Player Matchup

Ymir
Ymir
Dudeson49
Ymir
Level 127
God Stats
152W - 71L
1,648 SR
Queue Stats
168W - 81L
1,674 Elo+
Party 1
Medusa
Medusa
SapphicSnakeSis
Medusa
Level 160
God Stats
79W - 23L
1,797 SR
Queue Stats
177W - 90L
1,673 Elo+
Party 1
Sol
Sol
andr8009
Sol
Level 124
God Stats
27W - 12L
1,502 SR
Queue Stats
181W - 92L
1,671 Elo+
Party 1
Team Averages
Level 137
1,649 SR
1,673 Elo+

VS

Team Averages
Level 96
1,537 SR
1,440 Elo+
Bellona
Bellona
Flinx17
Bellona
Level 106
God Stats
3W - 2L
1,579 SR
Queue Stats
213W - 285L
1,447 Elo+
Party 2
Freya
Freya
Quertoz
Freya
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
194W - 217L
1,525 Elo+
Party 2
Skadi
Skadi
Wasje
Skadi
Level 73
God Stats
4W - 3L
1,531 SR
Queue Stats
108W - 162L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 3 / 5
8,450
845
3,627
11,720
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 4
8,892
889
7,494
3,319
3,399
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 0 / 8
7,974
797
9,236
4,391
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flinx17
Bellona
11
0 / 3 / 3
6,378
638
4,245
9,165
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Quertoz
Freya
11
1 / 4 / 2
6,809
681
7,430
8,668
3,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Skadi
Wasje
Skadi
11
2 / 3 / 0
6,647
665
4,552
6,923
3,086
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
5
1.83
L
Bellona
Flinx17
Bellona
0
3
3
0.5
L
Freya
Quertoz
Freya
1
4
2
0.5
W
5
0
4
7
L
Skadi
Wasje
Skadi
2
3
0
0.67
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
16,227
19,430
Taken
24,756
17,147
Mitigated
15,318
5,998
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,627
589
0
2,639
11,720
11,664
0
6,187
5,533
10,194
0
L
Bellona
Flinx17
Bellona
4,245
484
0
1,741
9,165
8,283
0
4,913
4,252
0
11,936
L
Freya
Quertoz
Freya
7,430
2,755
0
2,468
8,668
3,949
0
4,218
4,450
19,942
0
W
7,494
2,198
0
1,257
3,319
3,399
490
244
3,075
0
19,622
L
Skadi
Wasje
Skadi
4,552
1,647
0
0
6,923
3,086
0
3,381
3,542
0
23,604
W
9,236
2,504
0
2,102
4,391
2,084
752
1,241
3,150
37,611
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,316
Gold Earned
19,834
119
Minions Killed
99
7
Camps Cleared
4
559,007
Distance Traveled
526,232
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,450
845
18
2
0
172,424
4
L
Bellona
6,378
638
13
1
0
197,799
1
L
Freya
6,809
681
45
5
2
167,629
2
W
Medusa
8,892
889
6
1
2
203,687
0
L
Skadi
6,647
665
41
4
2
160,804
5
W
Sol
7,974
797
95
10
5
182,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role