Player Matchup

Ne Zha
Ne Zha
ThisGameIsMid
Ne Zha
Level 124
God Stats
13W - 4L
1,919 SR
Queue Stats
410W - 193L
1,839 Elo+
Party 1
Sobek
Sobek
Yukiiza
Sobek
Level 62
God Stats
4W - 0L
1,740 SR
Queue Stats
198W - 97L
1,822 Elo+
Party 1
Nu Wa
Nu Wa
ghostyTr1ckster
Nu Wa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 86L
1,793 Elo+
Party 1
Team Averages
Level 104
1,720 SR
1,818 Elo+

VS

Team Averages
Level 99
1,515 SR
1,432 Elo+
Baron Samedi
Baron Samedi
Atrix
Baron Samedi
Level 154
God Stats
5W - 5L
1,780 SR
Queue Stats
79W - 78L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
LAM8CH0P
Gilgamesh
Level 35
God Stats
2W - 6L
1,197 SR
Queue Stats
42W - 89L
1,124 Elo+
Solo
Terra
Terra
Sprisenberg
Terra
Level 108
God Stats
13W - 16L
1,569 SR
Queue Stats
577W - 636L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
11,637
776
22,661
13,960
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Yukiiza
Sobek
15
0 / 3 / 10
10,020
668
10,507
21,867
29,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 2 / 4
10,989
733
11,756
6,644
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atrix
Baron Samedi
16
6 / 3 / 1
10,681
712
15,945
16,334
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
LAM8CH0P
Gilgamesh
12
1 / 6 / 2
8,753
584
7,638
18,376
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 1 / 7
10,201
680
10,246
20,876
15,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
7
7
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atrix
Baron Samedi
6
3
1
2.17
L
Gilgamesh
LAM8CH0P
Gilgamesh
1
6
2
0.33
L
0
1
7
3.5
W
6
2
3
3.75
W
Sobek
Yukiiza
Sobek
0
3
10
1.67
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
33,829
42,471
Taken
55,586
43,810
Mitigated
31,241
9,017
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atrix
Baron Samedi
15,945
1,311
3,463
4,465
16,334
7,142
430
5,246
10,631
55,149
0
L
Gilgamesh
LAM8CH0P
Gilgamesh
7,638
2,246
0
1,482
18,376
8,735
86
8,766
9,239
26
22,817
L
10,246
672
3,507
4,693
20,876
15,364
46
8,654
11,625
28,414
0
W
22,661
4,092
0
3,166
13,960
11,233
816
10,058
3,727
0
54,958
W
Sobek
Yukiiza
Sobek
10,507
1,136
279
5,487
21,867
29,845
254
11,778
9,350
23,753
0
W
11,756
3,053
0
85
6,644
2,732
1,743
4,729
1,834
50,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
29,635
179
Minions Killed
172
8
Camps Cleared
7
801,501
Distance Traveled
791,034
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,681
712
108
7
2
253,386
1
L
Gilgamesh
8,753
584
39
3
4
225,739
3
L
Terra
10,201
680
25
2
1
311,909
1
W
Ne Zha
11,637
776
62
4
3
288,599
3
W
Sobek
10,020
668
24
2
3
273,812
1
W
Nu Wa
10,989
733
93
6
2
239,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role