Player Matchup

Atlas
Atlas
Masters
J1mb4H
Atlas
Masters
Level 118
God Stats
30W - 8L
1,754 SR
Queue Stats
211W - 93L
2,646 MMR
Party 2
Cupid
Cupid
Masters
MoldChilester
Cupid
Masters
Level 84
God Stats
16W - 11L
1,740 SR
Queue Stats
210W - 91L
2,656 MMR
Party 2
Scylla
Scylla
Masters
ReginaVaiper
Scylla
Masters
Level 126
God Stats
2W - 1L
1,523 SR
Queue Stats
211W - 93L
2,646 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 109
1,672 SR
2,649 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,627 SR
1,745 MMR
Charybdis
Charybdis
Platinum IV
A_Needful_Thing
Charybdis
Platinum IV
Level 143
God Stats
1W - 1L
1,714 SR
Queue Stats
114W - 153L
1,697 MMR
Party 1
Bacchus
Bacchus
Platinum II
HunterCloud
Bacchus
Platinum II
Level 141
God Stats
5W - 5L
1,643 SR
Queue Stats
177W - 106L
1,785 MMR
Solo
Yu Huang
Yu Huang
Platinum III
redraven999
Yu Huang
Platinum III
Level 160
God Stats
14W - 16L
1,523 SR
Queue Stats
417W - 405L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
J1mb4H
Atlas
14
3 / 0 / 12
10,371
798
9,901
16,224
18,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 11
9,366
720
15,364
13,042
7,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
9 / 1 / 5
10,154
781
13,227
8,752
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
FenrirAh Muzen CabAchillesThothAres

VS

Bans
Baba YagaHou YiGuan YuUllrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A_Needful_Thing
Charybdis
11
1 / 6 / 0
8,072
621
5,183
11,617
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
HunterCloud
Bacchus
11
0 / 5 / 1
8,103
623
7,383
19,675
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
redraven999
Yu Huang
13
1 / 5 / 1
8,567
659
9,759
12,561
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A_Needful_Thing
Charybdis
1
6
0
0.17
L
Bacchus
HunterCloud
Bacchus
0
5
1
0.1
W
Atlas
J1mb4H
Atlas
3
0
12
9
W
3
1
11
8.5
W
Scylla
9
1
5
11.5
L
Yu Huang
redraven999
Yu Huang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,492
Damage
22,325
38,018
Taken
43,853
29,491
Mitigated
31,449
14,663
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A_Needful_Thing
Charybdis
5,183
2,742
0
286
11,617
5,009
0
8,489
2,792
0
18,828
L
Bacchus
HunterCloud
Bacchus
7,383
361
107
3,339
19,675
20,241
0
7,837
11,558
13,600
0
W
Atlas
J1mb4H
Atlas
9,901
3,605
2,851
5,019
16,224
18,231
328
3,663
12,561
27,483
0
W
15,364
8,844
222
4,251
13,042
7,074
1,710
8,819
4,223
0
41,992
W
Scylla
13,227
1,232
10
2,310
8,752
4,186
452
5,037
3,715
34,320
0
L
Yu Huang
redraven999
Yu Huang
9,759
808
0
1,226
12,561
6,199
0
6,117
6,204
42,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
24,742
125
Minions Killed
112
6
Camps Cleared
3
737,613
Distance Traveled
638,624
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,072
621
28
2
1
204,825
3
L
Bacchus
8,103
623
12
1
0
229,157
4
W
Atlas
10,371
798
20
2
2
251,966
3
W
Cupid
9,366
720
64
5
1
246,280
1
W
Scylla
10,154
781
41
3
3
239,367
4
L
Yu Huang
8,567
659
72
6
2
204,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role