Player Matchup

Nu Wa
Nu Wa
BRENDA Mxx
Nu Wa
Level 107
God Stats
4W - 6L
1,519 SR
Queue Stats
797W - 805L
1,541 Elo+
Party 1
Mercury
Mercury
USCREAMICREAM-_-
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,475 Elo+
Solo
Thanatos
Thanatos
UnPanDuro
Thanatos
Level 107
God Stats
34W - 38L
1,508 SR
Queue Stats
906W - 918L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
spartan117 dha
Jing Wei
Level 89
God Stats
256W - 187L
1,641 SR
Queue Stats
604W - 576L
1,500 Elo+
Party 1
Hel
Hel
zNVz Empire
Hel
Level 49
God Stats
8W - 11L
1,513 SR
Queue Stats
207W - 244L
1,494 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,500 Elo+

VS

Team Averages
Level 84
1,365 SR
1,501 Elo+
Anubis
Anubis
Th3Speculator
Anubis
Level 123
God Stats
4W - 2L
1,416 SR
Queue Stats
99W - 86L
1,515 Elo+
Party 2
Achilles
Achilles
UltraChurro123_
Achilles
Level 123
God Stats
12W - 9L
1,596 SR
Queue Stats
333W - 302L
1,623 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
Level 107
God Stats
1W - 3L
1,208 SR
Queue Stats
163W - 148L
1,507 Elo+
Party 2
Thanatos
Thanatos
bye_ebeed__
Thanatos
Level 38
God Stats
7W - 9L
1,576 SR
Queue Stats
28W - 42L
1,348 Elo+
Solo
Geb
Geb
thegabox
Geb
Level 27
God Stats
2W - 6L
1,030 SR
Queue Stats
26W - 27L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 0
5,949
541
3,621
5,419
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,037
549
2,330
9,171
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
UnPanDuro
Thanatos
10
0 / 4 / 0
5,695
518
3,757
11,416
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
10
1 / 1 / 1
5,888
535
3,020
4,985
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 2
5,432
494
1,626
6,814
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,515
592
5,394
5,945
2,871
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
3 / 0 / 1
6,618
602
7,116
8,798
5,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
bravefan123out
Ah Muzen Cab
8
0 / 1 / 0
5,054
459
3,032
6,730
2,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
bye_ebeed__
Thanatos
9
2 / 2 / 2
5,697
518
4,285
8,032
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 1
5,361
487
1,915
5,864
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
2
0
0.5
W
3
0
1
3.5
L
2
1
0
2
W
Achilles
3
0
1
3.5
L
Thanatos
UnPanDuro
Thanatos
0
4
0
0
W
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
0
1
0
0
W
Thanatos
bye_ebeed__
Thanatos
2
2
2
1.5
L
Jing Wei
1
1
1
1.5
W
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,354
Damage
21,742
37,805
Taken
35,369
13,894
Mitigated
17,290
15,414
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,621
1,200
0
1,119
5,419
1,749
0
3,158
2,261
45,496
0
W
5,394
561
0
3,964
5,945
2,871
227
2,883
3,062
51,556
0
L
2,330
715
0
2,235
9,171
2,788
0
1,449
7,722
0
50,153
W
Achilles
7,116
1,470
0
4,341
8,798
5,684
196
180
8,618
0
40,761
L
Thanatos
UnPanDuro
Thanatos
3,757
1,087
0
7,867
11,416
4,302
348
0
11,416
0
39,462
W
Ah Muzen Cab
bravefan123out
Ah Muzen Cab
3,032
962
0
1,405
6,730
2,164
300
837
5,893
0
41,091
W
Thanatos
bye_ebeed__
Thanatos
4,285
1,269
0
6,271
8,032
3,677
0
644
7,388
0
34,950
L
Jing Wei
3,020
1,772
143
1,267
4,985
1,476
1,407
888
4,097
0
40,159
W
1,915
180
0
1,592
5,864
2,894
0
703
5,161
8,973
0
L
1,626
286
603
2,180
6,814
3,579
271
1,814
5,000
17,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
29,245
367
Minions Killed
287
0
Camps Cleared
0
1,124,450
Distance Traveled
1,100,288
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,949
541
86
8
0
189,295
1
W
Anubis
6,515
592
79
7
0
184,549
1
L
Mercury
6,037
549
85
8
0
270,399
1
W
Achilles
6,618
602
69
6
0
240,772
3
L
Thanatos
5,695
518
80
7
0
217,652
0
W
Ah Muzen Cab
5,054
459
58
5
0
203,068
2
W
Thanatos
5,697
518
57
5
0
231,851
0
L
Jing Wei
5,888
535
91
8
0
220,549
3
W
Geb
5,361
487
24
2
0
240,048
1
L
Hel
5,432
494
25
2
0
226,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role