Player Matchup

Chaac
Chaac
Bobnik132
Chaac
Level 94
God Stats
9W - 8L
1,505 SR
Queue Stats
61W - 59L
1,564 Elo+
Solo
Maui
Maui
ChanBall88
Maui
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
537W - 517L
1,439 Elo+
Solo
Ah Puch
Ah Puch
Dbzend
Ah Puch
Level 159
God Stats
3W - 0L
1,527 SR
Queue Stats
157W - 125L
1,549 Elo+
Solo
Ganesha
Ganesha
ZeuS_30
Ganesha
Level 129
God Stats
25W - 17L
1,657 SR
Queue Stats
661W - 628L
1,563 Elo+
Solo
Ne Zha
Ne Zha
jorgeihm
Ne Zha
Level 154
God Stats
93W - 110L
1,548 SR
Queue Stats
468W - 491L
1,521 Elo+
Solo
Team Averages
Level 139
1,547 SR
1,527 Elo+

VS

Team Averages
Level 113
1,476 SR
1,570 Elo+
Xbalanque
Xbalanque
ArsonIsCool9776
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,581 Elo+
Solo
Maui
Maui
Il Kota Il
Maui
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 182L
1,558 Elo+
Solo
Vamana
Vamana
Kyuken3
Vamana
Level 159
God Stats
1W - 2L
1,320 SR
Queue Stats
303W - 327L
1,540 Elo+
Solo
Hera
Hera
Slantedeyez11
Hera
Level 69
God Stats
1W - 3L
1,255 SR
Queue Stats
138W - 105L
1,623 Elo+
Solo
Merlin
Merlin
Yourbadge8961
Merlin
Level 113
God Stats
0W - 1L
1,804 SR
Queue Stats
18W - 12L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bobnik132
Chaac
18
6 / 1 / 6
12,306
1,119
16,274
20,274
23,580
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 0 / 14
12,554
1,141
5,512
13,213
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Dbzend
Ah Puch
18
5 / 2 / 10
12,225
1,111
26,600
17,437
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
ZeuS_30
Ganesha
18
0 / 0 / 20
12,639
1,149
11,086
13,415
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
jorgeihm
Ne Zha
18
9 / 1 / 9
13,079
1,189
22,789
16,270
9,473
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArsonIsCool9776
Xbalanque
16
1 / 4 / 3
11,009
1,001
18,255
16,336
7,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
11,323
1,029
5,654
22,276
27,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Kyuken3
Vamana
16
2 / 7 / 2
10,828
984
20,169
22,686
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 5 / 4
10,341
940
13,586
13,918
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 2
10,434
949
16,868
12,782
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
23
Kills
4
4
Deaths
23
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArsonIsCool9776
Xbalanque
1
4
3
0.63
W
Chaac
Bobnik132
Chaac
6
1
6
9
W
3
0
14
10
W
Ah Puch
Dbzend
Ah Puch
5
2
10
5
L
1
4
2
0.5
L
Vamana
Kyuken3
Vamana
2
7
2
0.43
L
0
5
4
0.4
L
0
3
2
0.33
W
Ganesha
ZeuS_30
Ganesha
0
0
20
10
W
Ne Zha
jorgeihm
Ne Zha
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,261
Damage
74,532
80,609
Taken
87,998
75,413
Mitigated
65,066
18,873
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArsonIsCool9776
Xbalanque
18,255
6,901
0
1,680
16,336
7,950
0
9,138
7,198
0
49,302
W
Chaac
Bobnik132
Chaac
16,274
3,475
0
7,169
20,274
23,580
0
11,624
8,437
2,919
30,380
W
5,512
977
0
1,095
13,213
21,358
0
6,544
6,344
11,537
0
W
Ah Puch
Dbzend
Ah Puch
26,600
216
0
5,780
17,437
10,448
0
4,190
12,780
64,527
0
L
5,654
1,045
0
2,777
22,276
27,857
0
10,621
11,442
13,637
0
L
Vamana
Kyuken3
Vamana
20,169
10,778
0
2,697
22,686
17,331
0
11,655
11,031
0
30,897
L
13,586
2,456
0
389
13,918
6,453
0
7,948
5,970
32,196
0
L
16,868
473
0
784
12,782
5,475
0
5,474
7,308
43,937
0
W
Ganesha
ZeuS_30
Ganesha
11,086
430
0
1,859
13,415
10,554
0
6,456
6,812
30,000
0
W
Ne Zha
jorgeihm
Ne Zha
22,789
8,556
0
2,970
16,270
9,473
0
7,294
8,708
0
40,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,803
Gold Earned
53,935
222
Minions Killed
227
9
Camps Cleared
8
1,194,114
Distance Traveled
1,060,051
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,009
1,001
74
7
5
208,880
0
W
Chaac
12,306
1,119
31
3
5
245,199
1
W
Maui
12,554
1,141
51
5
1
220,174
0
W
Ah Puch
12,225
1,111
100
9
1
240,595
6
L
Maui
11,323
1,029
18
2
0
210,274
0
L
Vamana
10,828
984
27
2
3
225,690
0
L
Hera
10,341
940
52
5
0
201,120
0
L
Merlin
10,434
949
56
5
0
214,087
0
W
Ganesha
12,639
1,149
3
0
0
237,056
4
W
Ne Zha
13,079
1,189
37
3
2
251,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role