Player Matchup

Hachiman
Hachiman
Pizelton
Hachiman
Level 147
God Stats
6W - 19L
1,401 SR
Queue Stats
114W - 158L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
TrashBlazey
Baron Samedi
Level 106
God Stats
4W - 7L
1,429 SR
Queue Stats
232W - 255L
1,545 Elo+
Solo
Cabrakan
Cabrakan
Yabid
Cabrakan
Level 47
God Stats
1W - 1L
1,770 SR
Queue Stats
60W - 76L
1,447 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,485 Elo+

VS

Team Averages
Level 122
1,707 SR
1,656 Elo+
Xbalanque
Xbalanque
Mayo9500
Xbalanque
Level 121
God Stats
1W - 0L
1,501 SR
Queue Stats
24W - 13L
1,649 Elo+
Party 2
Ra
Ra
Mayoanator
Ra
Level 137
God Stats
7W - 4L
1,733 SR
Queue Stats
172W - 114L
1,646 Elo+
Party 2
Horus
Horus
mattblem
Horus
Level 109
God Stats
12W - 4L
1,886 SR
Queue Stats
68W - 42L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pizelton
Hachiman
10
1 / 3 / 1
6,164
616
4,370
7,398
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TrashBlazey
Baron Samedi
11
2 / 2 / 1
6,637
664
9,489
8,262
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Yabid
Cabrakan
10
0 / 3 / 1
6,506
651
3,431
11,555
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mayo9500
Xbalanque
11
4 / 2 / 3
7,620
762
9,122
5,850
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,565
757
6,700
5,860
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
mattblem
Horus
12
1 / 0 / 7
7,937
794
6,324
11,528
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Mayo9500
Xbalanque
4
2
3
2.75
W
3
1
4
5
L
Hachiman
Pizelton
Hachiman
1
3
1
0.5
L
Baron Samedi
TrashBlazey
Baron Samedi
2
2
1
1.25
L
Cabrakan
Yabid
Cabrakan
0
3
1
0.17
W
Horus
mattblem
Horus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
22,146
27,215
Taken
23,238
18,411
Mitigated
15,925
7,033
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Mayo9500
Xbalanque
9,122
2,237
521
1,319
5,850
2,506
610
3,675
2,175
0
18,467
W
6,700
1,432
2,060
2,720
5,860
2,807
258
4,218
1,642
44,042
0
L
Hachiman
Pizelton
Hachiman
4,370
2,546
0
586
7,398
2,586
0
1,314
6,084
0
18,483
L
Baron Samedi
TrashBlazey
Baron Samedi
9,489
681
1,439
3,227
8,262
3,913
0
921
7,341
32,791
0
L
Cabrakan
Yabid
Cabrakan
3,431
756
0
1,781
11,555
11,912
0
4,652
6,903
5,555
0
W
Horus
mattblem
Horus
6,324
2,783
481
4,848
11,528
10,612
198
5,426
6,102
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,307
Gold Earned
23,122
93
Minions Killed
115
3
Camps Cleared
6
490,798
Distance Traveled
532,673
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,620
762
13
1
1
181,072
1
W
Ra
7,565
757
90
9
5
168,319
2
L
Hachiman
6,164
616
31
3
1
156,771
2
L
Baron Samedi
6,637
664
57
6
2
176,543
4
L
Cabrakan
6,506
651
5
1
0
157,484
2
W
Horus
7,937
794
12
1
0
183,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role