Player Matchup

Gilgamesh
Gilgamesh
Keereweet
Gilgamesh
Level 89
God Stats
39W - 43L
1,499 SR
Queue Stats
155W - 175L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kuvanito10
Ah Muzen Cab
Level 119
God Stats
3W - 0L
1,636 SR
Queue Stats
92W - 82L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
OkyApar22
Kukulkan
Level 116
God Stats
2W - 1L
1,588 SR
Queue Stats
27W - 26L
1,510 Elo+
Party 2
Team Averages
Level 108
1,574 SR
1,495 Elo+

VS

Team Averages
Level 122
1,609 SR
1,517 Elo+
Atlas
Atlas
CPTzaraki2011
Atlas
Level 160
God Stats
136W - 106L
1,645 SR
Queue Stats
776W - 625L
1,615 Elo+
Party 1
Sol
Sol
ExiIe-xD
Sol
Level 158
God Stats
16W - 8L
1,722 SR
Queue Stats
395W - 334L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
bear_og_8
Ne Zha
Level 47
God Stats
6W - 10L
1,460 SR
Queue Stats
29W - 47L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Keereweet
Gilgamesh
16
4 / 4 / 8
12,742
796
15,484
19,066
22,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Kuvanito10
Ah Muzen Cab
18
8 / 2 / 7
12,365
773
22,114
13,012
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
OkyApar22
Kukulkan
17
3 / 4 / 9
11,197
700
12,526
11,303
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
11,869
742
12,205
22,482
30,966
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 4
10,770
673
14,097
18,760
9,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
bear_og_8
Ne Zha
13
3 / 8 / 4
10,107
632
9,195
19,894
18,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
10
10
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
2
3
4
1.33
W
Gilgamesh
Keereweet
Gilgamesh
4
4
8
2
W
Ah Muzen Cab
Kuvanito10
Ah Muzen Cab
8
2
7
5.75
W
Kukulkan
OkyApar22
Kukulkan
3
4
9
1.88
L
Ne Zha
bear_og_8
Ne Zha
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
35,497
43,381
Taken
61,136
34,175
Mitigated
58,944
9,221
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,205
3,926
650
4,979
22,482
30,966
0
3,931
18,261
26,396
0
L
14,097
4,500
0
8,262
18,760
9,022
1,466
4,673
14,007
56,963
0
W
Gilgamesh
Keereweet
Gilgamesh
15,484
3,880
2,914
2,814
19,066
22,088
71
11,584
7,482
3,183
23,597
W
Ah Muzen Cab
Kuvanito10
Ah Muzen Cab
22,114
7,210
0
2,523
13,012
6,501
1,925
8,082
4,930
0
71,057
W
Kukulkan
OkyApar22
Kukulkan
12,526
1,169
0
970
11,303
5,586
710
6,936
4,367
41,242
0
L
Ne Zha
bear_og_8
Ne Zha
9,195
2,176
0
1,108
19,894
18,956
0
6,264
13,630
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
32,746
195
Minions Killed
184
9
Camps Cleared
6
895,752
Distance Traveled
858,313
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,869
742
28
2
0
296,310
2
L
Sol
10,770
673
123
8
5
293,062
4
W
Gilgamesh
12,742
796
28
2
1
294,035
13
W
Ah Muzen Cab
12,365
773
101
6
6
300,890
4
W
Kukulkan
11,197
700
66
4
2
300,827
2
L
Ne Zha
10,107
632
33
2
1
268,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role