Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lazy gaming1619
Ah Muzen Cab
Level 57
God Stats
0W - 2L
1,255 SR
Queue Stats
60W - 77L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Suigetsu106
Cthulhu
Level 40
God Stats
2W - 7L
1,286 SR
Queue Stats
4W - 10L
1,219 Elo+
Party 1
Nemesis
Nemesis
TheWraith0Dawn66
Nemesis
Level 84
God Stats
5W - 6L
1,637 SR
Queue Stats
222W - 258L
1,405 Elo+
Party 1
Janus
Janus
Wukong3698
Janus
Level 83
God Stats
0W - 2L
1,399 SR
Queue Stats
60W - 62L
1,427 Elo+
Solo
King Arthur
King Arthur
pwnftw101
King Arthur
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 187L
1,302 Elo+
Solo
Team Averages
Level 65
1,415 SR
1,346 Elo+

VS

Team Averages
Level 56
1,453 SR
1,396 Elo+
Cernunnos
Cernunnos
AtollTrou990900
Cernunnos
Level 43
God Stats
6W - 6L
1,393 SR
Queue Stats
68W - 69L
1,350 Elo+
Party 2
Tiamat
Tiamat
Chico Amaro9874
Tiamat
Level 68
God Stats
8W - 5L
1,361 SR
Queue Stats
114W - 128L
1,376 Elo+
Solo
Kali
Kali
CondemnedLoki6
Kali
Level 81
God Stats
5W - 4L
1,262 SR
Queue Stats
111W - 95L
1,393 Elo+
Party 2
Khepri
Khepri
Heelessard3027
Khepri
Level 49
God Stats
20W - 7L
1,589 SR
Queue Stats
48W - 31L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
JusCa2r
Baron Samedi
Level 41
God Stats
5W - 2L
1,657 SR
Queue Stats
79W - 69L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lazy gaming1619
Ah Muzen Cab
10
1 / 3 / 1
6,632
415
7,424
9,520
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Suigetsu106
Cthulhu
9
1 / 3 / 1
6,662
416
7,908
11,093
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 1
6,994
437
4,518
14,144
6,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
12
2 / 6 / 1
7,531
471
8,792
10,992
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pwnftw101
King Arthur
10
0 / 4 / 0
6,449
403
2,871
15,928
13,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AtollTrou990900
Cernunnos
12
1 / 2 / 4
6,968
436
6,940
6,145
2,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 10
8,102
506
7,186
8,909
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
14 / 0 / 4
10,339
646
12,897
13,962
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 0 / 4
7,977
499
6,655
13,933
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JusCa2r
Baron Samedi
14
4 / 0 / 6
8,960
560
10,161
5,792
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
21
21
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AtollTrou990900
Cernunnos
1
2
4
1.5
W
0
3
10
1.67
W
14
0
4
16
W
2
0
4
4
W
Baron Samedi
JusCa2r
Baron Samedi
4
0
6
7
L
Ah Muzen Cab
Lazy gaming1619
Ah Muzen Cab
1
3
1
0.5
L
Cthulhu
Suigetsu106
Cthulhu
1
3
1
0.5
L
1
5
1
0.3
L
Janus
2
6
1
0.42
L
King Arthur
pwnftw101
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,513
Damage
43,839
61,677
Taken
48,741
36,685
Mitigated
28,692
10,105
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AtollTrou990900
Cernunnos
6,940
1,832
455
1,653
6,145
2,559
749
1,670
4,475
0
35,160
W
7,186
848
36
3,136
8,909
5,253
1,949
4,541
3,984
42,631
0
W
12,897
6,432
0
6,599
13,962
6,950
900
3,128
10,674
0
81,999
W
6,655
306
269
6,034
13,933
10,782
0
5,681
8,224
29,218
0
W
Baron Samedi
JusCa2r
Baron Samedi
10,161
2,687
578
2,821
5,792
3,148
986
756
4,986
55,401
0
L
Ah Muzen Cab
Lazy gaming1619
Ah Muzen Cab
7,424
1,543
0
884
9,520
3,824
0
3,591
5,929
0
49,841
L
Cthulhu
Suigetsu106
Cthulhu
7,908
1,549
0
2,907
11,093
8,844
0
2,896
8,197
21,810
2,392
L
4,518
1,269
319
1,916
14,144
6,135
0
4,631
9,513
0
48,558
L
Janus
8,792
766
64
1,375
10,992
4,515
438
4,166
6,826
51,905
0
L
King Arthur
pwnftw101
King Arthur
2,871
570
0
2,640
15,928
13,367
0
8,718
7,210
0
27,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
42,346
318
Minions Killed
377
0
Camps Cleared
0
1,447,498
Distance Traveled
1,518,245
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,968
436
47
3
0
252,459
1
W
Tiamat
8,102
506
67
4
0
300,248
3
W
Kali
10,339
646
116
7
0
385,268
3
W
Khepri
7,977
499
47
3
0
312,848
1
W
Baron Samedi
8,960
560
100
6
0
267,422
1
L
Ah Muzen Cab
6,632
415
69
4
0
289,378
1
L
Cthulhu
6,662
416
32
2
0
288,158
1
L
Nemesis
6,994
437
77
5
0
331,944
2
L
Janus
7,531
471
92
6
0
248,616
0
L
King Arthur
6,449
403
48
3
0
289,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role