Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
EvaRocket
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 51L
1,361 Elo+
Solo
Bellona
Bellona
RaedXfive
Bellona
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 125L
1,432 Elo+
Solo
Medusa
Medusa
THukasa6546
Medusa
Level 28
God Stats
0W - 3L
1,217 SR
Queue Stats
54W - 89L
1,358 Elo+
Party 1
Team Averages
Level 75
1,443 SR
1,430 Elo+

VS

Team Averages
Level 119
1,557 SR
1,462 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Babay33
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,504 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Agni
Agni
Scorpius83
Agni
Level 157
God Stats
5W - 3L
1,794 SR
Queue Stats
303W - 297L
1,414 Elo+
Solo
Cerberus
Cerberus
ravenchuky
Cerberus
Level 129
God Stats
2W - 2L
1,486 SR
Queue Stats
120W - 132L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 4 / 5
8,380
698
15,938
9,845
4,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
 
Izanami
13
0 / 7 / 6
7,550
629
7,349
13,679
5,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
EvaRocket
Baba Yaga
15
7 / 5 / 2
8,794
733
19,409
12,197
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
RaedXfive
Bellona
15
0 / 3 / 4
8,322
694
8,641
15,058
15,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
13
0 / 4 / 3
7,387
616
2,982
9,643
4,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 2 / 11
10,403
867
10,411
11,257
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
17
8 / 1 / 11
10,047
837
9,451
11,522
5,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Babay33
Morgan Le Fay
17
5 / 2 / 14
9,859
822
17,497
14,684
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 18
8,566
714
9,587
8,440
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ravenchuky
Cerberus
14
2 / 4 / 14
8,562
714
9,771
19,974
23,149
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
23
23
Deaths
9
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
5
1.13
L
Izanami
 
Izanami
0
7
6
0.43
W
Eset
 
Eset
8
2
11
6.75
W
Anhur
 
Anhur
8
1
11
13.5
W
Morgan Le Fay
Babay33
Morgan Le Fay
5
2
14
6
L
Baba Yaga
EvaRocket
Baba Yaga
7
5
2
1.6
L
Bellona
RaedXfive
Bellona
0
3
4
0.67
W
0
0
18
9
L
Medusa
0
4
3
0.38
W
Cerberus
ravenchuky
Cerberus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,319
Damage
56,717
60,422
Taken
65,877
35,986
Mitigated
45,021
18,802
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,938
4,553
1,087
822
9,845
4,320
0
7,588
2,257
0
32,089
L
Izanami
 
Izanami
7,349
3,027
1,667
1,652
13,679
5,761
0
12,450
1,229
0
26,720
W
Eset
 
Eset
10,411
763
2,833
1,646
11,257
5,315
513
3,242
8,015
29,802
0
W
Anhur
 
Anhur
9,451
4,566
840
3,036
11,522
5,168
413
3,863
7,659
0
20,190
W
Morgan Le Fay
Babay33
Morgan Le Fay
17,497
2,133
1,666
3,393
14,684
7,633
175
2,500
12,184
30,978
0
L
Baba Yaga
EvaRocket
Baba Yaga
19,409
1,225
464
2,676
12,197
6,110
0
9,111
3,086
26,135
0
L
Bellona
RaedXfive
Bellona
8,641
1,132
3,644
3,926
15,058
15,723
0
10,722
4,336
0
11,516
W
9,587
216
3,282
1,397
8,440
3,756
0
2,098
6,342
17,626
0
L
Medusa
2,982
1,668
1,030
1,834
9,643
4,072
0
7,395
2,248
0
9,874
W
Cerberus
ravenchuky
Cerberus
9,771
369
3,325
6,061
19,974
23,149
0
7,706
12,268
18,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
47,437
129
Minions Killed
146
0
Camps Cleared
0
1,078,906
Distance Traveled
1,164,206
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,380
698
46
4
0
182,526
1
L
Izanami
7,550
629
32
3
0
192,545
1
W
Eset
10,403
867
41
3
0
245,294
0
W
Anhur
10,047
837
31
3
0
232,477
0
W
Morgan Le Fay
9,859
822
22
2
0
253,761
3
L
Baba Yaga
8,794
733
20
2
0
233,069
0
L
Bellona
8,322
694
16
1
0
261,868
2
W
Agni
8,566
714
17
1
0
235,457
5
L
Medusa
7,387
616
15
1
0
208,898
0
W
Cerberus
8,562
714
35
3
0
197,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role