Player Matchup

Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MindYourOwn
Ymir
Level 160
God Stats
14W - 17L
1,509 SR
Queue Stats
813W - 846L
1,515 Elo+
Solo
Shiva
Shiva
Reiki68
Shiva
Level 159
God Stats
4W - 1L
1,520 SR
Queue Stats
698W - 726L
1,517 Elo+
Solo
Team Averages
Level 157
1,506 SR
1,506 Elo+

VS

Team Averages
Level 108
1,466 SR
1,480 Elo+
He Bo
He Bo
Kief9494
He Bo
Level 88
God Stats
2W - 6L
1,275 SR
Queue Stats
214W - 236L
1,482 Elo+
Party 1
Olorun
Olorun
LadyMiinou
Olorun
Level 146
God Stats
0W - 2L
1,249 SR
Queue Stats
166W - 177L
1,492 Elo+
Party 2
Ullr
Ullr
LordRohmarius
Ullr
Level 143
God Stats
1W - 1L
1,809 SR
Queue Stats
176W - 182L
1,492 Elo+
Party 2
Bellona
Bellona
MrCoff_Coffee
Bellona
Level 99
God Stats
10W - 6L
1,601 SR
Queue Stats
236W - 251L
1,475 Elo+
Party 1
Rama
Rama
pabculerocky72
Rama
Level 66
God Stats
2W - 5L
1,394 SR
Queue Stats
212W - 226L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 1 / 10
11,122
794
10,643
7,250
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
18
2 / 1 / 15
9,795
700
16,608
8,226
3,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
 
Tyr
15
2 / 4 / 13
9,341
667
10,375
16,002
18,446
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 3 / 11
9,717
694
10,990
24,938
15,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Reiki68
Shiva
16
3 / 4 / 11
9,571
684
10,293
14,195
12,558
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kief9494
He Bo
15
4 / 6 / 8
9,180
656
14,830
11,438
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
LadyMiinou
Olorun
17
3 / 3 / 6
9,225
659
11,324
12,611
7,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 4 / 8
8,411
601
9,157
13,689
6,555
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
14
0 / 5 / 12
8,667
619
5,160
15,384
15,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 7
9,507
679
8,818
11,674
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
18
Kills
12
13
Deaths
19
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
1
10
14
W
Nu Wa
 
Nu Wa
2
1
15
9.5
W
Tyr
 
Tyr
2
4
13
2.13
L
He Bo
Kief9494
He Bo
4
6
8
1.33
L
Olorun
LadyMiinou
Olorun
3
3
6
2
L
1
4
8
1.25
W
2
3
11
2.5
L
Bellona
0
5
12
1.2
W
Shiva
Reiki68
Shiva
3
4
11
2.13
L
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
49,289
70,611
Taken
64,796
53,581
Mitigated
40,546
29,947
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,643
652
1,141
1,702
7,250
3,526
749
3,819
3,431
28,625
0
W
Nu Wa
 
Nu Wa
16,608
5,115
2,397
2,725
8,226
3,346
1,575
4,132
4,094
44,349
0
W
Tyr
 
Tyr
10,375
772
2,791
2,397
16,002
18,446
205
3,966
12,036
0
13,328
L
He Bo
Kief9494
He Bo
14,830
876
1,550
934
11,438
5,560
0
6,650
4,581
22,326
0
L
Olorun
LadyMiinou
Olorun
11,324
3,653
6,164
4,258
12,611
7,087
0
7,509
4,559
34,374
0
L
9,157
3,116
0
449
13,689
6,555
0
7,547
5,565
0
29,971
W
10,990
577
1,875
9,174
24,938
15,705
84
7,543
17,395
24,655
0
L
Bellona
5,160
1,294
3,036
2,348
15,384
15,827
0
9,554
5,222
0
10,525
W
Shiva
Reiki68
Shiva
10,293
1,086
2,743
3,002
14,195
12,558
89
6,694
7,501
0
14,339
L
8,818
8,282
1,097
4,604
11,674
5,517
676
5,753
5,492
0
39,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,546
Gold Earned
44,990
158
Minions Killed
182
0
Camps Cleared
0
1,357,619
Distance Traveled
1,278,906
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,122
794
58
4
0
262,983
3
W
Nu Wa
9,795
700
51
4
0
259,277
4
W
Tyr
9,341
667
4
0
0
298,599
6
L
He Bo
9,180
656
15
1
0
253,611
1
L
Olorun
9,225
659
48
3
0
248,607
1
L
Ullr
8,411
601
45
3
0
260,631
0
W
Ymir
9,717
694
39
3
0
252,810
1
L
Bellona
8,667
619
8
1
0
272,849
0
W
Shiva
9,571
684
6
0
0
283,950
0
L
Rama
9,507
679
66
5
0
243,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role