Player Matchup

Apollo
Apollo
Platinum III
Foxmannn
Apollo
Platinum III
Level 67
God Stats
5W - 3L
1,630 SR
Queue Stats
41W - 30L
2,118 MMR
Party 1
Geb
Geb
Gold I
clutchvital
Geb
Gold I
Level 103
God Stats
3W - 3L
1,551 SR
Queue Stats
31W - 26L
1,812 MMR
Party 1
Sol
Sol
Platinum I
cvs6
Sol
Platinum I
Level 77
God Stats
6W - 2L
1,639 SR
Queue Stats
69W - 50L
2,027 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 82
1,607 SR
1,986 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 48
1,530 SR
1,487 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
ElQuantum
Xbalanque
Bronze III
Level 56
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 2L
1,461 MMR
Solo
Scylla
Scylla
Bronze III
SuupahMoist
Scylla
Bronze III
Level 32
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Foxmannn
Apollo
12
9 / 0 / 2
8,188
910
12,428
9,064
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 9
7,545
838
2,160
10,213
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
cvs6
Sol
13
2 / 0 / 7
7,493
833
11,350
6,913
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ah Muzen CabXing TianAresSobek

VS

Bans
Baron SamediZeusAchillesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 1
5,835
648
3,394
12,433
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
ElQuantum
Xbalanque
9
0 / 2 / 1
5,652
628
9,181
8,431
3,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 5 / 0
6,017
669
4,494
7,927
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Xbalanque
ElQuantum
Xbalanque
0
2
1
0.25
W
Apollo
Foxmannn
Apollo
9
0
2
10
L
Scylla
1
5
0
0.2
W
0
1
9
4.5
W
Sol
cvs6
Sol
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
17,069
26,190
Taken
28,791
19,506
Mitigated
17,152
9,632
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,394
130
323
2,083
12,433
10,769
0
5,727
6,706
7,225
0
L
Xbalanque
ElQuantum
Xbalanque
9,181
3,681
0
952
8,431
3,256
118
2,972
5,459
0
19,279
W
Apollo
Foxmannn
Apollo
12,428
7,640
0
2,318
9,064
4,055
1,717
2,924
6,140
0
30,675
L
Scylla
4,494
218
0
0
7,927
3,127
0
3,488
4,439
20,234
0
W
2,160
354
0
3,121
10,213
12,123
100
2,709
7,504
9,095
0
W
Sol
cvs6
Sol
11,350
4,880
0
4,193
6,913
3,328
1,263
2,614
4,299
38,100
4,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,226
Gold Earned
17,504
115
Minions Killed
82
7
Camps Cleared
2
543,447
Distance Traveled
484,798
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,835
648
5
1
0
160,510
0
L
Xbalanque
5,652
628
39
4
1
171,376
2
W
Apollo
8,188
910
46
5
1
197,631
3
L
Scylla
6,017
669
38
4
1
152,912
3
W
Geb
7,545
838
3
0
0
179,356
4
W
Sol
7,493
833
66
7
6
166,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role