Player Matchup

Zeus
Zeus
Diamond V
WillieWilliamss
Zeus
Diamond V
Level 156
God Stats
40W - 50L
1,551 SR
Queue Stats
352W - 397L
1,873 MMR
Party 1
Hercules
Hercules
Gold II
iBeatKids420
Hercules
Gold II
Level 88
God Stats
0W - 2L
1,347 SR
Queue Stats
124W - 134L
1,790 MMR
Solo
Artemis
Artemis
Platinum I
mmmmthekhan
Artemis
Platinum I
Level 148
God Stats
8W - 11L
1,633 SR
Queue Stats
197W - 194L
2,123 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,511 SR
1,929 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 96
1,624 SR
2,074 MMR
Baron Samedi
Baron Samedi
Diamond V
Its Senpaiii
Baron Samedi
Diamond V
Level 120
God Stats
6W - 3L
1,884 SR
Queue Stats
61W - 58L
2,261 MMR
Party 2
Susano
Susano
Gold IV
V3 NoumNoum
Susano
Gold IV
Level 44
God Stats
1W - 0L
1,488 SR
Queue Stats
9W - 5L
1,779 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Vwsm
Yu Huang
Platinum I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
2,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,737
582
10,859
16,139
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
iBeatKids420
Hercules
15
2 / 5 / 0
10,201
680
8,835
20,623
20,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
mmmmthekhan
Artemis
12
0 / 6 / 1
8,605
574
7,780
15,535
6,160
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetAtlasThothBaba YagaCthulhu

VS

Bans
Ah Muzen CabBacchusAchillesGilgameshMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Its Senpaiii
Baron Samedi
16
5 / 0 / 14
12,295
820
11,491
15,937
19,210
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
17
10 / 2 / 10
11,818
788
20,900
16,094
7,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Vwsm
Yu Huang
17
5 / 0 / 12
11,570
771
15,262
12,815
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
20
20
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Its Senpaiii
Baron Samedi
5
0
14
12
W
Susano
10
2
10
7.5
W
Yu Huang
Vwsm
Yu Huang
5
0
12
11
L
0
9
1
0.06
L
Hercules
iBeatKids420
Hercules
2
5
0
0.4
L
Artemis
mmmmthekhan
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
47,653
52,297
Taken
44,846
32,844
Mitigated
33,203
4,076
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Its Senpaiii
Baron Samedi
11,491
1,297
6,160
8,991
15,937
19,210
494
4,840
11,097
32,571
0
W
Susano
20,900
5,807
0
1,054
16,094
7,800
574
3,819
12,275
36
48,303
W
Yu Huang
Vwsm
Yu Huang
15,262
1,232
0
2,115
12,815
6,193
1,223
2,769
10,046
64,366
0
L
10,859
927
0
662
16,139
5,786
0
7,843
8,296
37,149
0
L
Hercules
iBeatKids420
Hercules
8,835
1,972
0
2,739
20,623
20,898
0
11,309
9,115
0
32,015
L
Artemis
mmmmthekhan
Artemis
7,780
2,071
0
675
15,535
6,160
0
7,508
8,027
0
21,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,543
Gold Earned
35,683
150
Minions Killed
193
1
Camps Cleared
13
701,278
Distance Traveled
865,025
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,295
820
20
1
2
271,694
4
W
Susano
11,818
788
67
4
6
316,869
1
W
Yu Huang
11,570
771
106
7
5
276,462
1
L
Zeus
8,737
582
68
5
0
212,792
0
L
Hercules
10,201
680
38
3
1
250,618
1
L
Artemis
8,605
574
44
3
0
237,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role