Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pacsifist
Cthulhu
Level 160
God Stats
27W - 11L
1,769 SR
Queue Stats
398W - 251L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
ShiestyWolfy
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,690 Elo+
Party 2
Izanami
Izanami
SlinderMan432
Izanami
Level 73
God Stats
10W - 4L
1,580 SR
Queue Stats
43W - 47L
1,477 Elo+
Solo
Pele
Pele
sutaita8555
Pele
Level 152
God Stats
33W - 9L
1,775 SR
Queue Stats
591W - 328L
1,576 Elo+
Party 2
Team Averages
Level 110
1,625 SR
1,583 Elo+

VS

Team Averages
Level 105
1,481 SR
1,463 Elo+
Discordia
Discordia
DistortedCrow
Discordia
Level 49
God Stats
2W - 15L
1,457 SR
Queue Stats
115W - 128L
1,490 Elo+
Party 1
Vulcan
Vulcan
Dr Caveman PhD
Vulcan
Level 147
God Stats
2W - 3L
1,565 SR
Queue Stats
75W - 90L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PlaysGreedy
Tsukuyomi
Level 67
God Stats
3W - 2L
1,603 SR
Queue Stats
176W - 186L
1,487 Elo+
Party 1
Hercules
Hercules
Shozuhn
Hercules
Level 100
God Stats
0W - 3L
1,165 SR
Queue Stats
539W - 683L
1,419 Elo+
Solo
Xing Tian
Xing Tian
Swedish Theron
Xing Tian
Level 160
God Stats
6W - 4L
1,616 SR
Queue Stats
251W - 261L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 0 / 7
10,104
1,010
10,528
9,663
8,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Pacsifist
Cthulhu
16
0 / 0 / 12
11,308
1,131
25,006
18,515
13,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 1 / 6
10,293
1,029
13,228
4,024
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
15
1 / 1 / 5
9,342
934
8,395
7,555
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 5
11,144
1,114
13,033
12,544
4,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

285

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DistortedCrow
Discordia
15
0 / 3 / 2
9,190
919
11,870
16,502
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 1
9,055
906
11,356
11,990
5,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
PlaysGreedy
Tsukuyomi
14
0 / 3 / 1
8,955
896
7,356
14,196
5,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Shozuhn
Hercules
15
2 / 1 / 1
10,002
1,000
5,847
14,546
11,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Swedish Theron
Xing Tian
15
2 / 0 / 2
11,016
1,102
6,682
18,704
25,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
12
Kills
4
4
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
7
5.5
L
Discordia
DistortedCrow
Discordia
0
3
2
0.33
L
0
5
1
0.1
W
Cthulhu
Pacsifist
Cthulhu
0
0
12
6
L
Tsukuyomi
PlaysGreedy
Tsukuyomi
0
3
1
0.17
W
3
1
6
6
L
Hercules
Shozuhn
Hercules
2
1
1
2.5
W
Izanami
1
1
5
3.5
L
Xing Tian
Swedish Theron
Xing Tian
2
0
2
3
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,190
Damage
43,111
52,301
Taken
75,938
30,743
Mitigated
56,886
26,615
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,528
998
7,187
6,197
9,663
8,306
0
6,796
2,435
28,242
0
L
Discordia
DistortedCrow
Discordia
11,870
597
0
1,071
16,502
7,308
0
11,795
4,707
32,333
0
L
11,356
3,667
0
623
11,990
5,949
0
6,847
5,143
31,376
0
W
Cthulhu
Pacsifist
Cthulhu
25,006
1,211
3,581
5,359
18,515
13,285
0
8,709
9,384
37,766
0
L
Tsukuyomi
PlaysGreedy
Tsukuyomi
7,356
2,070
0
57
14,196
5,983
0
10,268
3,928
0
24,764
W
13,228
4,227
0
51
4,024
1,371
0
2,741
1,217
32,138
0
L
Hercules
Shozuhn
Hercules
5,847
1,943
383
3,608
14,546
11,870
0
8,638
5,908
15
20,070
W
Izanami
8,395
4,859
0
1,357
7,555
3,098
0
4,031
3,378
0
20,830
L
Xing Tian
Swedish Theron
Xing Tian
6,682
287
0
1,884
18,704
25,776
0
11,214
7,490
28,183
0
W
13,033
2,417
0
2,883
12,544
4,683
0
6,269
4,782
0
39,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
48,218
210
Minions Killed
200
8
Camps Cleared
6
1,053,961
Distance Traveled
934,260
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,104
1,010
51
5
0
216,484
0
L
Discordia
9,190
919
42
4
1
178,737
0
L
Vulcan
9,055
906
46
5
0
180,111
0
W
Cthulhu
11,308
1,131
29
3
1
240,900
2
L
Tsukuyomi
8,955
896
37
4
2
176,558
0
W
Nu Wa
10,293
1,029
32
3
0
196,184
2
L
Hercules
10,002
1,000
43
4
1
200,162
0
W
Izanami
9,342
934
36
4
1
182,144
0
L
Xing Tian
11,016
1,102
32
3
2
198,692
1
W
Pele
11,144
1,114
62
6
6
218,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role