Player Matchup

Ishtar
Ishtar
OilyManFish
Ishtar
Level 159
God Stats
10W - 6L
1,704 SR
Queue Stats
414W - 396L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Tim_of_Timopia
Jormungandr
Level 133
God Stats
1W - 1L
1,211 SR
Queue Stats
256W - 245L
1,439 Elo+
Party 3
Horus
Horus
Ur_Annoyin_1987
Horus
Level 108
God Stats
4W - 3L
1,417 SR
Queue Stats
197W - 221L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
anti-christ99
Gilgamesh
Level 131
God Stats
8W - 3L
1,753 SR
Queue Stats
228W - 216L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
num3x1c4nwookie
Nu Wa
Level 160
God Stats
18W - 9L
1,687 SR
Queue Stats
316W - 286L
1,523 Elo+
Party 1
Team Averages
Level 138
1,554 SR
1,487 Elo+

VS

Team Averages
Level 108
1,478 SR
1,516 Elo+
Mulan
Mulan
Hibernyus
Mulan
Level 105
God Stats
8W - 14L
1,055 SR
Queue Stats
203W - 193L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
ItzStitchez
Ao Kuang
Level 119
God Stats
4W - 5L
1,630 SR
Queue Stats
345W - 347L
1,435 Elo+
Solo
Eset
Eset
KazMuldoone
Eset
Level 120
God Stats
0W - 1L
1,522 SR
Queue Stats
12W - 12L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
xV Warden Vx
Danzaburou
Level 102
God Stats
11W - 3L
1,586 SR
Queue Stats
23W - 9L
1,698 Elo+
Party 2
Fenrir
Fenrir
xVBAndrikxD
Fenrir
Level 95
God Stats
17W - 15L
1,599 SR
Queue Stats
196W - 216L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
6 / 2 / 5
15,033
557
18,472
19,200
10,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Tim_of_Timopia
Jormungandr
20
5 / 3 / 9
13,811
512
41,693
34,912
25,877
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 8
11,759
436
7,430
31,025
37,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
anti-christ99
Gilgamesh
18
1 / 6 / 11
12,116
449
13,849
31,729
18,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 1 / 5
15,088
559
32,587
16,684
7,394
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hibernyus
Mulan
18
1 / 5 / 2
12,208
452
18,542
35,946
44,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
ItzStitchez
Ao Kuang
20
7 / 7 / 2
14,252
528
17,150
34,439
14,421
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 4 / 5
10,885
403
19,706
17,542
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xV Warden Vx
Danzaburou
18
9 / 5 / 4
13,714
508
25,361
24,007
11,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
2 / 3 / 8
11,112
412
13,494
36,679
39,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
24
Kills
19
19
Deaths
24
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
Hibernyus
Mulan
1
5
2
0.4
L
Ao Kuang
ItzStitchez
Ao Kuang
7
7
2
1.14
L
0
4
5
0.63
W
Ishtar
6
2
5
4.25
W
Jormungandr
Tim_of_Timopia
Jormungandr
5
3
9
3.17
W
1
7
8
0.71
W
Gilgamesh
anti-christ99
Gilgamesh
1
6
11
1.08
W
11
1
5
13.5
L
Danzaburou
xV Warden Vx
Danzaburou
9
5
4
2.2
L
Fenrir
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,031
Damage
94,253
133,550
Taken
148,613
99,330
Mitigated
117,278
46,174
Healing
36,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Hibernyus
Mulan
18,542
2,254
0
5,869
35,946
44,327
0
21,978
13,968
380
104,165
L
Ao Kuang
ItzStitchez
Ao Kuang
17,150
7,235
0
15,751
34,439
14,421
411
17,094
17,345
154,211
0
L
19,706
434
1,005
2,879
17,542
7,385
901
9,785
7,757
99,639
0
W
Ishtar
18,472
11,604
0
6,901
19,200
10,439
1,493
4,712
14,113
0
160,562
W
Jormungandr
Tim_of_Timopia
Jormungandr
41,693
17,868
0
12,246
34,912
25,877
1,042
10,374
24,376
137,876
0
W
7,430
3,487
2,780
8,304
31,025
37,285
30
8,596
22,092
207
24,667
W
Gilgamesh
anti-christ99
Gilgamesh
13,849
4,677
0
11,749
31,729
18,335
462
6,089
25,567
0
96,849
W
32,587
5,947
943
3,251
16,684
7,394
390
8,079
8,605
125,544
0
L
Danzaburou
xV Warden Vx
Danzaburou
25,361
8,298
0
4,336
24,007
11,475
1,950
9,355
14,652
0
101,651
L
Fenrir
13,494
2,544
0
6,239
36,679
39,670
126
16,275
20,404
1,562
62,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,807
Gold Earned
62,171
771
Minions Killed
723
0
Camps Cleared
0
2,515,885
Distance Traveled
2,477,188
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,208
452
155
6
0
498,066
5
L
Ao Kuang
14,252
528
212
8
0
482,215
1
L
Eset
10,885
403
153
6
0
496,462
3
W
Ishtar
15,033
557
244
9
0
485,857
3
W
Jormungandr
13,811
512
194
7
0
453,452
1
W
Horus
11,759
436
39
1
0
525,479
3
W
Gilgamesh
12,116
449
130
5
0
536,389
4
W
Nu Wa
15,088
559
164
6
0
514,708
4
L
Danzaburou
13,714
508
135
5
0
508,397
3
L
Fenrir
11,112
412
68
3
0
492,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role