Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Crazy_Muffin97
Shiva
Level 146
God Stats
6W - 4L
1,646 SR
Queue Stats
382W - 336L
1,552 Elo+
Party 1
Scylla
Scylla
Mizalina
Scylla
Level 158
God Stats
4W - 11L
1,056 SR
Queue Stats
487W - 497L
1,499 Elo+
Solo
Cerberus
Cerberus
MrRekoJ86
Cerberus
Level 105
God Stats
22W - 16L
1,480 SR
Queue Stats
565W - 582L
1,430 Elo+
Party 1
Mercury
Mercury
mederlah
Mercury
Level 160
God Stats
7W - 11L
1,478 SR
Queue Stats
859W - 823L
1,463 Elo+
Party 1
Team Averages
Level 143
1,432 SR
1,489 Elo+

VS

Team Averages
Level 119
1,540 SR
1,453 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Divamanyachina
Cupid
Level 127
God Stats
1W - 2L
1,462 SR
Queue Stats
468W - 508L
1,417 Elo+
Party 2
Artemis
Artemis
Haydzc
Artemis
Level 89
God Stats
5W - 5L
1,666 SR
Queue Stats
313W - 307L
1,437 Elo+
Solo
Yu Huang
Yu Huang
PIZDECsyka
Yu Huang
Level 100
God Stats
5W - 5L
1,573 SR
Queue Stats
199W - 203L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
0 / 2 / 12
13,504
711
7,360
31,308
21,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 5 / 8
12,764
672
17,554
24,643
35,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Scylla
Mizalina
Scylla
20
8 / 5 / 4
14,413
759
25,571
14,419
7,649
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MrRekoJ86
Cerberus
18
2 / 5 / 6
11,462
603
6,176
22,848
26,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
mederlah
Mercury
18
2 / 7 / 8
11,906
627
7,886
18,101
9,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 2 / 13
13,760
724
25,426
10,520
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
 
Sun Wukong
20
4 / 5 / 10
12,586
662
20,167
23,192
20,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 6 / 10
12,462
656
10,306
18,509
9,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Haydzc
Artemis
20
6 / 3 / 10
12,786
673
18,535
15,888
7,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
PIZDECsyka
Yu Huang
9
0 / 3 / 6
8,859
466
2,573
4,111
1,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
66
19
Kills
17
24
Deaths
19
38
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
2
12
3
L
Ah Puch
 
Ah Puch
4
2
13
5.25
L
Sun Wukong
 
Sun Wukong
4
5
10
1.8
W
7
5
8
2.2
L
3
6
10
1.33
L
Artemis
Haydzc
Artemis
6
3
10
3.67
W
Scylla
Mizalina
Scylla
8
5
4
2
W
Cerberus
MrRekoJ86
Cerberus
2
5
6
1
L
Yu Huang
PIZDECsyka
Yu Huang
0
3
6
1
W
Mercury
mederlah
Mercury
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,547
Damage
77,007
111,319
Taken
72,220
100,427
Mitigated
44,218
36,747
Healing
27,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,360
1,557
1,982
14,924
31,308
21,501
646
9,246
22,062
0
30,743
L
Ah Puch
 
Ah Puch
25,426
156
0
4,343
10,520
5,564
442
3,098
7,422
63,075
0
L
Sun Wukong
 
Sun Wukong
20,167
3,200
2,151
5,169
23,192
20,768
545
7,757
15,435
0
36,050
W
17,554
1,562
4,028
3,356
24,643
35,104
280
7,556
17,087
0
30,867
L
10,306
5,156
6,762
4,970
18,509
9,039
412
11,013
7,496
0
34,764
L
Artemis
Haydzc
Artemis
18,535
5,492
1,884
2,190
15,888
7,170
606
8,355
7,533
0
33,806
W
Scylla
Mizalina
Scylla
25,571
412
2,145
1,612
14,419
7,649
3,632
3,642
10,777
65,205
0
W
Cerberus
MrRekoJ86
Cerberus
6,176
193
2,990
2,933
22,848
26,419
572
4,832
15,988
15,347
0
L
Yu Huang
PIZDECsyka
Yu Huang
2,573
0
0
0
4,111
1,677
0
1,524
2,587
6,508
0
W
Mercury
mederlah
Mercury
7,886
566
665
2,112
18,101
9,754
2,593
2,723
14,988
0
34,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,049
Gold Earned
60,453
250
Minions Killed
215
0
Camps Cleared
0
1,794,044
Distance Traveled
1,496,277
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,504
711
46
2
0
379,309
0
L
Ah Puch
13,760
724
82
4
0
324,636
0
L
Sun Wukong
12,586
662
28
1
0
379,686
0
W
Shiva
12,764
672
30
2
0
372,314
9
L
Cupid
12,462
656
61
3
0
363,107
2
L
Artemis
12,786
673
35
2
0
359,422
0
W
Scylla
14,413
759
105
6
0
312,886
2
W
Cerberus
11,462
603
37
2
0
346,130
3
L
Yu Huang
8,859
466
9
0
0
69,426
1
W
Mercury
11,906
627
32
2
0
383,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role