Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Awkworld
Ra
Level 129
God Stats
5W - 3L
1,449 SR
Queue Stats
94W - 74L
1,543 Elo+
Solo
Camazotz
Camazotz
Galindowisk
Camazotz
Level 124
God Stats
6W - 1L
1,749 SR
Queue Stats
167W - 177L
1,432 Elo+
Solo
Skadi
Skadi
MORDEFRONHA-_-
Skadi
Level 120
God Stats
29W - 15L
1,638 SR
Queue Stats
293W - 362L
1,455 Elo+
Solo
Team Averages
Level 137
1,567 SR
1,486 Elo+

VS

Team Averages
Level 141
1,568 SR
1,419 Elo+
Danzaburou
Danzaburou
AllanOnlyDark
Danzaburou
Level 102
God Stats
17W - 20L
1,413 SR
Queue Stats
55W - 81L
1,372 Elo+
Party 2
Athena
Athena
JIBA CROCODILO
Athena
Level 160
God Stats
12W - 16L
1,498 SR
Queue Stats
302W - 345L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
anderson2020
Hun Batz
Level 152
God Stats
3W - 2L
1,707 SR
Queue Stats
153W - 165L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
poba79
Morgan Le Fay
Level 155
God Stats
2W - 4L
1,488 SR
Queue Stats
72W - 93L
1,357 Elo+
Party 2
Bastet
Bastet
yMacaroV
Bastet
Level 137
God Stats
10W - 6L
1,732 SR
Queue Stats
95W - 93L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
6 / 0 / 3
8,871
554
8,528
12,278
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
 
Serqet
14
4 / 1 / 4
8,513
532
5,624
12,856
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 1 / 7
8,905
557
9,620
8,385
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Galindowisk
Camazotz
15
5 / 2 / 6
9,615
601
20,011
29,054
18,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 1 / 3
8,682
543
9,541
7,993
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllanOnlyDark
Danzaburou
11
0 / 4 / 2
6,656
416
3,143
10,068
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 2
7,503
469
5,753
14,422
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
anderson2020
Hun Batz
12
1 / 4 / 2
7,436
465
7,949
15,469
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
poba79
Morgan Le Fay
12
1 / 7 / 1
7,231
452
8,032
14,419
7,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
yMacaroV
Bastet
11
1 / 4 / 2
6,535
408
13,883
16,065
6,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
4
5
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
3
7.5
W
Serqet
 
Serqet
4
1
4
6
L
Danzaburou
AllanOnlyDark
Danzaburou
0
4
2
0.25
W
3
1
7
6.5
W
Camazotz
Galindowisk
Camazotz
5
2
6
4
L
1
1
2
2
W
2
1
3
3.5
L
Hun Batz
anderson2020
Hun Batz
1
4
2
0.5
L
Morgan Le Fay
poba79
Morgan Le Fay
1
7
1
0.21
L
Bastet
yMacaroV
Bastet
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,324
Damage
38,760
70,566
Taken
70,443
45,451
Mitigated
39,254
36,453
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,528
1,309
968
3,793
12,278
14,361
12
2,701
9,479
31,135
6,482
W
Serqet
 
Serqet
5,624
398
0
5,870
12,856
5,858
170
1,030
11,766
0
60,067
L
Danzaburou
AllanOnlyDark
Danzaburou
3,143
1,090
0
2,150
10,068
3,821
0
1,351
8,576
0
41,863
W
9,620
808
846
3,724
8,385
3,813
419
2,732
5,433
86,493
0
W
Camazotz
Galindowisk
Camazotz
20,011
6,082
0
20,412
29,054
18,554
0
4,972
23,960
0
80,438
L
5,753
1,997
458
2,828
14,422
14,873
0
4,112
10,015
32,715
0
W
9,541
3,932
0
840
7,993
2,865
882
1,810
6,143
0
65,268
L
Hun Batz
anderson2020
Hun Batz
7,949
2,234
0
3,836
15,469
6,661
0
2,355
12,790
0
55,237
L
Morgan Le Fay
poba79
Morgan Le Fay
8,032
2,203
132
2,864
14,419
7,406
259
6,855
7,332
46,219
0
L
Bastet
yMacaroV
Bastet
13,883
4,432
0
2,432
16,065
6,493
0
2,106
13,959
0
41,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
35,361
515
Minions Killed
335
0
Camps Cleared
0
1,578,524
Distance Traveled
1,571,052
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,871
554
48
3
0
281,559
5
W
Serqet
8,513
532
94
6
0
374,270
8
L
Danzaburou
6,656
416
83
5
0
276,495
5
W
Ra
8,905
557
133
8
0
344,089
2
W
Camazotz
9,615
601
132
8
0
290,921
2
L
Athena
7,503
469
37
2
0
325,473
5
W
Skadi
8,682
543
108
7
0
287,685
0
L
Hun Batz
7,436
465
78
5
0
331,153
2
L
Morgan Le Fay
7,231
452
90
6
0
280,362
2
L
Bastet
6,535
408
47
3
0
357,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role