Player Matchup

Bastet
Bastet
GoldenFLASH3233
Bastet
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,414 Elo+
Party 2
Anubis
Anubis
OhHeCanHit
Anubis
Level 35
God Stats
5W - 3L
1,574 SR
Queue Stats
30W - 22L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
wetwetmud
Cabrakan
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
39W - 35L
1,418 Elo+
Party 2
Team Averages
Level 89
1,587 SR
1,425 Elo+

VS

Team Averages
Level 68
1,640 SR
1,597 Elo+
Ares
Ares
LightGod_X
Ares
Level 29
God Stats
1W - 3L
1,717 SR
Queue Stats
5W - 4L
1,817 Elo+
Party 1
Jormungandr
Jormungandr
andrew543633
Jormungandr
Level 48
God Stats
7W - 3L
1,729 SR
Queue Stats
48W - 44L
1,441 Elo+
Party 1
Ymir
Ymir
neededclub
Ymir
Level 126
God Stats
0W - 1L
1,473 SR
Queue Stats
49W - 39L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,736
649
13,996
9,713
8,174
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
OhHeCanHit
Anubis
16
5 / 2 / 3
10,684
712
21,454
10,124
7,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
wetwetmud
Cabrakan
14
1 / 0 / 7
10,802
720
8,076
11,192
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,899
660
4,562
16,075
18,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
andrew543633
Jormungandr
14
2 / 2 / 1
9,930
662
9,810
15,799
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 2
9,035
602
7,008
16,938
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
3
3
0.5
W
Anubis
OhHeCanHit
Anubis
5
2
3
3.25
L
Jormungandr
andrew543633
Jormungandr
2
2
1
1.25
L
1
3
2
0.67
W
Cabrakan
wetwetmud
Cabrakan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,526
Damage
21,380
31,029
Taken
48,812
33,946
Mitigated
41,443
8,391
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,996
3,700
0
914
9,713
8,174
1,401
6,026
3,687
0
30,818
L
4,562
937
435
2,783
16,075
18,558
87
9,825
6,250
14,629
0
W
Anubis
OhHeCanHit
Anubis
21,454
643
0
5,814
10,124
7,109
936
8,491
1,633
64,150
0
L
Jormungandr
andrew543633
Jormungandr
9,810
2,163
404
1,910
15,799
14,500
72
8,891
6,908
38,661
0
L
7,008
806
0
2,304
16,938
8,385
27
11,010
5,928
40,770
0
W
Cabrakan
wetwetmud
Cabrakan
8,076
1,214
0
1,663
11,192
18,663
195
7,044
4,148
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
28,864
164
Minions Killed
180
5
Camps Cleared
7
803,606
Distance Traveled
737,398
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,736
649
52
3
0
306,639
3
L
Ares
9,899
660
36
2
2
259,287
4
W
Anubis
10,684
712
93
6
5
230,544
4
L
Jormungandr
9,930
662
76
5
2
248,333
2
L
Ymir
9,035
602
68
5
3
229,778
5
W
Cabrakan
10,802
720
19
1
0
266,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role