Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Banubrun0
Horus
Level 160
God Stats
8W - 2L
1,214 SR
Queue Stats
310W - 332L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlackSup
Kumbhakarna
Level 134
God Stats
18W - 15L
1,516 SR
Queue Stats
348W - 356L
1,459 Elo+
Party 1
Lancelot
Lancelot
eltucupijudo
Lancelot
Level 68
God Stats
3W - 2L
1,299 SR
Queue Stats
256W - 278L
1,493 Elo+
Party 1
Team Averages
Level 114
1,406 SR
1,477 Elo+

VS

Team Averages
Level 106
1,424 SR
1,472 Elo+
Athena
Athena
 
Athena
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
AsadoViolento__
Set
Level 84
God Stats
1W - 3L
1,445 SR
Queue Stats
33W - 35L
1,472 Elo+
Party 2
Anhur
Anhur
Coellho_Ps
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 234L
1,515 Elo+
Solo
Lancelot
Lancelot
Keyslas
Lancelot
Level 129
God Stats
1W - 2L
1,265 SR
Queue Stats
52W - 60L
1,465 Elo+
Party 2
Merlin
Merlin
Lord_Farquatt
Merlin
Level 121
God Stats
2W - 7L
1,410 SR
Queue Stats
41W - 61L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 0 / 2
7,544
539
8,760
8,617
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
 
Hades
13
1 / 1 / 3
7,419
530
11,027
13,015
7,005
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
Banubrun0
Horus
11
6 / 2 / 1
7,071
505
4,231
8,404
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
BlackSup
Kumbhakarna
9
1 / 0 / 4
6,426
459
3,437
8,135
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
eltucupijudo
Lancelot
15
2 / 0 / 1
8,390
599
8,600
9,253
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
6,166
440
4,578
11,015
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 1
6,690
478
3,766
11,482
8,227
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
11
0 / 3 / 0
6,308
451
4,975
10,222
3,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Keyslas
Lancelot
11
2 / 4 / 0
6,772
484
4,681
12,470
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,375
455
6,934
6,635
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
2
3
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
2
4
W
Hades
 
Hades
1
1
3
2.5
L
Athena
 
Athena
0
1
2
1
L
0
3
1
0.17
W
Horus
Banubrun0
Horus
6
2
1
3.25
W
Kumbhakarna
BlackSup
Kumbhakarna
1
0
4
3
L
Anhur
0
3
0
0
L
Lancelot
Keyslas
Lancelot
2
4
0
0.5
L
0
2
1
0.25
W
Lancelot
eltucupijudo
Lancelot
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
24,934
47,424
Taken
51,824
24,798
Mitigated
27,903
25,122
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,760
3,718
0
3,886
8,617
3,059
0
1,510
7,107
0
65,207
W
Hades
 
Hades
11,027
1,896
742
7,292
13,015
7,005
124
6,094
6,921
71,350
0
L
Athena
 
Athena
4,578
1,763
334
2,796
11,015
8,797
0
5,279
5,736
14,966
0
L
3,766
1,202
0
942
11,482
8,227
0
805
9,921
0
52,544
W
Horus
Banubrun0
Horus
4,231
2,053
760
2,823
8,404
3,649
57
1,254
7,150
0
30,062
W
Kumbhakarna
BlackSup
Kumbhakarna
3,437
585
0
2,480
8,135
4,735
0
2,654
5,481
16,924
0
L
Anhur
4,975
2,608
0
3,795
10,222
3,043
0
740
9,482
0
47,866
L
Lancelot
Keyslas
Lancelot
4,681
1,241
0
335
12,470
5,140
0
2,984
9,357
0
47,185
L
6,934
510
0
750
6,635
2,696
0
4,656
1,979
55,450
0
W
Lancelot
eltucupijudo
Lancelot
8,600
954
0
7,139
9,253
6,350
58
0
9,253
0
71,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
32,311
414
Minions Killed
363
0
Camps Cleared
0
1,304,620
Distance Traveled
1,362,616
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,544
539
102
7
0
240,359
6
W
Hades
7,419
530
113
8
0
242,020
3
L
Athena
6,166
440
27
2
0
254,637
4
L
Set
6,690
478
86
6
0
271,746
3
W
Horus
7,071
505
44
3
0
284,653
3
W
Kumbhakarna
6,426
459
24
2
0
242,694
1
L
Anhur
6,308
451
74
5
0
303,644
4
L
Lancelot
6,772
484
86
6
0
286,989
3
L
Merlin
6,375
455
90
6
0
245,600
4
W
Lancelot
8,390
599
131
9
0
294,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role