Player Matchup

Sun Wukong
Sun Wukong
Silver IV
 
Sun Wukong
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver IV
RudyBv
Olorun
Silver IV
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 60L
815 MMR
Solo
Mulan
Mulan
Silver III
SerFrith
Mulan
Silver III
Level 147
God Stats
33W - 28L
1,523 SR
Queue Stats
214W - 241L
706 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
ZojaOG
Ao Kuang
Bronze II
Level 68
God Stats
1W - 2L
1,111 SR
Queue Stats
13W - 27L
887 MMR
Solo
Chiron
Chiron
Silver III
nirvana5506
Chiron
Silver III
Level 155
God Stats
3W - 4L
1,426 SR
Queue Stats
222W - 237L
861 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,412 SR
954 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,555 SR
802 MMR
Cupid
Cupid
Bronze I
BugCatcherLan
Cupid
Bronze I
Level 148
God Stats
4W - 9L
1,649 SR
Queue Stats
239W - 243L
843 MMR
Solo
Ne Zha
Ne Zha
Silver III
DongkeyKong
Ne Zha
Silver III
Level 118
God Stats
1W - 3L
1,416 SR
Queue Stats
46W - 69L
835 MMR
Solo
Bellona
Bellona
Silver IV
ELIAS65n
Bellona
Silver IV
Level 80
God Stats
2W - 1L
1,799 SR
Queue Stats
23W - 25L
824 MMR
Solo
Scylla
Scylla
Silver IV
IdiopathiikTTV
Scylla
Silver IV
Level 125
God Stats
0W - 2L
1,410 SR
Queue Stats
65W - 96L
671 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
SupinoΩreto
Kuzenbo
Silver IV
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 97L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 1 / 1
4,018
574
3,301
5,169
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
RudyBv
Olorun
5
1 / 1 / 1
3,702
529
3,698
2,800
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
SerFrith
Mulan
9
5 / 0 / 0
5,289
756
3,236
5,569
2,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ZojaOG
Ao Kuang
6
0 / 0 / 0
4,014
573
262
4,194
1,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
7
1 / 0 / 0
4,162
595
1,715
3,569
1,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ShivaKing ArthurKhepriKali

VS

Bans
ArachneChang'eYu HuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,545
506
2,156
4,682
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
6
0 / 2 / 0
3,722
532
1,240
4,738
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ELIAS65n
Bellona
5
0 / 3 / 0
3,528
504
2,033
4,435
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 0 / 0
4,227
604
1,962
2,240
578
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
SupinoΩreto
Kuzenbo
6
1 / 1 / 1
3,928
561
1,510
5,841
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
2
2
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
0
1
1
0.5
L
Ne Zha
0
2
0
0
L
Bellona
ELIAS65n
Bellona
0
3
0
0
L
1
0
0
1
W
Olorun
RudyBv
Olorun
1
1
1
1.5
W
Mulan
SerFrith
Mulan
5
0
0
5
L
Kuzenbo
SupinoΩreto
Kuzenbo
1
1
1
1.5
W
Ao Kuang
ZojaOG
Ao Kuang
0
0
0
0
W
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
8,901
21,301
Taken
21,936
8,180
Mitigated
9,622
7,735
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,301
1,122
105
2,159
5,169
2,564
0
1,236
3,933
0
14,866
L
2,156
1,388
0
2,094
4,682
1,265
0
1,301
3,381
0
18,060
L
Ne Zha
1,240
590
0
738
4,738
1,363
0
150
4,588
0
17,701
L
Bellona
ELIAS65n
Bellona
2,033
746
0
454
4,435
2,741
0
262
4,173
0
13,048
L
1,962
132
0
250
2,240
578
0
94
2,146
22,341
0
W
Olorun
RudyBv
Olorun
3,698
1,903
130
1,176
2,800
873
0
1,285
1,515
19,212
0
W
Mulan
SerFrith
Mulan
3,236
703
0
2,314
5,569
2,359
0
0
5,569
0
24,019
L
Kuzenbo
SupinoΩreto
Kuzenbo
1,510
474
0
1,742
5,841
3,675
0
2,153
3,688
9,451
0
W
Ao Kuang
ZojaOG
Ao Kuang
262
83
0
546
4,194
1,204
0
0
4,194
23,269
0
W
Chiron
1,715
638
60
1,245
3,569
1,180
192
951
2,618
0
20,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,185
Gold Earned
18,950
192
Minions Killed
152
0
Camps Cleared
0
616,570
Distance Traveled
616,689
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,018
574
27
4
0
135,301
2
L
Cupid
3,545
506
34
5
0
131,741
0
L
Ne Zha
3,722
532
38
5
0
141,521
1
L
Bellona
3,528
504
26
4
0
85,254
1
L
Scylla
4,227
604
40
6
0
121,197
2
W
Olorun
3,702
529
36
5
0
109,680
1
W
Mulan
5,289
756
45
6
0
119,687
2
L
Kuzenbo
3,928
561
14
2
0
136,976
1
W
Ao Kuang
4,014
573
48
7
0
116,848
1
W
Chiron
4,162
595
36
5
0
135,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role