Player Matchup

Ishtar
Ishtar
AlwaysBursty
Ishtar
Level 26
God Stats
50W - 29L
1,573 SR
Queue Stats
85W - 50L
1,483 Elo+
Party 2
Ra
Ra
AyoLuck
Ra
Level 159
God Stats
10W - 10L
1,471 SR
Queue Stats
96W - 61L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
Crysolin
Guan Yu
Level 18
God Stats
43W - 26L
1,593 SR
Queue Stats
43W - 28L
1,492 Elo+
Party 2
Team Averages
Level 68
1,546 SR
1,489 Elo+

VS

Team Averages
Level 98
1,437 SR
1,409 Elo+
Artemis
Artemis
BreadedRope501
Artemis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Hair Metal 82
Nu Wa
Level 125
God Stats
2W - 3L
1,459 SR
Queue Stats
245W - 261L
1,454 Elo+
Solo
Bacchus
Bacchus
SquallyCandy75
Bacchus
Level 29
God Stats
0W - 2L
1,354 SR
Queue Stats
15W - 13L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 3 / 6
9,542
682
8,091
15,096
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 0 / 3
11,402
814
15,963
11,630
5,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Crysolin
Guan Yu
14
1 / 1 / 9
10,392
742
3,745
16,121
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,948
639
13,804
13,768
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
8,627
616
13,621
9,230
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 2
9,567
683
9,354
14,901
19,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
4
4
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
3
6
1.67
W
10
0
3
11.5
L
1
6
3
0.42
W
Guan Yu
Crysolin
Guan Yu
1
1
9
5.5
L
1
4
2
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
36,779
42,847
Taken
37,899
25,985
Mitigated
28,700
12,514
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,091
3,467
0
181
15,096
6,589
648
6,695
8,401
0
41,742
W
15,963
1,186
2,387
4,326
11,630
5,331
1,350
6,485
5,145
67,896
0
L
13,804
10,298
0
2,067
13,768
6,073
556
6,944
6,824
0
41,990
W
Guan Yu
Crysolin
Guan Yu
3,745
772
1,682
3,938
16,121
14,065
571
10,476
5,645
0
14,544
L
13,621
3,681
0
250
9,230
3,412
73
4,619
4,611
44,773
0
L
9,354
2,248
0
2,022
14,901
19,215
0
4,698
10,203
20,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
27,142
211
Minions Killed
149
7
Camps Cleared
5
779,208
Distance Traveled
678,476
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,542
682
56
4
5
240,673
2
W
Ra
11,402
814
138
10
2
268,442
0
L
Artemis
8,948
639
69
5
2
200,451
3
W
Guan Yu
10,392
742
17
1
0
270,093
0
L
Nu Wa
8,627
616
65
5
3
221,199
5
L
Bacchus
9,567
683
15
1
0
256,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role