Player Matchup

Artio
Artio
 
Artio
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DownwardMist9
Anhur
Level 80
God Stats
2W - 2L
1,731 SR
Queue Stats
136W - 137L
1,478 Elo+
Solo
Hercules
Hercules
Jaxerpoo
Hercules
Level 136
God Stats
0W - 1L
1,463 SR
Queue Stats
42W - 44L
1,444 Elo+
Party 2
Ra
Ra
Rhyneer4515
Ra
Level 94
God Stats
3W - 2L
1,686 SR
Queue Stats
137W - 125L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
dopeyblunt187
Ne Zha
Level 143
God Stats
4W - 7L
1,347 SR
Queue Stats
464W - 465L
1,491 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,489 Elo+

VS

Team Averages
Level 103
1,510 SR
1,669 Elo+
Cu Chulainn
Cu Chulainn
FrenchFry49
Cu Chulainn
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,697 Elo+
Party 1
The Morrigan
The Morrigan
SwimmingMan9
The Morrigan
Level 145
God Stats
1W - 1L
1,515 SR
Queue Stats
23W - 23L
1,671 Elo+
Party 1
Sylvanus
Sylvanus
cptjackharkn355
Sylvanus
Level 125
God Stats
1W - 0L
1,268 SR
Queue Stats
17W - 15L
1,590 Elo+
Solo
Hades
Hades
jcstockton
Hades
Level 60
God Stats
2W - 0L
1,767 SR
Queue Stats
7W - 9L
1,753 Elo+
Party 1
Skadi
Skadi
theginger57
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 7 / 25
10,002
625
7,106
25,836
37,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 15
12,782
799
26,128
18,845
12,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Jaxerpoo
Hercules
20
11 / 3 / 17
12,341
771
19,653
29,854
34,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 13
10,157
635
17,353
15,286
8,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 20
10,500
656
17,919
25,470
19,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FrenchFry49
Cu Chulainn
19
2 / 8 / 13
11,475
717
22,320
30,590
34,537
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SwimmingMan9
The Morrigan
20
8 / 6 / 13
12,866
804
31,846
13,618
6,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
18
2 / 3 / 13
10,860
679
9,553
24,446
25,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
20
9 / 7 / 4
11,978
749
16,062
21,099
16,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 4 / 9
11,075
692
14,176
17,693
8,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
76
28
Kills
24
28
Deaths
28
90
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
25
1.79
L
13
4
15
5.13
W
Cu Chulainn
FrenchFry49
Cu Chulainn
2
8
13
1.06
L
Hercules
Jaxerpoo
Hercules
11
3
17
6.5
L
2
7
13
1.21
W
The Morrigan
SwimmingMan9
The Morrigan
8
6
13
2.42
W
Sylvanus
2
3
13
2.83
L
2
7
20
1.71
W
Hades
9
7
4
1.57
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,159
Damage
93,957
115,291
Taken
107,446
111,671
Mitigated
91,551
37,259
Healing
42,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,106
285
3,359
5,293
25,836
37,388
75
10,736
15,100
19,293
0
L
26,128
10,875
847
2,167
18,845
12,090
2,850
11,488
7,357
0
59,085
W
Cu Chulainn
FrenchFry49
Cu Chulainn
22,320
3,247
1,378
2,340
30,590
34,537
924
6,405
24,185
2,552
38,440
L
Hercules
Jaxerpoo
Hercules
19,653
4,608
1,613
7,228
29,854
34,405
804
16,293
13,561
88
34,616
L
17,353
1,248
6,306
2,988
15,286
8,638
115
8,822
6,464
42,662
0
W
The Morrigan
SwimmingMan9
The Morrigan
31,846
3,615
2,338
2,607
13,618
6,621
2,331
4,079
9,501
56,131
0
W
Sylvanus
9,553
1,767
13,733
10,048
24,446
25,219
613
7,146
17,300
12,737
0
L
17,919
3,544
1,064
6,394
25,470
19,150
770
11,675
13,795
0
32,921
W
Hades
16,062
569
1,608
3,359
21,099
16,567
1,221
4,039
17,060
26,951
0
W
14,176
4,353
1,868
2,744
17,693
8,607
722
2,878
14,815
0
34,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,782
Gold Earned
58,254
180
Minions Killed
166
0
Camps Cleared
0
1,303,956
Distance Traveled
1,261,876
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,002
625
20
1
0
254,232
0
L
Anhur
12,782
799
52
3
0
259,271
0
W
Cu Chulainn
11,475
717
29
2
0
257,586
1
L
Hercules
12,341
771
22
1
0
307,867
0
L
Ra
10,157
635
50
3
0
243,904
0
W
The Morrigan
12,866
804
61
4
0
221,882
3
W
Sylvanus
10,860
679
5
0
0
279,536
0
L
Ne Zha
10,500
656
36
2
0
238,682
0
W
Hades
11,978
749
34
2
0
247,390
0
W
Skadi
11,075
692
37
2
0
255,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role