Player Matchup

Heimdallr
Heimdallr
DaemonRen
Heimdallr
Level 143
God Stats
1W - 5L
1,251 SR
Queue Stats
354W - 366L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
Elsch
Ao Kuang
Level 135
God Stats
3W - 10L
1,518 SR
Queue Stats
194W - 211L
1,543 Elo+
Party 1
Loki
Loki
PapaFritaPF
Loki
Level 146
God Stats
1W - 4L
1,186 SR
Queue Stats
212W - 202L
1,535 Elo+
Solo
Artemis
Artemis
WeedMaax
Artemis
Level 146
God Stats
1W - 2L
1,525 SR
Queue Stats
111W - 111L
1,492 Elo+
Solo
Cthulhu
Cthulhu
lIBlackbirdIl
Cthulhu
Level 128
God Stats
6W - 2L
1,771 SR
Queue Stats
155W - 155L
1,539 Elo+
Party 1
Team Averages
Level 140
1,450 SR
1,526 Elo+

VS

Team Averages
Level 139
1,563 SR
1,554 Elo+
Janus
Janus
Arzashgul
Janus
Level 147
God Stats
7W - 4L
1,675 SR
Queue Stats
348W - 304L
1,555 Elo+
Party 2
Awilix
Awilix
Gxxx
Awilix
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 204L
1,564 Elo+
Party 2
Achilles
Achilles
Pogesicht
Achilles
Level 127
God Stats
8W - 6L
1,514 SR
Queue Stats
630W - 590L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Telchor
Danzaburou
Level 136
God Stats
10W - 3L
1,633 SR
Queue Stats
272W - 230L
1,557 Elo+
Party 2
Agni
Agni
WoLoYi
Agni
Level 135
God Stats
3W - 2L
1,493 SR
Queue Stats
254W - 216L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaemonRen
Heimdallr
20
4 / 7 / 11
12,279
585
22,206
23,518
13,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Elsch
Ao Kuang
20
9 / 3 / 8
13,345
635
23,839
23,361
14,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 8
11,724
558
14,884
19,865
10,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
WeedMaax
Artemis
20
4 / 8 / 10
12,512
596
29,436
27,246
15,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
20
1 / 4 / 14
11,698
557
18,631
21,813
28,108
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arzashgul
Janus
19
4 / 5 / 9
13,236
630
18,679
16,833
10,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Gxxx
Awilix
20
3 / 4 / 16
13,240
630
5,903
30,013
41,601
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Pogesicht
Achilles
20
8 / 4 / 13
14,307
681
22,827
33,852
60,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Telchor
Danzaburou
20
6 / 3 / 11
14,947
712
33,951
29,981
20,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
WoLoYi
Agni
20
3 / 4 / 12
13,144
626
26,452
22,226
14,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
85
20
Kills
24
25
Deaths
20
51
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Janus
Arzashgul
Janus
4
5
9
1.7
L
Heimdallr
DaemonRen
Heimdallr
4
7
11
1.36
L
Ao Kuang
Elsch
Ao Kuang
9
3
8
4.33
W
Awilix
Gxxx
Awilix
3
4
16
2.75
L
2
3
8
2
W
Achilles
Pogesicht
Achilles
8
4
13
3.63
W
Danzaburou
Telchor
Danzaburou
6
3
11
3.83
L
Artemis
WeedMaax
Artemis
4
8
10
1.13
W
Agni
WoLoYi
Agni
3
4
12
2.25
L
Cthulhu
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,996
Damage
107,812
115,803
Taken
132,905
81,127
Mitigated
146,302
46,937
Healing
52,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arzashgul
Janus
18,679
726
3,153
2,135
16,833
10,054
2,750
4,412
12,421
53,503
0
L
Heimdallr
DaemonRen
Heimdallr
22,206
5,919
526
4,969
23,518
13,793
317
8,423
14,410
0
50,211
L
Ao Kuang
Elsch
Ao Kuang
23,839
1,208
3,450
11,171
23,361
14,112
0
8,728
14,283
33,127
0
W
Awilix
Gxxx
Awilix
5,903
858
4,988
5,052
30,013
41,601
481
9,565
20,448
0
13,772
L
14,884
1,631
2,603
6,108
19,865
10,090
0
8,271
11,371
0
37,553
W
Achilles
Pogesicht
Achilles
22,827
1,426
2,723
7,605
33,852
60,111
167
11,367
22,485
0
35,627
W
Danzaburou
Telchor
Danzaburou
33,951
9,419
5,210
12,168
29,981
20,052
4,016
10,483
19,498
0
73,453
L
Artemis
WeedMaax
Artemis
29,436
9,644
2,473
7,736
27,246
15,024
1,280
10,855
16,042
0
47,786
W
Agni
WoLoYi
Agni
26,452
788
4,469
4,592
22,226
14,484
1,030
6,643
15,583
48,233
0
L
Cthulhu
18,631
212
4,250
3,651
21,813
28,108
0
8,854
12,499
37,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,558
Gold Earned
68,874
203
Minions Killed
217
0
Camps Cleared
0
1,808,365
Distance Traveled
2,127,089
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,236
630
81
4
0
414,063
0
L
Heimdallr
12,279
585
63
3
0
363,224
0
L
Ao Kuang
13,345
635
14
1
0
416,881
0
W
Awilix
13,240
630
12
1
0
455,774
0
L
Loki
11,724
558
39
2
0
326,699
1
W
Achilles
14,307
681
13
1
0
391,580
0
W
Danzaburou
14,947
712
60
3
0
369,516
0
L
Artemis
12,512
596
41
2
0
317,289
0
W
Agni
13,144
626
51
2
0
496,156
0
L
Cthulhu
11,698
557
46
2
0
384,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role