Player Matchup

Charybdis
Charybdis
LigitTORQUER
Charybdis
Level 133
God Stats
1W - 1L
1,539 SR
Queue Stats
19W - 11L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
MiddayUrsa
Zhong Kui
Level 118
God Stats
0W - 1L
1,770 SR
Queue Stats
47W - 36L
1,580 Elo+
Party 1
Achilles
Achilles
TheRedBaron1016
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,773 Elo+
Party 1
Ah Puch
Ah Puch
WhiteGuy202
Ah Puch
Level 109
God Stats
0W - 2L
1,418 SR
Queue Stats
58W - 44L
1,568 Elo+
Party 1
Atlas
Atlas
drip101
Atlas
Level 135
God Stats
1W - 1L
1,549 SR
Queue Stats
23W - 17L
1,566 Elo+
Party 1
Team Averages
Level 111
1,555 SR
1,622 Elo+

VS

Team Averages
Level 121
1,502 SR
1,483 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
NoLimitFiend
Ne Zha
Level 129
God Stats
1W - 1L
1,267 SR
Queue Stats
151W - 144L
1,494 Elo+
Solo
Xbalanque
Xbalanque
Sidweed4i21
Xbalanque
Level 121
God Stats
21W - 14L
1,505 SR
Queue Stats
419W - 421L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
jazzy_5
Gilgamesh
Level 146
God Stats
11W - 4L
1,818 SR
Queue Stats
289W - 289L
1,499 Elo+
Solo
Khepri
Khepri
skyguy23
Khepri
Level 123
God Stats
2W - 3L
1,418 SR
Queue Stats
198W - 186L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LigitTORQUER
Charybdis
18
4 / 8 / 9
11,897
626
15,396
20,179
9,817
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
MiddayUrsa
Zhong Kui
17
3 / 11 / 9
10,847
571
22,973
31,773
19,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
20
5 / 3 / 9
11,529
607
11,023
23,005
33,748
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
WhiteGuy202
Ah Puch
20
6 / 4 / 10
12,610
664
33,501
17,967
9,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
drip101
Atlas
17
0 / 8 / 10
10,959
577
10,357
36,738
44,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
12 / 4 / 14
13,755
724
35,445
22,316
12,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
7 / 5 / 15
12,869
677
21,338
25,564
21,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Sidweed4i21
Xbalanque
20
6 / 5 / 23
13,285
699
32,113
19,462
9,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
jazzy_5
Gilgamesh
20
6 / 3 / 21
14,696
773
14,347
27,755
22,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
skyguy23
Khepri
20
3 / 1 / 26
14,108
743
14,520
18,439
21,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
18
Kills
34
34
Deaths
18
47
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
4
14
4.75
L
Charybdis
LigitTORQUER
Charybdis
4
8
9
1.06
L
Zhong Kui
MiddayUrsa
Zhong Kui
3
11
9
0.68
W
Ne Zha
7
5
15
2.9
W
Xbalanque
Sidweed4i21
Xbalanque
6
5
23
3.5
L
Achilles
5
3
9
3.17
L
Ah Puch
WhiteGuy202
Ah Puch
6
4
10
2.75
L
Atlas
drip101
Atlas
0
8
10
0.63
W
Gilgamesh
jazzy_5
Gilgamesh
6
3
21
5.5
W
Khepri
skyguy23
Khepri
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,250
Damage
117,763
129,662
Taken
113,536
117,077
Mitigated
87,203
36,008
Healing
56,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
35,445
12,550
1,197
7,687
22,316
12,519
1,127
14,301
7,478
0
66,297
L
Charybdis
LigitTORQUER
Charybdis
15,396
6,751
1,201
1,763
20,179
9,817
524
1,990
18,189
0
32,044
L
Zhong Kui
MiddayUrsa
Zhong Kui
22,973
1,892
2,783
7,478
31,773
19,598
0
3,674
28,099
33,184
0
W
Ne Zha
21,338
2,393
3,455
9,731
25,564
21,064
1,145
15,583
8,799
0
41,487
W
Xbalanque
Sidweed4i21
Xbalanque
32,113
12,677
2,511
6,355
19,462
9,646
3,428
12,476
6,248
0
55,578
L
Achilles
11,023
1,877
175
4,291
23,005
33,748
0
3,303
19,702
0
15,361
L
Ah Puch
WhiteGuy202
Ah Puch
33,501
1,033
1,177
5,371
17,967
9,763
544
2,007
15,960
60,414
0
L
Atlas
drip101
Atlas
10,357
3,987
5,686
6,083
36,738
44,151
0
3,546
33,192
20,455
0
W
Gilgamesh
jazzy_5
Gilgamesh
14,347
2,834
6,270
11,899
27,755
22,448
1,159
12,373
14,452
0
24,433
W
Khepri
skyguy23
Khepri
14,520
919
2,680
4,680
18,439
21,526
970
8,773
8,827
28,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
68,713
169
Minions Killed
211
0
Camps Cleared
0
1,508,641
Distance Traveled
1,741,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,755
724
63
3
0
329,802
0
L
Charybdis
11,897
626
40
2
0
281,590
0
L
Zhong Kui
10,847
571
34
2
0
259,873
0
W
Ne Zha
12,869
677
40
2
0
353,107
1
W
Xbalanque
13,285
699
57
3
0
320,712
1
L
Achilles
11,529
607
8
0
0
351,555
0
L
Ah Puch
12,610
664
72
4
0
325,103
0
L
Atlas
10,959
577
15
1
0
290,520
0
W
Gilgamesh
14,696
773
19
1
0
351,243
0
W
Khepri
14,108
743
32
2
0
387,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role