Player Matchup

Shiva
Shiva
Big bang exe
Shiva
Level 103
God Stats
13W - 7L
1,690 SR
Queue Stats
374W - 369L
1,508 Elo+
Party 1
Awilix
Awilix
IamSpoiledMilk
Awilix
Level 140
God Stats
1W - 1L
1,235 SR
Queue Stats
186W - 153L
1,642 Elo+
Party 3
Baba Yaga
Baba Yaga
RyuketsuEyes
Baba Yaga
Level 88
God Stats
2W - 0L
1,739 SR
Queue Stats
189W - 149L
1,531 Elo+
Party 3
Skadi
Skadi
Sabilize
Skadi
Level 132
God Stats
5W - 7L
1,477 SR
Queue Stats
497W - 497L
1,537 Elo+
Solo
Nu Wa
Nu Wa
heliovdlk
Nu Wa
Level 129
God Stats
7W - 8L
1,509 SR
Queue Stats
202W - 225L
1,506 Elo+
Party 1
Team Averages
Level 118
1,530 SR
1,545 Elo+

VS

Team Averages
Level 134
1,520 SR
1,579 Elo+
Jing Wei
Jing Wei
AlphaWolfSpawn
Jing Wei
Level 155
God Stats
1W - 3L
1,642 SR
Queue Stats
214W - 166L
1,648 Elo+
Party 2
Horus
Horus
D_Shadow_0
Horus
Level 127
God Stats
6W - 7L
1,487 SR
Queue Stats
116W - 103L
1,566 Elo+
Party 4
Thanatos
Thanatos
DimeBagDarrel332
Thanatos
Level 145
God Stats
3W - 8L
1,370 SR
Queue Stats
190W - 183L
1,551 Elo+
Party 4
Achilles
Achilles
MysticMace
Achilles
Level 120
God Stats
6W - 6L
1,650 SR
Queue Stats
56W - 45L
1,604 Elo+
Party 2
Raijin
Raijin
abs-ner
Raijin
Level 125
God Stats
0W - 5L
1,452 SR
Queue Stats
215W - 226L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,065
505
5,363
10,052
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 1 / 3
7,743
553
6,987
9,204
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
RyuketsuEyes
Baba Yaga
13
3 / 0 / 1
7,886
563
7,122
6,901
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Sabilize
Skadi
13
2 / 0 / 5
7,844
560
6,725
7,581
2,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
heliovdlk
Nu Wa
12
2 / 0 / 4
7,216
515
5,806
4,639
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 3 / 0
6,502
464
3,187
9,656
3,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
7
0 / 2 / 0
5,314
380
2,659
8,845
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 6 / 0
5,873
420
2,981
9,832
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MysticMace
Achilles
12
0 / 1 / 0
6,890
492
4,568
8,987
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
abs-ner
Raijin
12
0 / 2 / 1
7,262
519
7,228
11,776
4,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
1
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
W
1
0
7
4.5
L
Horus
0
2
0
0
L
1
6
0
0.17
W
6
1
3
7.5
L
Achilles
MysticMace
Achilles
0
1
0
0
W
Baba Yaga
RyuketsuEyes
Baba Yaga
3
0
1
3.5
W
Skadi
Sabilize
Skadi
2
0
5
4.5
L
Raijin
abs-ner
Raijin
0
2
1
0.25
W
Nu Wa
heliovdlk
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
20,623
38,377
Taken
49,096
16,113
Mitigated
25,514
10,477
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,187
2,476
0
3,705
9,656
3,338
0
1,061
8,595
0
48,052
W
5,363
887
241
3,275
10,052
5,713
0
482
9,570
0
29,920
L
Horus
2,659
1,255
752
3,954
8,845
4,624
0
925
7,920
0
8,796
L
2,981
797
0
4,829
9,832
3,921
0
874
8,958
0
25,977
W
6,987
2,644
0
900
9,204
3,505
0
2,486
6,626
0
48,454
L
Achilles
MysticMace
Achilles
4,568
267
0
2,609
8,987
8,746
136
3,676
5,311
0
47,593
W
Baba Yaga
RyuketsuEyes
Baba Yaga
7,122
637
0
1,624
6,901
2,888
0
3,210
3,691
55,634
0
W
Skadi
Sabilize
Skadi
6,725
2,278
0
2,557
7,581
2,584
522
1,050
6,531
0
63,851
L
Raijin
abs-ner
Raijin
7,228
996
0
2,091
11,776
4,885
0
6,392
5,384
61,782
0
W
Nu Wa
heliovdlk
Nu Wa
5,806
2,047
0
1,880
4,639
1,423
600
0
4,122
42,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,754
Gold Earned
31,841
418
Minions Killed
367
0
Camps Cleared
0
1,396,065
Distance Traveled
1,134,540
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,502
464
104
7
0
244,894
6
W
Shiva
7,065
505
44
3
0
292,979
5
L
Horus
5,314
380
11
1
0
199,445
1
L
Thanatos
5,873
420
55
4
0
201,684
2
W
Awilix
7,743
553
81
6
0
313,460
1
L
Achilles
6,890
492
77
6
0
248,254
4
W
Baba Yaga
7,886
563
101
7
0
271,815
2
W
Skadi
7,844
560
125
9
0
264,354
3
L
Raijin
7,262
519
120
9
0
240,263
3
W
Nu Wa
7,216
515
67
5
0
253,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role