Player Matchup

Sol
Sol
Berrylove
Sol
Level 111
God Stats
505W - 461L
1,520 SR
Queue Stats
912W - 895L
1,509 Elo+
Solo
Cupid
Cupid
BlUeBe4sT
Cupid
Level 84
God Stats
125W - 61L
1,726 SR
Queue Stats
210W - 135L
1,597 Elo+
Party 2
Hades
Hades
GoroOokami
Hades
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 66L
1,641 Elo+
Party 2
Jormungandr
Jormungandr
Misses-Autos
Jormungandr
Level 52
God Stats
7W - 5L
1,674 SR
Queue Stats
194W - 139L
1,619 Elo+
Party 2
Chaac
Chaac
SancStillUp
Chaac
Level 25
God Stats
2W - 1L
1,842 SR
Queue Stats
80W - 43L
1,620 Elo+
Party 2
Team Averages
Level 60
1,653 SR
1,597 Elo+

VS

Team Averages
Level 139
1,540 SR
1,581 Elo+
Bellona
Bellona
CapnAmerica7
Bellona
Level 128
God Stats
2W - 4L
1,516 SR
Queue Stats
66W - 80L
1,414 Elo+
Solo
Ares
Ares
CornDuck
Ares
Level 122
God Stats
5W - 3L
1,638 SR
Queue Stats
13W - 10L
1,630 Elo+
Party 1
Ra
Ra
JayNayy
Ra
Level 143
God Stats
2W - 1L
1,431 SR
Queue Stats
15W - 8L
1,737 Elo+
Party 1
Nemesis
Nemesis
Slayerjefft
Nemesis
Level 145
God Stats
2W - 0L
1,580 SR
Queue Stats
15W - 8L
1,699 Elo+
Party 1
Xbalanque
Xbalanque
SmittyXXphoenix
Xbalanque
Level 158
God Stats
9W - 10L
1,536 SR
Queue Stats
143W - 179L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 6
12,268
722
17,005
27,089
11,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
BlUeBe4sT
Cupid
19
6 / 8 / 10
12,307
724
17,619
21,914
10,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Hades
19
3 / 9 / 11
12,040
708
18,300
25,777
17,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Misses-Autos
Jormungandr
20
3 / 4 / 9
12,595
741
21,422
26,693
22,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 6 / 8
11,964
704
11,622
25,585
28,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CapnAmerica7
Bellona
20
5 / 5 / 14
13,362
786
18,676
29,772
32,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
9 / 10 / 14
13,626
802
23,669
30,431
31,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 16
14,840
873
34,376
16,717
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Slayerjefft
Nemesis
20
6 / 2 / 16
13,443
791
23,417
27,787
19,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
SmittyXXphoenix
Xbalanque
20
2 / 1 / 6
13,724
807
6,731
10,244
5,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
21
Kills
33
33
Deaths
21
44
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
Cupid
BlUeBe4sT
Cupid
6
8
10
1.38
W
Bellona
CapnAmerica7
Bellona
5
5
14
2.4
W
Ares
9
10
14
1.6
L
Hades
3
9
11
0.94
W
11
3
16
6.33
L
Jormungandr
Misses-Autos
Jormungandr
3
4
9
1.88
L
4
6
8
1.33
W
Nemesis
Slayerjefft
Nemesis
6
2
16
7
W
Xbalanque
SmittyXXphoenix
Xbalanque
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,968
Damage
106,869
127,058
Taken
114,951
91,134
Mitigated
97,923
30,544
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,005
5,704
0
11,519
27,089
11,611
189
14,817
12,228
64,294
0
L
Cupid
BlUeBe4sT
Cupid
17,619
10,819
1,318
4,574
21,914
10,561
1,016
11,166
10,484
0
47,513
W
Bellona
CapnAmerica7
Bellona
18,676
4,980
0
6,796
29,772
32,865
1,082
15,826
13,946
0
41,961
W
Ares
23,669
1,208
0
1,948
30,431
31,035
0
13,882
16,549
33,188
0
L
Hades
18,300
1,164
972
3,789
25,777
17,153
602
12,305
13,347
40,716
0
W
34,376
3,412
6,894
4,912
16,717
9,239
372
8,488
8,229
89,995
0
L
Jormungandr
Misses-Autos
Jormungandr
21,422
4,320
0
3,171
26,693
22,955
202
10,093
16,435
59,211
0
L
11,622
1,935
0
5,201
25,585
28,854
646
9,410
15,979
0
36,395
W
Nemesis
Slayerjefft
Nemesis
23,417
11,761
0
6,606
27,787
19,774
1,174
16,075
11,466
0
43,062
W
Xbalanque
SmittyXXphoenix
Xbalanque
6,731
2,104
0
3,255
10,244
5,010
8,156
2,456
7,788
0
71,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,174
Gold Earned
68,995
310
Minions Killed
329
0
Camps Cleared
0
1,462,308
Distance Traveled
1,834,953
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,268
722
72
4
0
280,533
1
L
Cupid
12,307
724
50
3
0
283,300
0
W
Bellona
13,362
786
49
3
0
377,106
3
W
Ares
13,626
802
13
1
0
334,018
0
L
Hades
12,040
708
52
3
0
285,061
2
W
Ra
14,840
873
107
6
0
368,061
4
L
Jormungandr
12,595
741
94
6
0
327,394
0
L
Chaac
11,964
704
42
2
0
286,020
1
W
Nemesis
13,443
791
39
2
0
408,254
5
W
Xbalanque
13,724
807
121
7
0
347,514
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role