Player Matchup

Kukulkan
Kukulkan
DLT56
Kukulkan
Level 117
God Stats
3W - 2L
1,284 SR
Queue Stats
30W - 28L
1,406 Elo+
Solo
Sol
Sol
EmDaPurtle
Sol
Level 42
God Stats
46W - 63L
1,412 SR
Queue Stats
228W - 192L
1,392 Elo+
Party 1
Cupid
Cupid
GamesWorthy
Cupid
Level 108
God Stats
21W - 27L
1,408 SR
Queue Stats
1,001W - 1,109L
1,452 Elo+
Solo
Hercules
Hercules
KJsMaker
Hercules
Level 129
God Stats
32W - 28L
1,563 SR
Queue Stats
143W - 118L
1,514 Elo+
Party 1
Merlin
Merlin
Toddswife
Merlin
Level 19
God Stats
27W - 19L
1,608 SR
Queue Stats
112W - 91L
1,538 Elo+
Party 1
Team Averages
Level 83
1,455 SR
1,461 Elo+

VS

Team Averages
Level 85
1,538 SR
1,412 Elo+
Ganesha
Ganesha
BooMzaTH
Ganesha
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 157L
1,440 Elo+
Solo
Ah Puch
Ah Puch
MellowJojo
Ah Puch
Level 44
God Stats
18W - 32L
1,425 SR
Queue Stats
161W - 210L
1,395 Elo+
Solo
The Morrigan
The Morrigan
Paragon757
The Morrigan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
Tribalrampage
Danzaburou
Level 40
God Stats
30W - 27L
1,484 SR
Queue Stats
32W - 32L
1,412 Elo+
Party 2
Da Ji
Da Ji
Zetaero
Da Ji
Level 98
God Stats
1W - 1L
1,782 SR
Queue Stats
38W - 46L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DLT56
Kukulkan
17
8 / 2 / 15
11,866
1,187
18,536
7,802
3,435
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 0 / 18
11,862
1,186
13,810
9,016
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 1 / 18
11,545
1,155
17,607
9,732
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
KJsMaker
Hercules
18
8 / 0 / 16
12,004
1,200
12,852
19,293
20,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Toddswife
Merlin
17
3 / 1 / 14
10,945
1,095
9,272
8,111
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BooMzaTH
Ganesha
16
0 / 1 / 3
10,993
1,099
5,071
19,286
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MellowJojo
Ah Puch
15
0 / 0 / 1
9,747
975
8,495
2,319
1,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Paragon757
The Morrigan
15
0 / 10 / 4
9,861
986
8,048
15,844
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Tribalrampage
Danzaburou
15
0 / 11 / 2
9,692
969
15,978
22,500
12,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Zetaero
Da Ji
15
4 / 7 / 0
11,098
1,110
13,533
19,673
11,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
14
29
Kills
4
4
Deaths
29
81
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BooMzaTH
Ganesha
0
1
3
1.5
W
Kukulkan
DLT56
Kukulkan
8
2
15
7.75
W
6
0
18
15
W
4
1
18
13
W
Hercules
KJsMaker
Hercules
8
0
16
16
L
Ah Puch
MellowJojo
Ah Puch
0
0
1
0.5
L
The Morrigan
Paragon757
The Morrigan
0
10
4
0.2
W
Merlin
Toddswife
Merlin
3
1
14
10
L
Danzaburou
Tribalrampage
Danzaburou
0
11
2
0.09
L
Da Ji
Zetaero
Da Ji
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,077
Damage
51,125
53,954
Taken
79,622
35,440
Mitigated
60,987
15,232
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BooMzaTH
Ganesha
5,071
482
0
2,323
19,286
28,066
0
8,306
10,980
18,072
0
W
Kukulkan
DLT56
Kukulkan
18,536
1,082
0
0
7,802
3,435
0
2,451
5,351
43,395
0
W
13,810
6,684
0
4,239
9,016
4,074
0
3,935
5,081
40,372
0
W
17,607
8,433
610
505
9,732
4,078
0
4,134
5,598
0
31,331
W
Hercules
KJsMaker
Hercules
12,852
4,253
2,103
7,775
19,293
20,710
0
8,884
10,409
0
18,004
L
Ah Puch
MellowJojo
Ah Puch
8,495
108
0
99
2,319
1,103
0
1,308
1,011
28,775
0
L
The Morrigan
Paragon757
The Morrigan
8,048
2,600
0
0
15,844
8,434
0
9,422
6,411
24,024
0
W
Merlin
Toddswife
Merlin
9,272
177
0
0
8,111
3,143
0
2,210
5,901
25,256
0
L
Danzaburou
Tribalrampage
Danzaburou
15,978
7,893
0
2,526
22,500
12,351
0
11,955
10,545
0
32,954
L
Da Ji
Zetaero
Da Ji
13,533
4,025
0
0
19,673
11,033
0
10,627
9,046
0
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
51,391
250
Minions Killed
172
3
Camps Cleared
9
962,109
Distance Traveled
901,506
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,993
1,099
1
0
0
198,610
0
W
Kukulkan
11,866
1,187
70
7
0
187,196
1
W
Sol
11,862
1,186
71
7
1
195,733
0
W
Cupid
11,545
1,155
48
5
0
182,893
0
W
Hercules
12,004
1,200
23
2
2
208,352
0
L
Ah Puch
9,747
975
64
6
1
173,481
0
L
The Morrigan
9,861
986
48
5
1
159,114
0
W
Merlin
10,945
1,095
38
4
0
187,935
0
L
Danzaburou
9,692
969
38
4
1
169,744
0
L
Da Ji
11,098
1,110
21
2
6
200,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role