Player Matchup

Cthulhu
Cthulhu
MESZZ 4747
Cthulhu
Level 67
God Stats
8W - 8L
1,630 SR
Queue Stats
111W - 92L
1,519 Elo+
Party 3
Ymir
Ymir
Seajay4194582
Ymir
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 128L
1,437 Elo+
Party 1
Cupid
Cupid
WCA_55
Cupid
Level 101
God Stats
8W - 7L
1,662 SR
Queue Stats
161W - 174L
1,449 Elo+
Party 1
Bakasura
Bakasura
the ep1cn3ss
Bakasura
Level 79
God Stats
2W - 11L
1,071 SR
Queue Stats
91W - 94L
1,448 Elo+
Party 1
Ra
Ra
xLGNDxRUSSIAN
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,465 Elo+
Party 3
Team Averages
Level 66
1,473 SR
1,464 Elo+

VS

Team Averages
Level 93
1,589 SR
1,474 Elo+
Shiva
Shiva
ElRandom4565
Shiva
Level 43
God Stats
18W - 10L
1,633 SR
Queue Stats
82W - 66L
1,517 Elo+
Solo
Achilles
Achilles
IronPorkchop
Achilles
Level 108
God Stats
3W - 3L
1,508 SR
Queue Stats
171W - 199L
1,382 Elo+
Solo
Neith
Neith
Marcador900
Neith
Level 88
God Stats
19W - 19L
1,562 SR
Queue Stats
122W - 116L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrPeace97
Kumbhakarna
Level 123
God Stats
3W - 5L
1,480 SR
Queue Stats
323W - 323L
1,473 Elo+
Party 2
Anubis
Anubis
romey-roomz
Anubis
Level 105
God Stats
2W - 0L
1,762 SR
Queue Stats
47W - 44L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MESZZ 4747
Cthulhu
13
0 / 2 / 0
7,332
564
3,858
11,033
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

8
0 / 6 / 0
5,437
418
2,091
13,272
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
WCA_55
Cupid
9
1 / 5 / 0
5,672
436
6,341
11,631
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
the ep1cn3ss
Bakasura
10
0 / 2 / 0
5,680
437
3,166
9,466
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 0
6,308
485
4,872
10,578
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,905
608
6,364
7,903
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
IronPorkchop
Achilles
13
2 / 0 / 0
7,793
599
7,372
9,562
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
7 / 1 / 4
8,055
620
16,165
6,443
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
MrPeace97
Kumbhakarna
12
4 / 0 / 6
7,022
540
6,610
11,590
8,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
3 / 1 / 3
7,513
578
4,318
6,573
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
20
20
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Achilles
IronPorkchop
Achilles
2
0
0
2
L
Cthulhu
MESZZ 4747
Cthulhu
0
2
0
0
W
7
1
4
9
W
Kumbhakarna
MrPeace97
Kumbhakarna
4
0
6
7
L
0
6
0
0
L
Cupid
WCA_55
Cupid
1
5
0
0.2
W
Anubis
3
1
3
4.5
L
Bakasura
the ep1cn3ss
Bakasura
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,328
Damage
40,829
55,980
Taken
42,071
27,573
Mitigated
26,938
16,385
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,364
1,247
521
4,614
7,903
3,571
0
1,333
6,540
0
58,854
W
Achilles
IronPorkchop
Achilles
7,372
1,663
0
2,900
9,562
8,251
0
3,168
5,927
0
56,752
L
Cthulhu
MESZZ 4747
Cthulhu
3,858
784
0
4,721
11,033
6,673
0
0
10,040
47,869
0
W
16,165
7,704
0
2,645
6,443
2,538
737
822
5,596
21
57,724
W
Kumbhakarna
MrPeace97
Kumbhakarna
6,610
809
174
1,271
11,590
8,979
30
1,043
10,497
32,459
7,577
L
2,091
610
0
1,765
13,272
9,946
0
2,257
11,015
19,278
0
L
Cupid
WCA_55
Cupid
6,341
3,840
212
3,611
11,631
3,763
0
3,531
8,100
0
34,791
W
Anubis
4,318
184
0
3,115
6,573
3,599
840
3,988
2,585
51,648
0
L
Bakasura
the ep1cn3ss
Bakasura
3,166
2,524
0
3,204
9,466
4,056
0
1,380
8,086
0
30,155
L
4,872
551
111
2,761
10,578
3,135
0
2,633
7,945
50,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
38,288
356
Minions Killed
440
0
Camps Cleared
0
1,201,498
Distance Traveled
1,281,538
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,905
608
114
9
0
296,022
4
W
Achilles
7,793
599
102
8
0
248,273
5
L
Cthulhu
7,332
564
118
9
0
257,062
6
W
Neith
8,055
620
91
7
0
258,848
4
W
Kumbhakarna
7,022
540
49
4
0
250,239
3
L
Ymir
5,437
418
32
2
0
208,606
3
L
Cupid
5,672
436
59
5
0
210,591
3
W
Anubis
7,513
578
84
6
0
228,156
0
L
Bakasura
5,680
437
73
6
0
283,092
1
L
Ra
6,308
485
74
6
0
242,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role