Player Matchup

Anubis
Anubis
CallMeChrisE
Anubis
Level 36
God Stats
2W - 10L
1,225 SR
Queue Stats
68W - 97L
1,252 Elo+
Party 1
Mulan
Mulan
That Faded God
Mulan
Level 47
God Stats
9W - 23L
1,346 SR
Queue Stats
61W - 101L
1,317 Elo+
Party 1
Bakasura
Bakasura
cornnili
Bakasura
Level 49
God Stats
3W - 9L
1,374 SR
Queue Stats
36W - 68L
1,231 Elo+
Party 1
Team Averages
Level 44
1,315 SR
1,267 Elo+

VS

Team Averages
Level 81
1,709 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Gorilla X4037
Ao Kuang
Level 61
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 11L
1,195 Elo+
Solo
Cernunnos
Cernunnos
SpiritXZero
Cernunnos
Level 101
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 0L
1,778 Elo+
Party 2
Shiva
Shiva
Voltron3421
Shiva
Level 81
God Stats
1W - 0L
1,668 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 6 / 3
6,317
632
4,936
8,950
4,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,692
569
5,255
10,559
4,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
cornnili
Bakasura
10
2 / 4 / 0
6,550
655
4,893
10,758
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gorilla X4037
Ao Kuang
13
9 / 0 / 5
8,658
866
10,928
13,839
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
SpiritXZero
Cernunnos
12
4 / 1 / 6
7,863
786
8,296
4,838
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 8
7,337
734
7,342
7,462
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
14
14
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
6
3
0.25
W
Ao Kuang
Gorilla X4037
Ao Kuang
9
0
5
11.5
W
Cernunnos
SpiritXZero
Cernunnos
4
1
6
7
L
0
4
0
0
W
1
2
8
2.5
L
Bakasura
cornnili
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,084
Damage
26,566
30,267
Taken
26,139
15,406
Mitigated
12,989
4,942
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,936
369
0
1,426
8,950
4,706
0
3,100
5,580
19,156
0
W
Ao Kuang
Gorilla X4037
Ao Kuang
10,928
4,743
0
6,774
13,839
5,737
912
2,539
10,523
26,228
0
W
Cernunnos
SpiritXZero
Cernunnos
8,296
3,991
0
539
4,838
2,089
947
966
3,797
0
22,926
L
5,255
1,144
0
2,347
10,559
4,698
0
3,897
6,465
0
11,723
W
7,342
1,828
683
2,252
7,462
5,163
131
1,988
5,404
0
21,943
L
Bakasura
cornnili
Bakasura
4,893
3,333
0
1,169
10,758
6,002
0
4,207
6,314
0
12,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,559
Gold Earned
23,858
88
Minions Killed
96
2
Camps Cleared
7
456,470
Distance Traveled
549,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,317
632
35
4
2
119,390
0
W
Ao Kuang
8,658
866
27
3
3
198,360
0
W
Cernunnos
7,863
786
39
4
2
166,936
0
L
Mulan
5,692
569
16
2
0
160,983
0
W
Shiva
7,337
734
30
3
2
183,909
3
L
Bakasura
6,550
655
37
4
0
176,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role