Player Matchup

Merlin
Merlin
Ajxyy
Merlin
Level 89
God Stats
2W - 3L
1,347 SR
Queue Stats
93W - 91L
1,471 Elo+
Solo
Horus
Horus
Ansid1
Horus
Level 128
God Stats
2W - 2L
1,635 SR
Queue Stats
65W - 73L
1,462 Elo+
Party 1
Bastet
Bastet
TrueSoulSeeker
Bastet
Level 135
God Stats
4W - 6L
1,498 SR
Queue Stats
158W - 177L
1,336 Elo+
Party 1
Hachiman
Hachiman
niklasfasterling
Hachiman
Level 146
God Stats
4W - 2L
1,594 SR
Queue Stats
129W - 116L
1,436 Elo+
Solo
Geb
Geb
scalar080lottery
Geb
Level 110
God Stats
4W - 5L
1,454 SR
Queue Stats
378W - 408L
1,474 Elo+
Solo
Team Averages
Level 122
1,506 SR
1,436 Elo+

VS

Team Averages
Level 111
1,518 SR
1,415 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Divamanyachina
Sol
Level 127
God Stats
11W - 10L
1,559 SR
Queue Stats
468W - 508L
1,376 Elo+
Party 3
Cthulhu
Cthulhu
Jibeyy
Cthulhu
Level 101
God Stats
2W - 5L
1,217 SR
Queue Stats
180W - 202L
1,432 Elo+
Solo
Chernobog
Chernobog
KentavrIg
Chernobog
Level 119
God Stats
5W - 4L
1,619 SR
Queue Stats
310W - 293L
1,382 Elo+
Party 2
Horus
Horus
edinirojka
Horus
Level 89
God Stats
1W - 1L
1,695 SR
Queue Stats
231W - 235L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajxyy
Merlin
20
11 / 3 / 16
12,567
838
28,363
19,855
12,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Ansid1
Horus
19
6 / 2 / 22
11,926
795
16,323
26,766
28,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 2 / 17
10,501
700
12,659
18,323
11,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
15 / 2 / 20
13,547
903
40,882
20,021
13,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 28
11,027
735
8,918
24,930
30,007
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 5 / 9
9,859
657
20,103
21,232
11,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 6
11,744
783
22,630
21,153
10,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Jibeyy
Cthulhu
16
3 / 8 / 4
10,039
669
14,424
22,692
27,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
KentavrIg
Chernobog
18
5 / 13 / 6
11,897
793
25,879
24,905
13,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
15
0 / 8 / 10
9,829
655
4,758
24,773
23,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
50
39
Kills
15
15
Deaths
39
103
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
9
1.3
W
Merlin
Ajxyy
Merlin
11
3
16
6.33
W
Horus
Ansid1
Horus
6
2
22
8.5
L
5
5
6
1.6
L
Cthulhu
Jibeyy
Cthulhu
3
8
4
0.63
L
Chernobog
KentavrIg
Chernobog
5
13
6
0.62
W
4
2
17
6.25
L
Horus
0
8
10
0.63
W
15
2
20
12.5
W
3
6
28
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,145
Damage
87,794
109,895
Taken
114,755
95,076
Mitigated
85,957
48,328
Healing
33,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
20,103
1,109
1,602
5,782
21,232
11,745
418
9,245
11,694
0
30,211
W
Merlin
Ajxyy
Merlin
28,363
1,586
3,726
6,010
19,855
12,311
305
6,218
13,637
55,054
0
W
Horus
Ansid1
Horus
16,323
7,416
9,877
11,643
26,766
28,543
832
10,200
16,566
0
18,566
L
22,630
7,026
1,200
9,134
21,153
10,277
684
7,690
13,130
42,107
0
L
Cthulhu
Jibeyy
Cthulhu
14,424
677
1,444
1,719
22,692
27,286
0
8,082
14,270
22,168
0
L
Chernobog
KentavrIg
Chernobog
25,879
11,424
492
2,794
24,905
13,053
585
7,658
16,945
0
42,246
W
12,659
3,046
1,630
4,480
18,323
11,001
2,352
5,502
12,821
0
21,323
L
Horus
4,758
2,445
3,895
5,916
24,773
23,596
81
4,606
19,671
0
10,092
W
40,882
19,636
728
6,273
20,021
13,214
5,253
7,348
12,673
0
74,734
W
8,918
925
1,971
1,990
24,930
30,007
238
7,786
17,144
17,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
53,368
162
Minions Killed
151
0
Camps Cleared
0
1,467,475
Distance Traveled
1,332,065
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,859
657
20
1
0
312,163
5
W
Merlin
12,567
838
55
4
0
268,430
1
W
Horus
11,926
795
12
1
0
325,612
3
L
Sol
11,744
783
54
4
0
251,717
1
L
Cthulhu
10,039
669
27
2
0
253,830
4
L
Chernobog
11,897
793
43
3
0
238,911
2
W
Bastet
10,501
700
17
1
0
325,135
0
L
Horus
9,829
655
7
0
0
275,444
0
W
Hachiman
13,547
903
64
4
0
273,708
1
W
Geb
11,027
735
14
1
0
274,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role