Player Matchup

Khepri
Khepri
AllTimeAmy
Khepri
Level 154
God Stats
1W - 1L
1,246 SR
Queue Stats
217W - 239L
1,514 Elo+
Solo
Medusa
Medusa
BeerALkaSH
Medusa
Level 147
God Stats
12W - 5L
1,749 SR
Queue Stats
827W - 823L
1,492 Elo+
Solo
Anubis
Anubis
Elsch
Anubis
Level 135
God Stats
3W - 7L
1,070 SR
Queue Stats
194W - 211L
1,531 Elo+
Party 1
Yemoja
Yemoja
TeamMate2
Yemoja
Level 160
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 9L
1,417 Elo+
Solo
Bellona
Bellona
lIBlackbirdIl
Bellona
Level 128
God Stats
3W - 3L
1,434 SR
Queue Stats
155W - 155L
1,527 Elo+
Party 1
Team Averages
Level 145
1,398 SR
1,496 Elo+

VS

Team Averages
Level 141
1,531 SR
1,566 Elo+
Bacchus
Bacchus
Arzashgul
Bacchus
Level 147
God Stats
8W - 4L
1,830 SR
Queue Stats
348W - 304L
1,568 Elo+
Party 2
Yemoja
Yemoja
Gxxx
Yemoja
Level 148
God Stats
7W - 5L
1,619 SR
Queue Stats
250W - 204L
1,577 Elo+
Party 2
Atlas
Atlas
Telchor
Atlas
Level 136
God Stats
12W - 10L
1,516 SR
Queue Stats
272W - 230L
1,570 Elo+
Party 2
Hachiman
Hachiman
WoLoYi
Hachiman
Level 135
God Stats
1W - 4L
1,396 SR
Queue Stats
254W - 216L
1,602 Elo+
Party 2
Mulan
Mulan
al-sokre57
Mulan
Level 138
God Stats
4W - 9L
1,294 SR
Queue Stats
584W - 588L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AllTimeAmy
Khepri
20
4 / 1 / 13
14,288
649
10,357
32,359
49,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
BeerALkaSH
Medusa
20
7 / 3 / 12
14,252
648
45,680
23,045
17,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Elsch
Anubis
20
4 / 1 / 16
13,403
609
26,079
13,248
12,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
TeamMate2
Yemoja
20
1 / 0 / 15
13,678
622
5,797
12,271
15,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
20
5 / 3 / 12
12,910
587
38,404
24,882
48,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arzashgul
Bacchus
20
0 / 3 / 7
11,522
524
12,645
29,442
42,697
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Gxxx
Yemoja
20
2 / 3 / 3
11,962
544
5,547
25,371
32,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Telchor
Atlas
20
3 / 3 / 3
12,116
551
18,144
31,490
36,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
WoLoYi
Hachiman
20
1 / 3 / 2
11,782
536
33,215
21,529
11,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mulan
17
1 / 9 / 3
11,219
510
14,615
33,573
24,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
21
Kills
7
8
Deaths
21
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
AllTimeAmy
Khepri
4
1
13
10.5
L
Bacchus
Arzashgul
Bacchus
0
3
7
1.17
W
Medusa
BeerALkaSH
Medusa
7
3
12
4.33
W
Anubis
Elsch
Anubis
4
1
16
12
L
Yemoja
Gxxx
Yemoja
2
3
3
1.17
W
Yemoja
TeamMate2
Yemoja
1
0
15
8.5
L
Atlas
Telchor
Atlas
3
3
3
1.5
L
Hachiman
WoLoYi
Hachiman
1
3
2
0.67
L
Mulan
1
9
3
0.28
W
Bellona
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,317
Damage
84,166
105,805
Taken
141,405
142,550
Mitigated
148,559
66,125
Healing
79,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AllTimeAmy
Khepri
10,357
853
1,447
4,229
32,359
49,094
174
8,288
24,071
33,892
0
L
Bacchus
Arzashgul
Bacchus
12,645
1,335
4,153
4,957
29,442
42,697
111
8,373
20,696
24,396
0
W
Medusa
BeerALkaSH
Medusa
45,680
19,809
2,494
3,375
23,045
17,281
7,136
11,015
12,030
0
87,525
W
Anubis
Elsch
Anubis
26,079
371
2,556
1,385
13,248
12,211
479
6,851
6,397
57,909
0
L
Yemoja
Gxxx
Yemoja
5,547
2,162
38,115
9,839
25,371
32,890
198
9,101
15,851
14,251
0
W
Yemoja
TeamMate2
Yemoja
5,797
2,199
38,946
6,675
12,271
15,020
536
4,381
7,890
13,354
0
L
Atlas
Telchor
Atlas
18,144
5,982
3,363
7,286
31,490
36,739
0
8,859
21,806
50,623
0
L
Hachiman
WoLoYi
Hachiman
33,215
12,338
0
2,454
21,529
11,898
1,140
6,036
15,393
0
60,774
L
Mulan
14,615
1,028
272
9,266
33,573
24,335
160
10,727
21,939
0
30,385
W
Bellona
38,404
2,497
1,123
3,895
24,882
48,944
90
5,801
19,081
2,204
46,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,531
Gold Earned
58,601
217
Minions Killed
196
0
Camps Cleared
0
1,931,015
Distance Traveled
1,686,152
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,288
649
47
2
0
417,300
0
L
Bacchus
11,522
524
12
1
0
362,229
0
W
Medusa
14,252
648
59
3
0
409,846
7
W
Anubis
13,403
609
67
3
0
373,415
1
L
Yemoja
11,962
544
21
1
0
306,273
0
W
Yemoja
13,678
622
20
1
0
326,193
11
L
Atlas
12,116
551
52
2
0
377,916
0
L
Hachiman
11,782
536
69
3
0
340,583
0
L
Mulan
11,219
510
42
2
0
299,151
1
W
Bellona
12,910
587
24
1
0
404,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role