Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NeedGoodWeeD
Nu Wa
Level 155
God Stats
14W - 4L
1,671 SR
Queue Stats
307W - 296L
1,504 Elo+
Party 1
Cupid
Cupid
Sw33tC00kies
Cupid
Level 87
God Stats
1W - 2L
1,194 SR
Queue Stats
99W - 97L
1,545 Elo+
Party 1
Team Averages
Level 124
1,473 SR
1,510 Elo+

VS

Team Averages
Level 53
1,532 SR
1,442 Elo+
Shiva
Shiva
ArmedKenga
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 106L
1,442 Elo+
Solo
He Bo
He Bo
IVANELTERRIBLE12
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,400 Elo+
Solo
Tyr
Tyr
Pablovsbz
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Solo
Bacchus
Bacchus
Screamshöt
Bacchus
Level 147
God Stats
1W - 1L
1,661 SR
Queue Stats
241W - 228L
1,472 Elo+
Solo
The Morrigan
The Morrigan
mrDooMxxx66
The Morrigan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 45L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 1 / 17
9,579
958
11,850
20,938
14,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
 
Cthulhu
16
7 / 2 / 19
9,514
951
12,210
13,120
13,352
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Rama
 
Rama
14
8 / 4 / 13
9,103
910
13,222
10,999
5,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 21
9,035
904
17,587
9,505
4,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 21
9,553
955
9,378
9,233
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
0 / 5 / 6
6,979
698
9,013
17,423
19,729
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 8 / 2
7,487
749
11,581
12,434
5,390
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 7 / 1
8,247
825
10,617
15,631
11,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
Screamshöt
Bacchus
14
1 / 4 / 4
7,514
751
7,031
17,154
22,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
mrDooMxxx66
The Morrigan
13
1 / 6 / 5
7,361
736
10,324
10,131
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
27
30
Kills
9
9
Deaths
30
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
1
17
16.5
W
Cthulhu
 
Cthulhu
7
2
19
8.25
W
Rama
 
Rama
8
4
13
3.63
L
Shiva
0
5
6
0.6
L
3
8
2
0.5
W
3
1
21
13.5
L
4
7
1
0.64
L
Bacchus
Screamshöt
Bacchus
1
4
4
0.75
W
4
1
21
14.5
L
The Morrigan
mrDooMxxx66
The Morrigan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,247
Damage
48,566
63,795
Taken
72,773
43,352
Mitigated
64,703
36,093
Healing
16,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,850
1,423
2,242
9,157
20,938
14,482
874
7,144
13,660
0
19,331
W
Cthulhu
 
Cthulhu
12,210
414
2,536
2,901
13,120
13,352
790
6,454
6,666
21,112
0
W
Rama
 
Rama
13,222
6,315
1,847
2,642
10,999
5,395
2,313
3,768
7,138
0
24,250
L
Shiva
9,013
382
1,058
3,735
17,423
19,729
0
7,079
10,344
0
19,335
L
11,581
91
635
769
12,434
5,390
0
5,163
7,271
20,077
0
W
17,587
4,709
2,601
2,688
9,505
4,766
2,136
4,829
4,584
36,534
0
L
10,617
1,123
1,679
1,986
15,631
11,701
0
6,664
8,967
0
16,743
L
Bacchus
Screamshöt
Bacchus
7,031
352
1,122
3,084
17,154
22,688
0
6,223
10,931
14,624
0
W
9,378
4,528
6,063
3,416
9,233
5,357
1,784
5,653
3,436
0
26,158
L
The Morrigan
mrDooMxxx66
The Morrigan
10,324
1,537
1,463
669
10,131
5,195
200
4,668
5,463
16,165
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
37,588
124
Minions Killed
72
0
Camps Cleared
0
987,797
Distance Traveled
881,336
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,579
958
17
2
0
220,236
0
W
Cthulhu
9,514
951
13
1
0
212,173
0
W
Rama
9,103
910
25
3
0
152,438
0
L
Shiva
6,979
698
17
2
0
192,196
0
L
He Bo
7,487
749
15
2
0
168,413
0
W
Nu Wa
9,035
904
41
4
0
208,780
0
L
Tyr
8,247
825
13
1
0
178,159
1
L
Bacchus
7,514
751
10
1
0
184,254
0
W
Cupid
9,553
955
28
3
0
194,170
3
L
The Morrigan
7,361
736
17
2
0
158,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role