8.5
L
Ishtar
0
3
0
0
W
2
0
9
6.5
L
Chang'e
popito123
Chang'e
0
8
2
0.13
W
Yu Huang
slashdownfall
Yu Huang
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,610
Damage
30,070
58,244
Taken
59,286
43,032
Mitigated
33,792
16,192
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,198
2,150
0
670
15,633
11,034
0
10,575
4,530
0
10,618
L
5,714
539
83
311
2,675
1,025
0
1,452
1,111
16,091
0
W
9,993
4,884
0
6,463
13,097
6,590
6,872
3,342
9,508
57,382
4,608
L
2,768
151
0
1,364
13,141
9,655
0
7,476
5,407
26,325
0
W
Ares
8,085
189
0
3,226
16,766
17,515
338
4,588
11,616
16,216
0
W
Chiron
KvngSliik
Chiron
13,312
3,823
793
3,585
10,189
5,216
2,257
3,326
6,672
0
48,671
L
Ishtar
4,385
2,722
0
627
9,466
4,118
0
5,076
4,149
0
18,710
W
5,326
519
0
1,025
8,892
9,344
108
2,966
5,553
15,771
0
L
Chang'e
popito123
Chang'e
10,005
124
936
4,434
18,371
7,960
0
9,226
8,751
30,743
0
W
Yu Huang
slashdownfall
Yu Huang
12,894
1,359
0
1,100
9,300
4,367
1,093
3,459
5,561
28,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
39,290
245
Minions Killed
155
0
Camps Cleared
0
1,278,698
Distance Traveled
913,686
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,670
639
7
1
0
167,665
0
L
Agni
7,937
661
20
2
0
190,376
1
W
Sol
10,668
889
94
8
0
242,976
2
L
Maui
8,093
674
46
4
0
219,423
0
W
Ares
9,666
806
20
2
0
255,371
0
W
Chiron
10,484
874
76
6
0
260,095
0
L
Ishtar
7,493
624
28
2
0
122,459
0
W
Maui
8,933
744
18
2
0
262,196
2
L
Chang'e
8,097
675
54
5
0
213,763
0
W
Yu Huang
9,152
763
37
3
0
258,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role