Player Matchup

Zeus
Zeus
AdmiringLeaf98
Zeus
Level 118
God Stats
1W - 0L
1,538 SR
Queue Stats
268W - 159L
1,703 Elo+
Party 2
Cerberus
Cerberus
AlphaCentauri98
Cerberus
Level 155
God Stats
1W - 1L
1,313 SR
Queue Stats
333W - 206L
1,718 Elo+
Party 2
Izanami
Izanami
isataigar
Izanami
Level 48
God Stats
2W - 0L
1,746 SR
Queue Stats
134W - 62L
1,732 Elo+
Party 2
Team Averages
Level 107
1,532 SR
1,718 Elo+

VS

Team Averages
Level 94
1,518 SR
1,478 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
HairyMexican454
Bellona
Level 69
God Stats
21W - 19L
1,553 SR
Queue Stats
83W - 67L
1,535 Elo+
Party 1
Chronos
Chronos
cesar_3801
Chronos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
6,832
683
8,995
5,270
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
12
4 / 0 / 5
8,386
839
6,553
9,810
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
isataigar
Izanami
12
4 / 0 / 4
7,385
739
5,776
5,775
2,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 0
6,381
638
7,702
6,152
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 2
5,862
586
5,396
9,384
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
cesar_3801
Chronos
10
0 / 3 / 1
6,033
603
2,947
8,116
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
0
1
W
1
2
6
2
W
Cerberus
4
0
5
6.5
L
0
4
2
0.25
L
Chronos
cesar_3801
Chronos
0
3
1
0.17
W
Izanami
isataigar
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,324
Damage
16,045
20,855
Taken
23,652
13,069
Mitigated
11,330
4,674
Healing
3,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,702
2,566
0
438
6,152
2,349
0
4,016
2,136
0
26,635
W
8,995
1,300
0
492
5,270
1,709
135
202
5,068
30,205
0
W
Cerberus
6,553
381
0
2,690
9,810
9,061
0
2,336
7,474
18,686
0
L
5,396
1,850
124
1,563
9,384
6,134
0
5,873
3,511
0
11,357
L
Chronos
cesar_3801
Chronos
2,947
1,105
0
1,259
8,116
2,847
0
5,795
2,321
15,555
872
W
Izanami
isataigar
Izanami
5,776
4,483
0
1,492
5,775
2,299
576
323
5,452
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,603
Gold Earned
18,276
150
Minions Killed
95
7
Camps Cleared
2
565,754
Distance Traveled
529,339
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,381
638
56
6
0
166,986
3
W
Zeus
6,832
683
57
6
2
177,947
5
W
Cerberus
8,386
839
40
4
0
211,121
5
L
Bellona
5,862
586
10
1
1
179,076
2
L
Chronos
6,033
603
29
3
1
183,277
3
W
Izanami
7,385
739
53
5
5
176,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role