Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
EmilyThePanda
Arachne
Level 92
God Stats
13W - 11L
1,522 SR
Queue Stats
199W - 138L
1,599 Elo+
Party 1
Ishtar
Ishtar
GlizzyxGobbler
Ishtar
Level 140
God Stats
11W - 11L
1,259 SR
Queue Stats
404W - 342L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kanderous
Morgan Le Fay
Level 157
God Stats
12W - 8L
1,718 SR
Queue Stats
110W - 119L
1,506 Elo+
Solo
Horus
Horus
Vendxttxs
Horus
Level 117
God Stats
60W - 36L
1,694 SR
Queue Stats
511W - 434L
1,635 Elo+
Party 1
Team Averages
Level 131
1,539 SR
1,556 Elo+

VS

Team Averages
Level 80
1,558 SR
1,652 Elo+
Chernobog
Chernobog
ChubbyChinchi1a
Chernobog
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 32L
1,761 Elo+
Party 2
Ra
Ra
JohnCrux
Ra
Level 116
God Stats
3W - 5L
1,391 SR
Queue Stats
107W - 94L
1,560 Elo+
Solo
Ne Zha
Ne Zha
SaltWoter
Ne Zha
Level 109
God Stats
2W - 1L
1,516 SR
Queue Stats
46W - 32L
1,636 Elo+
Party 2
Neith
Neith
luvNukie
Neith
Level 6
God Stats
3W - 2L
1,707 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 2
Khepri
Khepri
wafflepig00
Khepri
Level 108
God Stats
3W - 2L
1,677 SR
Queue Stats
85W - 48L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 6 / 1
8,589
452
7,402
22,332
17,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
14
0 / 5 / 2
8,309
437
4,496
18,902
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 6 / 3
10,345
544
12,226
16,213
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Kanderous
Morgan Le Fay
13
0 / 4 / 3
8,286
436
9,744
12,169
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vendxttxs
Horus
13
5 / 8 / 4
9,527
501
10,834
19,667
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChubbyChinchi1a
Chernobog
19
8 / 1 / 12
12,167
640
23,186
14,684
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 10
9,951
524
7,636
11,991
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
SaltWoter
Ne Zha
18
14 / 2 / 7
11,802
621
18,246
17,567
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
luvNukie
Neith
14
1 / 5 / 5
9,398
495
5,577
7,686
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
14
2 / 1 / 16
9,783
515
4,187
15,537
15,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
11
Kills
27
29
Deaths
11
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
W
Chernobog
ChubbyChinchi1a
Chernobog
8
1
12
14
L
Arachne
0
5
2
0.2
L
6
6
3
1.25
W
2
2
10
3.5
L
Morgan Le Fay
Kanderous
Morgan Le Fay
0
4
3
0.38
W
Ne Zha
SaltWoter
Ne Zha
14
2
7
8.75
L
Horus
Vendxttxs
Horus
5
8
4
0.88
W
Neith
luvNukie
Neith
1
5
5
0.7
W
Khepri
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
58,832
89,283
Taken
67,465
48,969
Mitigated
39,101
23,034
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,402
575
210
4,823
22,332
17,053
0
3,157
19,175
54,703
0
W
Chernobog
ChubbyChinchi1a
Chernobog
23,186
14,918
0
3,929
14,684
7,292
1,835
6,988
7,133
0
125,684
L
Arachne
4,496
2,765
0
6,153
18,902
6,944
0
4,579
14,323
0
69,200
L
12,226
6,127
0
2,255
16,213
6,172
0
1,886
14,327
0
90,397
W
7,636
1,145
3,126
3,836
11,991
5,476
335
4,962
6,886
91,112
0
L
Morgan Le Fay
Kanderous
Morgan Le Fay
9,744
417
0
1,666
12,169
5,281
0
3,030
9,139
80,161
0
W
Ne Zha
SaltWoter
Ne Zha
18,246
5,434
0
7,573
17,567
8,069
0
2,954
14,278
0
88,054
L
Horus
Vendxttxs
Horus
10,834
5,662
2,211
5,716
19,667
13,519
0
4,689
14,978
0
33,523
W
Neith
luvNukie
Neith
5,577
2,271
0
530
7,686
3,053
0
0
7,532
0
48,495
W
Khepri
4,187
483
3,287
3,832
15,537
15,211
0
3,801
11,425
18,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,056
Gold Earned
53,101
516
Minions Killed
583
0
Camps Cleared
0
1,711,304
Distance Traveled
1,854,115
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,589
452
124
7
0
355,168
6
W
Chernobog
12,167
640
178
9
0
346,228
3
L
Arachne
8,309
437
107
6
0
336,494
3
L
Ishtar
10,345
544
130
7
0
323,674
1
W
Ra
9,951
524
175
9
0
377,710
3
L
Morgan Le Fay
8,286
436
112
6
0
333,813
3
W
Ne Zha
11,802
621
119
6
0
449,319
0
L
Horus
9,527
501
43
2
0
362,155
1
W
Neith
9,398
495
96
5
0
300,816
0
W
Khepri
9,783
515
15
1
0
380,042
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role