Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EDUARDO64406
Neith
Level 16
God Stats
24W - 7L
1,717 SR
Queue Stats
25W - 7L
1,637 Elo+
Party 2
Achilles
Achilles
yoerk00
Achilles
Level 109
God Stats
27W - 7L
1,587 SR
Queue Stats
284W - 76L
1,658 Elo+
Party 2
Team Averages
Level 91
1,601 SR
1,598 Elo+

VS

Team Averages
Level 73
1,482 SR
1,442 Elo+
Da Ji
Da Ji
BaddyBooph
Da Ji
Level 109
God Stats
31W - 37L
1,521 SR
Queue Stats
310W - 374L
1,492 Elo+
Party 1
Sobek
Sobek
RAZOR_oIo_
Sobek
Level 45
God Stats
3W - 4L
1,510 SR
Queue Stats
112W - 159L
1,341 Elo+
Solo
Merlin
Merlin
kneegrow225
Merlin
Level 64
God Stats
2W - 5L
1,414 SR
Queue Stats
310W - 366L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 2 / 7
9,438
787
12,204
8,904
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 8
9,022
752
12,322
7,019
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
yoerk00
Achilles
15
5 / 0 / 8
9,053
754
9,948
14,385
19,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 5 / 0
8,026
669
8,228
12,578
5,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
9
0 / 7 / 3
7,268
606
2,613
18,151
19,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
12
0 / 1 / 3
7,274
606
8,000
8,682
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
7
3.75
L
Da Ji
3
5
0
0.6
W
4
1
8
8
L
Sobek
0
7
3
0.21
L
Merlin
0
1
3
1.5
W
Achilles
yoerk00
Achilles
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
18,841
30,308
Taken
39,411
27,229
Mitigated
28,116
11,372
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,204
1,049
0
1,425
8,904
4,030
189
2,808
6,096
37,591
0
L
Da Ji
8,228
1,961
0
1,560
12,578
5,266
0
4,735
7,001
0
14,648
W
12,322
5,083
842
3,145
7,019
3,257
2,666
2,065
4,954
0
50,518
L
Sobek
2,613
337
0
1,795
18,151
19,517
0
4,099
13,142
10,347
0
L
Merlin
8,000
885
0
1,480
8,682
3,333
0
2,362
5,721
33,483
0
W
Achilles
yoerk00
Achilles
9,948
2,531
334
5,626
14,385
19,942
343
6,419
7,966
0
17,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
22,568
163
Minions Killed
103
9
Camps Cleared
1
667,194
Distance Traveled
579,637
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,438
787
68
6
7
199,541
2
L
Da Ji
8,026
669
20
2
0
192,317
1
W
Neith
9,022
752
82
7
2
200,510
5
L
Sobek
7,268
606
15
1
1
172,615
3
L
Merlin
7,274
606
68
6
0
214,705
2
W
Achilles
9,053
754
13
1
0
267,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role