Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
IsupportRussia
Atlas
Level 29
God Stats
7W - 5L
1,509 SR
Queue Stats
63W - 75L
1,480 Elo+
Party 3
Discordia
Discordia
NinfaNinfeta
Discordia
Level 43
God Stats
4W - 6L
1,447 SR
Queue Stats
164W - 162L
1,566 Elo+
Party 1
Chaac
Chaac
SlavaPutinRussia
Chaac
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,206 Elo+
Party 3
Aphrodite
Aphrodite
peacebeuponme
Aphrodite
Level 160
God Stats
353W - 344L
1,630 SR
Queue Stats
1,929W - 1,826L
1,542 Elo+
Party 1
Team Averages
Level 77
1,517 SR
1,459 Elo+

VS

Team Averages
Level 72
1,535 SR
1,407 Elo+
Hades
Hades
JDizzle522
Hades
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 2
Zeus
Zeus
Jackhammer615
Zeus
Level 108
God Stats
1W - 4L
1,618 SR
Queue Stats
224W - 243L
1,561 Elo+
Party 2
Ares
Ares
Lugadius
Ares
Level 60
God Stats
1W - 4L
1,583 SR
Queue Stats
69W - 97L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
MarkL909
Heimdallr
Level 22
God Stats
1W - 1L
1,688 SR
Queue Stats
5W - 7L
1,503 Elo+
Party 2
Neith
Neith
viche stratos
Neith
Level 160
God Stats
11W - 12L
1,480 SR
Queue Stats
314W - 360L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
8 / 0 / 5
9,641
876
16,489
6,648
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 10
8,375
761
7,411
8,579
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
NinfaNinfeta
Discordia
16
4 / 0 / 9
8,685
790
9,559
4,440
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 0 / 12
8,138
740
9,869
9,013
8,936
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
peacebeuponme
Aphrodite
16
2 / 0 / 3
8,660
787
2,678
5,112
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
11
0 / 5 / 0
6,659
605
2,949
10,597
6,453
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 0
7,209
655
4,822
7,487
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 3 / 0
6,729
612
1,845
13,126
9,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
MarkL909
Heimdallr
13
0 / 5 / 0
7,191
654
4,691
13,442
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 0
7,276
661
2,450
8,350
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
0
19
Kills
0
0
Deaths
19
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
0
5
10.5
W
4
0
10
9
L
Hades
0
5
0
0
L
0
3
0
0
L
Ares
0
3
0
0
L
Heimdallr
MarkL909
Heimdallr
0
5
0
0
W
Discordia
NinfaNinfeta
Discordia
4
0
9
8.5
W
1
0
12
7
W
Aphrodite
peacebeuponme
Aphrodite
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
16,757
33,792
Taken
53,002
24,579
Mitigated
28,598
10,546
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,489
8,427
0
523
6,648
3,839
3,107
1,752
4,896
0
46,939
W
7,411
2,443
0
1,424
8,579
7,677
0
1,557
7,022
17,116
0
L
Hades
2,949
418
129
662
10,597
6,453
0
5,210
5,075
7,721
0
L
4,822
599
0
500
7,487
3,001
0
3,597
3,680
21,775
0
L
Ares
1,845
35
0
0
13,126
9,371
0
3,382
9,522
10,530
0
L
Heimdallr
MarkL909
Heimdallr
4,691
1,681
0
2,048
13,442
6,275
0
3,991
9,205
0
24,873
W
Discordia
NinfaNinfeta
Discordia
9,559
342
0
0
4,440
1,804
522
729
3,711
32,546
0
W
9,869
1,662
0
2,025
9,013
8,936
233
4,870
4,143
85
26,438
W
Aphrodite
peacebeuponme
Aphrodite
2,678
219
3,002
3,572
5,112
2,323
278
708
4,404
30,312
0
L
2,450
450
0
1,460
8,350
3,498
0
2,372
5,786
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
35,064
249
Minions Killed
152
0
Camps Cleared
0
1,234,353
Distance Traveled
1,126,113
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,641
876
81
7
0
224,394
3
W
Atlas
8,375
761
14
1
0
264,448
3
L
Hades
6,659
605
12
1
0
207,027
0
L
Zeus
7,209
655
42
4
0
204,078
0
L
Ares
6,729
612
10
1
0
197,284
0
L
Heimdallr
7,191
654
46
4
0
253,798
3
W
Discordia
8,685
790
49
4
0
250,724
3
W
Chaac
8,138
740
44
4
0
259,748
0
W
Aphrodite
8,660
787
61
6
0
235,039
0
L
Neith
7,276
661
42
4
0
263,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role