Player Matchup

Apollo
Apollo
Bongripper99
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DarkSparklez1
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
NITAHANJAAB
Guan Yu
Level 23
God Stats
0W - 1L
1,443 SR
Queue Stats
69W - 54L
1,470 Elo+
Solo
Nemesis
Nemesis
Thorvikk
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 3
Kukulkan
Kukulkan
weedracer29
Kukulkan
Level 114
God Stats
10W - 4L
1,592 SR
Queue Stats
233W - 197L
1,574 Elo+
Party 2
Team Averages
Level 38
1,507 SR
1,410 Elo+

VS

Team Averages
Level 42
1,568 SR
1,454 Elo+
Sol
Sol
DataRemember
Sol
Level 122
God Stats
3W - 1L
1,458 SR
Queue Stats
183W - 181L
1,442 Elo+
Party 1
Terra
Terra
GameghisKhan
Terra
Level 23
God Stats
3W - 0L
1,691 SR
Queue Stats
33W - 19L
1,617 Elo+
Solo
Hades
Hades
Grotzel
Hades
Level 27
God Stats
2W - 0L
1,692 SR
Queue Stats
81W - 76L
1,427 Elo+
Party 1
Ullr
Ullr
HinataSm1
Ullr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 30L
1,488 Elo+
Solo
Anubis
Anubis
RageNeverDie149
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 48L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
3 / 3 / 7
9,519
680
18,433
14,592
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
DarkSparklez1
Ah Muzen Cab
14
2 / 5 / 8
8,693
621
8,804
15,372
6,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
NITAHANJAAB
Guan Yu
16
3 / 4 / 11
9,616
687
11,051
18,999
23,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Thorvikk
Nemesis
13
0 / 8 / 9
8,629
616
3,815
18,255
13,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
weedracer29
Kukulkan
20
11 / 3 / 6
11,945
853
26,724
10,846
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 15
9,652
689
9,836
16,872
7,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 13
9,682
692
11,178
17,013
22,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Grotzel
Hades
17
6 / 6 / 12
11,843
846
21,877
21,556
17,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
6 / 1 / 15
10,569
755
17,784
12,984
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 5 / 10
11,946
853
11,473
15,568
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
19
Kills
23
23
Deaths
19
41
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
7
2.17
L
Ah Muzen Cab
DarkSparklez1
Ah Muzen Cab
2
5
8
1.2
W
0
5
15
1.5
W
3
2
13
4.75
W
Hades
Grotzel
Hades
6
6
12
2
W
Ullr
6
1
15
13.5
L
Guan Yu
NITAHANJAAB
Guan Yu
3
4
11
2.13
W
8
5
10
2.6
L
Nemesis
Thorvikk
Nemesis
0
8
9
0.56
L
Kukulkan
weedracer29
Kukulkan
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,827
Damage
72,148
78,064
Taken
83,993
56,439
Mitigated
62,606
29,576
Healing
36,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
18,433
6,797
1,026
3,093
14,592
7,017
544
10,228
4,364
0
36,582
L
Ah Muzen Cab
DarkSparklez1
Ah Muzen Cab
8,804
2,328
227
2,134
15,372
6,597
0
13,068
2,304
0
14,701
W
9,836
2,655
745
4,443
16,872
7,439
3,651
5,628
11,244
29,461
0
W
11,178
1,588
8,663
5,830
17,013
22,393
636
5,161
11,852
16,697
0
W
Hades
Grotzel
Hades
21,877
616
481
6,468
21,556
17,063
590
4,737
16,819
36,289
0
W
Ullr
17,784
6,309
2,639
2,087
12,984
7,164
1,660
3,763
9,221
0
29,953
L
Guan Yu
NITAHANJAAB
Guan Yu
11,051
1,585
7,126
7,614
18,999
23,876
64
11,201
7,798
0
15,863
W
11,473
203
1,740
3,195
15,568
8,547
1,517
7,435
8,133
34,196
0
L
Nemesis
Thorvikk
Nemesis
3,815
1,014
2,016
1,879
18,255
13,855
0
11,888
6,367
0
6,411
L
Kukulkan
weedracer29
Kukulkan
26,724
2,058
2,304
2,157
10,846
5,094
80
7,979
2,867
53,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,402
Gold Earned
53,692
133
Minions Killed
171
0
Camps Cleared
0
1,205,061
Distance Traveled
1,231,166
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,519
680
36
3
0
245,191
0
L
Ah Muzen Cab
8,693
621
16
1
0
227,660
0
W
Sol
9,652
689
41
3
0
241,306
0
W
Terra
9,682
692
19
1
0
286,006
2
W
Hades
11,843
846
31
2
0
228,930
1
W
Ullr
10,569
755
25
2
0
264,168
2
L
Guan Yu
9,616
687
6
0
0
259,602
0
W
Anubis
11,946
853
55
4
0
210,756
3
L
Nemesis
8,629
616
4
0
0
211,727
2
L
Kukulkan
11,945
853
71
5
0
260,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role