Player Matchup

Cabrakan
Cabrakan
Diamond II
ItsPurpsss
Cabrakan
Diamond II
Level 158
God Stats
44W - 28L
1,751 SR
Queue Stats
633W - 641L
2,273 MMR
Solo
Kukulkan
Kukulkan
Diamond II
Robty93
Kukulkan
Diamond II
Level 85
God Stats
4W - 2L
1,689 SR
Queue Stats
226W - 162L
2,265 MMR
Solo
Guan Yu
Guan Yu
Diamond I
WelcxmeHxme
Guan Yu
Diamond I
Level 43
God Stats
14W - 8L
1,770 SR
Queue Stats
79W - 59L
2,372 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,737 SR
2,303 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,590 SR
1,626 MMR
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
IHikigaya
Gilgamesh
Gold V
Level 63
God Stats
0W - 1L
1,601 SR
Queue Stats
15W - 9L
1,665 MMR
Party 1
Ishtar
Ishtar
Gold IV
LDollface
Ishtar
Gold IV
Level 160
God Stats
1W - 1L
1,670 SR
Queue Stats
27W - 17L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItsPurpsss
Cabrakan
14
2 / 0 / 9
10,460
805
10,998
18,366
26,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Robty93
Kukulkan
16
9 / 1 / 1
10,638
818
13,489
6,392
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
WelcxmeHxme
Guan Yu
15
2 / 0 / 11
9,936
764
14,656
19,234
19,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesAtlasBaba YagaGebAh Muzen Cab

VS

Bans
MulanAresScyllaGaneshaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 0
7,644
588
11,017
7,049
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IHikigaya
Gilgamesh
13
1 / 3 / 0
8,468
651
11,662
22,141
20,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
LDollface
Ishtar
12
0 / 6 / 1
7,975
613
8,485
15,508
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Gilgamesh
IHikigaya
Gilgamesh
1
3
0
0.33
W
Cabrakan
ItsPurpsss
Cabrakan
2
0
9
6.5
L
Ishtar
LDollface
Ishtar
0
6
1
0.08
W
Kukulkan
Robty93
Kukulkan
9
1
1
9.5
W
Guan Yu
WelcxmeHxme
Guan Yu
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
31,164
43,992
Taken
44,698
48,697
Mitigated
28,304
20,819
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,017
2,743
0
410
7,049
2,224
0
3,798
3,251
40,583
0
L
Gilgamesh
IHikigaya
Gilgamesh
11,662
2,532
0
5,296
22,141
20,678
0
10,396
11,745
338
25,038
W
Cabrakan
ItsPurpsss
Cabrakan
10,998
1,405
0
3,817
18,366
26,448
522
6,190
11,688
23,715
0
L
Ishtar
LDollface
Ishtar
8,485
4,611
0
2,338
15,508
5,402
0
10,745
4,763
0
25,459
W
Kukulkan
Robty93
Kukulkan
13,489
1,477
0
1,642
6,392
3,203
1,710
1,066
5,152
69,519
0
W
Guan Yu
WelcxmeHxme
Guan Yu
14,656
839
4,289
11,071
19,234
19,046
339
4,591
13,785
138
37,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
24,087
180
Minions Killed
135
8
Camps Cleared
3
788,430
Distance Traveled
675,901
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,644
588
60
5
3
220,671
5
L
Gilgamesh
8,468
651
34
3
0
250,378
2
W
Cabrakan
10,460
805
19
1
1
260,063
1
L
Ishtar
7,975
613
41
3
0
204,852
2
W
Kukulkan
10,638
818
130
10
5
231,691
3
W
Guan Yu
9,936
764
31
2
2
296,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role