Player Matchup

Izanami
Izanami
Frithjof2
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Hercules
Hercules
Frozzttiger
Hercules
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Party 1
Sol
Sol
Rake1337
Sol
Level 66
God Stats
12W - 10L
1,511 SR
Queue Stats
158W - 147L
1,453 Elo+
Solo
Team Averages
Level 56
1,504 SR
1,317 Elo+

VS

Team Averages
Level 40
1,415 SR
1,425 Elo+
Neith
Neith
DaJiSimp
Neith
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 46L
1,386 Elo+
Party 2
Nox
Nox
Prostoptuha
Nox
Level 60
God Stats
7W - 12L
1,461 SR
Queue Stats
68W - 85L
1,462 Elo+
Solo
Thor
Thor
snailelgen
Thor
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 111L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frithjof2
Izanami
15
2 / 5 / 8
10,639
665
6,715
14,087
5,335
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Frozzttiger
Hercules
16
6 / 6 / 8
11,574
723
14,483
20,539
15,719
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 3 / 6
12,821
801
26,836
18,998
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaJiSimp
Neith
16
2 / 7 / 10
11,414
713
11,783
16,317
6,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 4
12,058
754
19,258
16,190
6,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

13
4 / 8 / 7
9,960
623
12,373
20,624
9,041
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
17
Kills
14
14
Deaths
17
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
DaJiSimp
Neith
2
7
10
1
W
Izanami
Frithjof2
Izanami
2
5
8
1.2
W
Hercules
Frozzttiger
Hercules
6
6
8
1.67
L
8
2
4
5
W
9
3
6
4
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
43,414
53,624
Taken
53,131
29,413
Mitigated
22,939
12,135
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaJiSimp
Neith
11,783
4,228
0
1,275
16,317
6,931
163
5,875
10,442
0
42,288
W
Izanami
Frithjof2
Izanami
6,715
4,131
0
1,373
14,087
5,335
77
6,038
8,049
0
42,634
W
Hercules
Frozzttiger
Hercules
14,483
3,556
0
2,751
20,539
15,719
137
6,615
13,924
59
33,665
L
19,258
818
0
650
16,190
6,967
88
8,838
7,352
50,032
0
W
26,836
8,546
0
8,011
18,998
8,359
2,854
7,551
11,447
62,455
7,103
L
12,373
3,906
0
250
20,624
9,041
0
9,904
10,720
0
17,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
33,432
183
Minions Killed
149
10
Camps Cleared
3
824,683
Distance Traveled
794,781
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,414
713
66
4
1
223,448
0
W
Izanami
10,639
665
54
3
4
262,199
2
W
Hercules
11,574
723
36
2
2
278,724
2
L
Nox
12,058
754
77
5
2
302,920
2
W
Sol
12,821
801
93
6
4
283,760
1
L
Thor
9,960
623
6
0
0
268,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role