Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
Im_Bad_Nox
Guan Yu
Silver II
Level 126
God Stats
0W - 1L
1,211 SR
Queue Stats
41W - 53L
1,207 MMR
Solo
Kukulkan
Kukulkan
Gold III
LeeKebuum
Kukulkan
Gold III
Level 89
God Stats
0W - 1L
1,663 SR
Queue Stats
22W - 26L
1,475 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,458 SR
1,394 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,545 SR
1,280 MMR
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver III
DJSprinkles96
Sol
Silver III
Level 138
God Stats
5W - 7L
1,546 SR
Queue Stats
52W - 73L
1,016 MMR
Solo
Horus
Horus
Platinum V
trenchy617
Horus
Platinum V
Level 160
God Stats
11W - 13L
1,588 SR
Queue Stats
336W - 329L
1,325 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 2 / 0
4,574
915
3,036
3,373
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Im_Bad_Nox
Guan Yu
3
0 / 1 / 1
3,716
743
489
1,460
713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LeeKebuum
Kukulkan
7
0 / 3 / 0
4,056
811
2,645
3,438
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AchillesAh Muzen CabBaron SamediBastetAtlas

VS

Bans
Baba YagaPoseidonShivaScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 5
5,048
1,010
2,147
5,710
4,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 3
4,640
928
1,432
2,962
944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
9
5 / 1 / 0
5,538
1,108
2,678
4,687
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
5
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
0
1
W
Bacchus
 
Bacchus
0
1
5
2.5
W
0
0
3
1.5
L
Guan Yu
Im_Bad_Nox
Guan Yu
0
1
1
0.5
L
Kukulkan
LeeKebuum
Kukulkan
0
3
0
0
W
Horus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
6,257
8,271
Taken
13,359
3,182
Mitigated
7,762
1,550
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,036
1,679
0
868
3,373
1,399
0
1,734
1,558
9,420
1,211
W
Bacchus
 
Bacchus
2,147
195
154
1,969
5,710
4,291
0
2,347
3,363
6,022
0
W
1,432
855
0
1,084
2,962
944
920
1,093
1,869
19,148
0
L
Guan Yu
Im_Bad_Nox
Guan Yu
489
0
144
298
1,460
713
0
507
953
0
1,071
L
Kukulkan
LeeKebuum
Kukulkan
2,645
261
0
240
3,438
1,070
0
1,454
1,747
9,898
0
W
Horus
2,678
1,345
552
1,085
4,687
2,527
170
2,280
2,407
0
8,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,346
Gold Earned
15,226
39
Minions Killed
60
2
Camps Cleared
4
178,888
Distance Traveled
297,544
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,574
915
15
3
1
72,222
0
W
Bacchus
5,048
1,010
12
2
0
100,796
2
W
Sol
4,640
928
38
8
4
79,437
1
L
Guan Yu
3,716
743
2
0
1
23,290
0
L
Kukulkan
4,056
811
22
4
0
83,376
1
W
Horus
5,538
1,108
10
2
0
117,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role