Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Raznality
Skadi
Level 107
God Stats
0W - 2L
1,330 SR
Queue Stats
36W - 26L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
Vagtastrophe
Ratatoskr
Level 158
God Stats
10W - 10L
1,529 SR
Queue Stats
88W - 90L
1,501 Elo+
Party 1
Nox
Nox
sniperindiapers0
Nox
Level 107
God Stats
9W - 8L
1,578 SR
Queue Stats
63W - 49L
1,517 Elo+
Party 1
Team Averages
Level 121
1,487 SR
1,518 Elo+

VS

Team Averages
Level 106
1,483 SR
1,414 Elo+
Charybdis
Charybdis
Dark Lord Shaxx
Charybdis
Level 82
God Stats
26W - 30L
1,456 SR
Queue Stats
224W - 245L
1,396 Elo+
Party 2
Anubis
Anubis
JIF Creamy
Anubis
Level 120
God Stats
13W - 7L
1,449 SR
Queue Stats
396W - 439L
1,425 Elo+
Solo
Horus
Horus
NiesonWyatt
Horus
Level 109
God Stats
5W - 9L
1,585 SR
Queue Stats
796W - 876L
1,414 Elo+
Solo
Sylvanus
Sylvanus
Seven016
Sylvanus
Level 88
God Stats
61W - 65L
1,503 SR
Queue Stats
240W - 269L
1,387 Elo+
Party 2
Kali
Kali
TrapLand507
Kali
Level 129
God Stats
9W - 10L
1,421 SR
Queue Stats
620W - 635L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 2 / 5
7,935
496
7,366
12,806
9,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
 
Loki
13
0 / 1 / 1
7,328
458
6,634
10,607
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Raznality
Skadi
13
3 / 3 / 4
8,016
501
15,103
11,468
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Vagtastrophe
Ratatoskr
13
4 / 1 / 2
7,634
477
5,466
12,581
4,828
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 1
7,045
440
4,912
8,343
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dark Lord Shaxx
Charybdis
14
4 / 3 / 1
8,342
521
9,420
15,138
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
JIF Creamy
Anubis
15
1 / 1 / 1
8,310
519
6,709
9,680
5,756
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 1 / 0
9,027
564
6,632
9,731
5,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Seven016
Sylvanus
10
0 / 3 / 3
6,982
436
5,141
15,630
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
8,379
524
3,626
11,249
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
10
Kills
8
9
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
5
2.25
L
Loki
 
Loki
0
1
1
0.5
W
Charybdis
Dark Lord Shaxx
Charybdis
4
3
1
1.5
W
Anubis
JIF Creamy
Anubis
1
1
1
1.5
W
1
1
0
1
L
Skadi
Raznality
Skadi
3
3
4
1.67
W
Sylvanus
Seven016
Sylvanus
0
3
3
0.5
W
2
2
2
1.5
L
Ratatoskr
Vagtastrophe
Ratatoskr
4
1
2
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
31,528
55,805
Taken
61,428
25,125
Mitigated
31,242
15,866
Healing
26,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,366
1,820
2,969
2,873
12,806
9,541
298
2,334
10,472
30,623
1,959
L
Loki
 
Loki
6,634
1,604
0
4,708
10,607
3,732
0
455
10,152
0
47,826
W
Charybdis
Dark Lord Shaxx
Charybdis
9,420
5,032
0
5,735
15,138
5,272
0
3,091
12,047
0
62,090
W
Anubis
JIF Creamy
Anubis
6,709
704
0
6,401
9,680
5,756
324
4,266
5,414
58,010
0
W
6,632
2,617
152
4,463
9,731
5,137
2,712
0
9,731
0
66,177
L
Skadi
Raznality
Skadi
15,103
6,038
0
1,001
11,468
4,061
992
1,645
9,823
0
68,149
W
Sylvanus
Seven016
Sylvanus
5,141
2,169
1,428
5,514
15,630
10,451
329
4,175
11,455
21,270
0
W
3,626
2,074
0
2,726
11,249
4,626
0
681
10,568
0
65,288
L
Ratatoskr
Vagtastrophe
Ratatoskr
5,466
1,522
0
2,945
12,581
4,828
0
1,379
11,202
0
54,687
L
4,912
945
0
1,370
8,343
2,963
400
6,400
1,943
40,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
41,040
375
Minions Killed
442
0
Camps Cleared
0
1,461,333
Distance Traveled
1,402,998
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,935
496
38
2
0
260,629
4
L
Loki
7,328
458
88
6
0
330,207
6
W
Charybdis
8,342
521
95
6
0
253,500
1
W
Anubis
8,310
519
84
5
0
266,224
0
W
Horus
9,027
564
123
8
0
316,233
0
L
Skadi
8,016
501
100
6
0
262,038
3
W
Sylvanus
6,982
436
29
2
0
241,623
0
W
Kali
8,379
524
111
7
0
325,418
4
L
Ratatoskr
7,634
477
78
5
0
325,457
2
L
Nox
7,045
440
71
4
0
283,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role