Player Matchup

Izanami
Izanami
Rift Rivals
Izanami
Level 39
God Stats
3W - 7L
1,358 SR
Queue Stats
21W - 39L
1,403 Elo+
Solo
Bellona
Bellona
xXscrapy_dooXx00
Bellona
Level 52
God Stats
9W - 7L
1,135 SR
Queue Stats
46W - 46L
1,382 Elo+
Party 1
Vulcan
Vulcan
xXstach_dooXx000
Vulcan
Level 65
God Stats
3W - 7L
1,285 SR
Queue Stats
50W - 60L
1,367 Elo+
Party 1
Team Averages
Level 52
1,260 SR
1,384 Elo+

VS

Team Averages
Level 53
1,327 SR
1,301 Elo+
Cernunnos
Cernunnos
H2O FOR SHORT
Cernunnos
Level 89
God Stats
10W - 17L
1,505 SR
Queue Stats
327W - 410L
1,403 Elo+
Solo
Sol
Sol
Onlyfans4Kate-
Sol
Level 34
God Stats
0W - 2L
1,237 SR
Queue Stats
112W - 165L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
gumbaeng
Erlang Shen
Level 37
God Stats
2W - 3L
1,241 SR
Queue Stats
20W - 36L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rift Rivals
Izanami
20
6 / 8 / 5
17,033
741
31,775
27,942
12,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
4 / 6 / 7
15,412
670
25,647
28,710
32,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 7 / 7
16,114
701
35,019
22,810
10,887
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
H2O FOR SHORT
Cernunnos
20
3 / 5 / 16
15,804
687
23,325
30,480
16,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 6 / 7
16,296
709
23,860
34,402
16,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
gumbaeng
Erlang Shen
20
9 / 6 / 8
17,191
747
19,095
45,579
43,444
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
17
Kills
21
21
Deaths
17
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
H2O FOR SHORT
Cernunnos
3
5
16
2.2
L
9
6
7
2.08
W
Izanami
Rift Rivals
Izanami
6
8
5
1.06
L
Erlang Shen
gumbaeng
Erlang Shen
9
6
8
2.17
W
4
6
7
1.25
W
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,441
Damage
66,280
79,462
Taken
110,461
56,324
Mitigated
76,438
16,739
Healing
32,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
H2O FOR SHORT
Cernunnos
23,325
9,249
728
5,896
30,480
16,633
386
9,883
20,136
0
93,731
L
23,860
8,529
0
12,636
34,402
16,361
725
12,135
21,644
77,760
7,100
W
Izanami
Rift Rivals
Izanami
31,775
25,876
368
7,914
27,942
12,615
2,568
9,608
18,334
0
85,227
L
Erlang Shen
gumbaeng
Erlang Shen
19,095
9,141
3,708
9,696
45,579
43,444
0
13,879
30,870
1,568
48,148
W
25,647
8,432
0
4,186
28,710
32,822
0
7,603
21,107
0
44,859
W
35,019
12,684
344
3,927
22,810
10,887
885
5,945
16,865
92,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
49,291
226
Minions Killed
273
6
Camps Cleared
14
1,169,465
Distance Traveled
1,133,613
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
15,804
687
127
6
4
357,804
2
L
Sol
16,296
709
107
5
6
365,815
1
W
Izanami
17,033
741
104
5
1
321,225
1
L
Erlang Shen
17,191
747
39
2
4
409,994
0
W
Bellona
15,412
670
30
1
3
411,912
1
W
Vulcan
16,114
701
92
4
2
436,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role