Player Matchup

Scylla
Scylla
DogePewPew
Scylla
Level 72
God Stats
9W - 5L
1,739 SR
Queue Stats
71W - 18L
1,866 Elo+
Party 1
Rama
Rama
Fexez
Rama
Level 160
God Stats
13W - 2L
1,876 SR
Queue Stats
278W - 83L
1,759 Elo+
Party 1
Vamana
Vamana
Hushinator
Vamana
Level 14
God Stats
2W - 4L
1,111 SR
Queue Stats
17W - 20L
1,446 Elo+
Party 3
Freya
Freya
Monobrah
Freya
Level 144
God Stats
4W - 1L
1,934 SR
Queue Stats
20W - 8L
1,742 Elo+
Party 1
King Arthur
King Arthur
SamaZoo
King Arthur
Level 63
God Stats
4W - 6L
1,581 SR
Queue Stats
86W - 75L
1,584 Elo+
Party 3
Team Averages
Level 91
1,648 SR
1,679 Elo+

VS

Team Averages
Level 46
1,451 SR
1,250 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Akelarre67
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,645 Elo+
Solo
Susano
Susano
Draicen119
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 27L
1,069 Elo+
Party 2
Cthulhu
Cthulhu
Mini-Daemonin
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 25L
1,048 Elo+
Party 2
Nox
Nox
SnIpEr_Baerchi
Nox
Level 109
God Stats
0W - 5L
1,254 SR
Queue Stats
3W - 33L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DogePewPew
Scylla
20
4 / 0 / 12
12,456
890
8,419
9,920
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Fexez
Rama
20
15 / 1 / 14
12,801
914
28,812
13,981
7,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Hushinator
Vamana
15
3 / 5 / 14
10,148
725
10,487
17,230
15,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Monobrah
Freya
18
8 / 0 / 14
11,395
814
20,721
14,430
7,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SamaZoo
King Arthur
19
15 / 3 / 9
11,930
852
22,033
19,930
26,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 8 / 4
9,369
669
9,923
24,743
21,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
17
1 / 9 / 4
9,636
688
15,629
20,401
9,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Draicen119
Susano
16
3 / 12 / 2
9,501
679
6,093
20,184
9,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
13
0 / 11 / 1
7,937
567
5,893
23,282
21,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 5 / 4
9,903
707
9,761
12,198
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
45
Kills
8
9
Deaths
45
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
4
0.38
L
Cupid
1
9
4
0.33
W
Scylla
DogePewPew
Scylla
4
0
12
10
L
Susano
Draicen119
Susano
3
12
2
0.33
W
Rama
Fexez
Rama
15
1
14
22
W
Vamana
Hushinator
Vamana
3
5
14
2
L
Cthulhu
0
11
1
0.05
W
Freya
Monobrah
Freya
8
0
14
15
W
King Arthur
SamaZoo
King Arthur
15
3
9
6.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,472
Damage
47,299
75,491
Taken
100,808
61,145
Mitigated
67,575
17,256
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,923
2,252
230
4,425
24,743
21,451
148
8,990
15,297
0
23,328
L
Cupid
15,629
6,848
176
2,326
20,401
9,227
100
6,822
13,169
0
50,206
W
Scylla
DogePewPew
Scylla
8,419
3,177
0
2,067
9,920
4,580
0
897
8,904
63,673
0
L
Susano
Draicen119
Susano
6,093
553
0
0
20,184
9,339
0
4,102
15,578
0
16,045
W
Rama
Fexez
Rama
28,812
21,623
0
3,956
13,981
7,331
6,656
3,009
10,661
0
74,591
W
Vamana
Hushinator
Vamana
10,487
5,128
256
2,147
17,230
15,704
122
4,573
12,484
0
13,472
L
Cthulhu
5,893
429
0
876
23,282
21,343
56
5,676
17,165
11,606
0
W
Freya
Monobrah
Freya
20,721
8,412
0
6,683
14,430
7,356
2,585
2,780
11,536
53,536
0
W
King Arthur
SamaZoo
King Arthur
22,033
1,859
0
2,147
19,930
26,174
117
3,466
16,252
0
35,142
L
9,761
267
0
100
12,198
6,215
0
2,935
8,962
25,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
46,346
288
Minions Killed
177
0
Camps Cleared
0
1,562,115
Distance Traveled
1,198,495
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,369
669
37
3
0
239,446
2
L
Cupid
9,636
688
82
6
0
242,074
2
W
Scylla
12,456
890
129
9
0
300,509
1
L
Susano
9,501
679
17
1
0
215,240
1
W
Rama
12,801
914
76
5
0
314,114
0
W
Vamana
10,148
725
6
0
0
291,258
3
L
Cthulhu
7,937
567
8
1
0
229,548
3
W
Freya
11,395
814
47
3
0
324,675
0
W
King Arthur
11,930
852
30
2
0
331,559
2
L
Nox
9,903
707
33
2
0
272,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role