Player Matchup

Chiron
Chiron
BigMeeech12
Chiron
Level 149
God Stats
8W - 11L
1,567 SR
Queue Stats
467W - 480L
1,512 Elo+
Solo
Horus
Horus
Ds Venius
Horus
Level 109
God Stats
46W - 37L
1,602 SR
Queue Stats
299W - 293L
1,508 Elo+
Solo
Scylla
Scylla
EvilShadyM9
Scylla
Level 67
God Stats
2W - 1L
1,284 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Set
Set
GayTea
Set
Level 92
God Stats
6W - 6L
1,337 SR
Queue Stats
284W - 287L
1,449 Elo+
Party 1
Cerberus
Cerberus
ThatGaymerLuna
Cerberus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,081 Elo+
Party 1
Team Averages
Level 88
1,458 SR
1,410 Elo+

VS

Team Averages
Level 53
1,366 SR
1,256 Elo+
Sol
Sol
Lilreaper151
Sol
Level 89
God Stats
4W - 7L
1,191 SR
Queue Stats
213W - 208L
1,488 Elo+
Solo
Chiron
Chiron
Medcrafter
Chiron
Level 107
God Stats
46W - 43L
1,551 SR
Queue Stats
241W - 286L
1,364 Elo+
Party 3
Thanatos
Thanatos
RebelRazorback
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 30L
1,086 Elo+
Party 2
Yemoja
Yemoja
jster14
Yemoja
Level 57
God Stats
0W - 3L
1,182 SR
Queue Stats
31W - 31L
1,086 Elo+
Party 2
Olorun
Olorun
trippinglad
Olorun
Level 4
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 15L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
4 / 1 / 2
9,987
587
12,742
10,287
4,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Ds Venius
Horus
16
5 / 1 / 1
10,338
608
12,126
13,694
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
16
6 / 2 / 5
10,141
597
10,917
8,873
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
GayTea
Set
15
3 / 1 / 2
9,514
560
4,902
12,717
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
14
3 / 1 / 6
9,098
535
4,122
12,972
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,310
430
6,494
12,163
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Medcrafter
Chiron
13
0 / 4 / 2
7,799
459
6,378
15,063
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
1 / 5 / 2
7,332
431
2,376
17,284
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
jster14
Yemoja
11
0 / 1 / 1
7,105
418
3,090
6,840
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
12
3 / 8 / 0
7,732
455
6,118
13,872
6,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
4
6
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
1
2
5
W
Horus
Ds Venius
Horus
5
1
1
5.5
W
Scylla
6
2
5
4.25
W
Set
GayTea
Set
3
1
2
4
L
0
3
1
0.17
L
Chiron
Medcrafter
Chiron
0
4
2
0.25
L
Thanatos
1
5
2
0.4
W
Cerberus
3
1
6
6
L
Yemoja
jster14
Yemoja
0
1
1
0.5
L
Olorun
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
24,456
58,543
Taken
65,222
36,477
Mitigated
26,422
20,840
Healing
24,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,742
2,522
860
3,494
10,287
4,595
2,832
3,110
7,177
0
97,908
W
Horus
Ds Venius
Horus
12,126
5,118
1,026
6,536
13,694
10,904
82
1,195
12,499
0
73,816
W
Scylla
10,917
1,917
107
1,990
8,873
3,510
554
3,487
5,386
70,674
0
W
Set
GayTea
Set
4,902
2,321
0
2,698
12,717
6,264
56
1,026
11,691
0
85,898
L
6,494
2,657
0
4,035
12,163
3,568
0
2,521
9,642
50,063
6,005
L
Chiron
Medcrafter
Chiron
6,378
1,546
98
4,748
15,063
5,261
1,278
746
13,772
0
51,877
L
Thanatos
2,376
1,018
0
10,845
17,284
5,927
0
1,672
15,438
0
39,721
W
Cerberus
4,122
317
0
4,129
12,972
11,204
80
5,847
7,125
25,392
0
L
Yemoja
jster14
Yemoja
3,090
353
2,461
503
6,840
5,252
0
2,181
4,659
26,500
0
L
Olorun
6,118
3,425
0
1,977
13,872
6,414
0
7,919
5,849
30,919
4,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,078
Gold Earned
37,278
558
Minions Killed
338
0
Camps Cleared
0
1,716,870
Distance Traveled
1,477,345
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,987
587
146
9
0
326,691
0
W
Horus
10,338
608
129
8
0
346,294
2
W
Scylla
10,141
597
100
6
0
333,774
8
W
Set
9,514
560
114
7
0
344,251
1
L
Sol
7,310
430
90
5
0
300,647
4
L
Chiron
7,799
459
88
5
0
295,073
5
L
Thanatos
7,332
431
64
4
0
318,082
5
W
Cerberus
9,098
535
69
4
0
365,860
8
L
Yemoja
7,105
418
36
2
0
308,151
12
L
Olorun
7,732
455
60
4
0
255,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role